Chaos ZENLESS ZONE ZERO Combine the Frantic Button Mashing and Team -SWAP tactics, use measurement skills and multiple defense options for maintaining the player's agent. One of those defense options is defense support. This is one of the necessities of game combat and is one of the best things you can do in subtle winds and other undesirable fights.
There are a lot of terms to remember in this game, and if you want to master the character, snoringYou need to know what you are doing so that you can make the most of their abilities. This guide deals with defense support, including defensive support, what you are, how, and how different from other auxiliary types of the game.
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ZENLESS ZONE ZERO's YIXUAN Team Composition Guide
Yixuan is a powerful DP of ZENLESS ZONE ZERO, with both attack and survival potential.
What is the defense support of ZENLESS ZONE ZERO?
Defense support Most players are called Parry Maneuver snoring. If you listen to the symbolic absorption effect of the enemy's attack by looking at the yellow flash, you can press the space where the switch character operation is binded (shoulder button for the controller) or all buttons. The following agents of the lineup occur. Block the reception attack And potentially follow -up with themselves.
With defensive support, the enemy will stop the enemy's attack and receive a significant amount of idiot, which is marked with a yellow rod under the health rod. When the daze meter reaches 100, you will be stunned if you hit a heavy attack (special, special, special, ultimate, the final hit of the combo, etc.).
Defense Support vs. Evasion Support
Defense assists can only be performed by melee characters.. If you try this work focusing on a distant or range like Zhu Yuan, Evitational support Instead of blocking, the Agent will turn the seat into an active character and avoid the coming attack. That will be activated An important viewThis makes all enemies slow for a short time.
Character restrictions on defensive and avoiding assists are not strict. For example, NICOLE, which is ranged from all attacks, provides defensive support. Meanwhile, the proximity character, Pulchra, performs evasion assists.
One is not necessarily better than anything else, but each opens different opportunities.
- Defense support This is good if you use stunning characters such as Silver Soldier Anby, Zhu Yuan or Harumasa, as you can rotate attack early due to extra daze accumulation.
- Evitational support It is usually good because they can safely deal with damage. These are especially useful for difficult bosses such as Bringer and Marionettes.
Defense and evasion support is all calculated as a perfect assist. To do this, you must have a point. You can track the assist points by checking the notch in the ultimate button. If you use a chain attack, one assist point is restored, and the ultimate use of the defense character will be restored to three auxiliary points. If there is no assist point (or when the enemy's attack is blinked in red), the character performs avoidable support without the Vitial view effect.
You can replace it with the following characters of the lineup or a previous character with a C/Space or LB/RB. This allows you to choose the type of support of the desired type based on the character you are using.