Key Takeaways
- Open world games feature morally complex choices, leading to haunting quest outcomes that will haunt players for years.
- Skyrim, Fallout, Dragon Age, The Witcher, KOTOR, and Baldur's Gate offer shocking quests with devastating consequences.
- Difficult decisions about who to sacrifice in the quest spark questions about morality, humanity, and the consequences of player actions.
open world games We are often faced with many morally complex choices, some of which are It can haunt the player forever. In an effort to provide the best player agency experience, some developers have gone so far as to make us mass murderers or the most heinous villains in the story. And it often comes down to just one choice. The line dividing good from evil is so thin that it makes us question whether we really made the right decision.

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But regardless of the outcome, we know it's fiction, so we're in a safe place to make morally complex choices. Of course, this does not exempt us from traumatic experiences when things get out of control. In this list, we'll take a look at some of the games that resulted in the most shocking quest results. Some of them may even haunt the player for years. Trigger warning: Readers must proceed at their own discretion.
There are warnings, spoilers, and disturbing content.
One of the worst results occurred during the subquest.
- released
- November 11, 2011
Skyrim is one of those games where there is a lot of player agency, and while not every choice in the game leads to a dramatic outcome that can reappear over and over again in your worst nightmares, there is one particular choice that has haunted players' dreams. For over 10 years. This is about the “Mourning Never Comes” Dark Brotherhood quest, in which the assassin-turned-Dragonborn must travel to WIndhelm and kill his former lover Alain Dufont, who is hiding in a bandit hideout not far from there.
As an optional objective, the “Client” asks the player to kill Nilsine Shatter-Shield. Those who have not paid attention to Windhelm's story will probably miss the details of the tragedy of the Shatter-Shield family. They fell into poverty and lost several family members along with their Thane status. Tova, the head of the family, can often be seen in the markets, haggling over the price of every item and stubbornly fighting with other residents for every penny of Septim she has left. Her eldest daughter, Friga, was also murdered by a mysterious serial killer, and if the player decides to kill her only remaining daughter, Nilsine, Tova will decide to take her own life. This series of tragic events took a toll on unaware players, even those who were “behaving maliciously.”
7 Fallout: New Vegas
Hard Luck Blues Abandoned Its Most Shocking Quest
- released
- October 19, 2010
many fallout Fans saw the series hit screens via Amazon Prime, and the show has a famous scene depicting one of its most infamous quests. Fallout: New Vegas This has become a nightmare for millions of players. Hard Luck Blues is a quest that allows players to choose from among the inhabitants of a poor village in desperate need of power cores. However, by robbing a nearby vault of its power core, they are dooming that vault's entire population to death.

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The Courier has the power to determine the life or death of several NPCs on several occasions in the game, but this quest here is what separates the humans from mere wasteland wanderers. Some people think that Vault Dwellers deserve to die and always have the option to take shelter and live on the surface like everyone else, while others say Bethesda should have designed the quest with a third option (there are plenty of power cores around). there is). Be honest). Still, this was a shocking choice for many fans of this open world game.
6 fallout 4
To be human or not to be human?
- released
- November 10, 2015
while we fallout 4 As we run, we may come into contact with several factions, many of which are conflicting with each other. But the truth is that the Steel Brotherhood ( space marine version fallout) The player comes into contact with a character named Danse, a paladin of the Brotherhood who is very ruthless and discriminates against other subspecies, especially super mutants.
The Paladin Danse Dilemma, as fans have dubbed it, begins when the sole survivor is sent on a quest called Blind Betrayal. The results reveal that Danse is not who he says he is. It turns out he's a synthesizer created in a lab, and Danse is deeply distraught when he learns of his “inhumane acts.” Then you have a choice. Either you will put him out of his misery and live and rebel against the Brotherhood's high command, or you will spare Danse and convince him to exile you. This is one of the most morally complex quests in the game, planting questions in players' heads: What does it mean to be human?
5 Dragon Age: Inquisition
Abandoning old friends in the fade
- franchise
- dragon age
- released
- November 18, 2014
- publisher
- electronic arts
At some point between tracking the Venatori through Thedas to find Corypheus and slaying innocent High Dragons who are peacefully spreading their “grass” across the world, players will be faced with difficult choices in the game. It's probably the hardest thing you'll find in the entire franchise. that dragon age The series allowed players to take with them the consequences of their decisions in every game, and gave us many memorable characters that held a special place in our hearts.
Two of them are Alistair, the Gray Warden; birth The game and its main character, Hawke Dragon Age 2. Dragon Age: Inquisition It's going to make us decide to drop one of these in Fade and die. One person must sacrifice their life to 'save the party', and the other must sacrifice their life to stop a great evil that threatens to devastate the world. So who did the players choose? To be honest, it's an impossible choice, and one that will surely haunt the player forever.
4 The Witcher 3
Will we save Anna or the children?
CD Projekt Red did a great job depicting Sapkowski's bitter ending and impossible moral choices, and in The Witcher 3 this is perfectly reflected in the outcome of the Questline handed down by the Bloody Baron. After investigating his family's tragic past, including the Baron's propensity for alcohol and violence, which nearly destroyed his family, Geralt is faced with two terrible choices. Geralt (aka The Player) must decide whether to save Anna or all the missing children. A native of a nearby village who was kidnapped by crones.
If the player chooses the first option (the most logical option, since Anna needs to be alive for Geralt to track down Ciri), the evil witch will eat the children alive. If the player decides to save the children, this will have tragic consequences, as Anna is transformed into the Swamp Hag and then dies at the hands of Geralt, breaking Tamara's heart and making her vow to never see her father again. Moments later, the Baron will hang himself, making everything in Gors Velen much worse. Because without a Baron to keep him in check, the murderous bands that were his sworn bannermen would turn to pillage, murder, or worse.
3 Star Wars Knights of the Old Republic 2: Sith Lords
Spare no credit to beggars and face the consequences forever
- released
- December 6, 2004
BioWare has a track record of offending us, despite being a Force user with a bias towards the Light Side. in Kotor 2 After landing in the dangerous city of Nar Shaddaa, the Exile will see a man approaching him asking for a few credits to feed his family. If the player decides to give this poor soul credit, Kreia will scold the player, lecture them on the ramifications of every choice, and show a cutscene showing the poor fellow being robbed and murdered by some thugs.

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Needless to say, it doesn't end here. If the player makes this choice, they will later discover two children and a woman in one of the city's lower districts who appear homeless due to the absence of their father. He was able to come back with the credits he promised. Taking Kreia's lessons to heart will make your players cringe, and perhaps make them think twice before being good. What did you mean? The road to the dark side is paved with good intentions.
2 Baldur's Gate 3
Fighting a squirrel is wrong
- franchise
- baldur's gate
- released
- August 3, 2023
If players have ever played an open world game, they will be familiar with things escalating very quickly. Especially after a bad decision. But for Baldur's Gate 3, Larian Studios took this maxim to the extreme, where for some reason they decided that players could fight squirrels even in broad daylight. If the players have the Talk to Animals skill or drink a potion that grants this effect, they will probably feel slightly threatened by the murderous rodents.
Be that as it may, the player can also assert two-legged supremacy over the poor creature by propelling it with wild kicks. This will quickly turn into an unforgettable scene of carnage, and even the evildoers will feel something afterwards. It's a powerful reminder that actions have consequences in the most dire forms. Furthermore, if any of the Duirds in the Grove witness this, the entire place will become hostile towards the players, which will lead to worse decisions. So don't kick the squirrel. There is nothing to be gained from it.
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