Torrent customization in Tarnished Edition is a missed opportunity

After years of waiting, Switch users will finally get to experience it. Elden Ring In the palm of their hand. I was initially skeptical considering the console's overall poor performance, but those concerns are all a thing of the past as the Switch 2 has proven itself to be more than capable of handling some pretty intensive games. Perhaps more surprising than the actual release is that we'll be seeing brand-new content in the full version. discolored plate Add-ons for PC and other consoles cost $5.

Elden Ring: Tarnished Edition You get two new starter classes and a few armor and weapon sets, but perhaps the most interesting addition comes in the form of skins for Torrent. Many people and I have been asking for a way to customize your trusty steed since the game launched in 2022, and we finally have three official skins to make your journey across the Lands Between a little more personal. But I'd argue that after the massive DLC releases, spin-offs, and movie work, it feels more like an afterthought than a meaningful addition, and speaks more to a missed opportunity that FromSoftware has refused to capitalize on throughout the IP's entire lifecycle.

New torrent skins for Elden Ring: Tarnished Edition

I've become quite anxious about the exact details. discolored plateHowever, we did get a few glimpses of the new Torrent skin. So far we've seen some light variants and skins similar to Night Cavalry, with a third skin currently hidden away. I personally really like the white-silver version. I think it fits really well with the ethereal theme that runs through much of the game, and it's nice to see some good contrast in the content rather than just a few extra browns.

Now, as good as the skin is, I can't help but feel a little disappointed. When I first heard the term “Torrent customization,” my eyes lit up, and since FromSoftware games have always valued aesthetics over brawn, I started thinking about matching sets and color options. But the fact that there are only three new options that are honestly very lazy color changes/asset flips feels very annoying, especially considering the small but still unnecessary paywall.

night lane The decision to go down this path isn't surprising at all, as it clearly shows that the developers aren't afraid to reuse and recreate old or existing models. Regardless, I would have much preferred them to have added this content years ago. maybe Edtree's ShadowBy now introducing Torrent customization, whether included or not, a significant portion of the player base will be missing out on some truly cool and exciting new features.

Elden Ring Dragon Open World Details gamescom 2021 fromsoftware

One of the best parts is Elden Ring, In my opinion, the character progresses slowly over the course of over 100 hours. You start off empty-handed with a basic set of gear, and after traversing Caelid and conquering its mountain peaks, you become a seasoned warrior with a shining blade and menacing attire. But no matter how deep you get into the game, Torrent stays the same. You don't get any bonuses, skins, or extra buffs to make certain areas easier to tackle. I always thought this was pretty strange.

The fact that there are only three new options that are honestly very lazy color changes/asset flips feels very cluttered, especially considering the small but still unnecessary paywall.

I ventured into the lake and then pushed on over the ravines and crevices, while my little horse continued to plod along as if nothing had happened. Interestingly, after moving to Abyssal Woods in the DLC, Torrent becomes unable to use it as if it were actually an indoor location, despite it being a very open space. This showed that FromSoftware is constantly thinking about Torrent and how it interacts with the wider world. And there's no doubt that they at least considered adding more features during the release process.

The reason I find the lack of horseback content strange is because of how the entire game is structured to begin with. You need to go out and discover new areas, get upgrades, and hone your build, and I think that with a few buffs or skins on the torrent, you could fit perfectly into the existing loop without fundamentally causing any problems. Mechanically, I'd argue that the game balances out how Torrent works in combat very well. In some cases, you can happily sprint around and dodge boss attacks, and actually provide some very interesting encounters, as seen in the final boss, while in other cases, the Torrent is grayed out and locked until a wider location appears. So I believe that if the torrent gave you some kind of physical buff to your stats then exploration would all work the same. And considering how easy it is to take you down, I think it's perfectly reasonable to give +5% damage when dealing with giant dragons.

This may sound surprising to some, but you've had access to Torrent skins for over four years. Users are:

loccipocci and HonorKnight26 have been providing Torrent mods almost since the beginning, from basic reskins to completely new models. Some of them are beyond absurd. metal gear rising Blade Wolf. Even if you treat this as a proof of concept, I'd say it's a very clear indication of the kind of content the base game could have had.

In fairness, according to FromSoftware, there is a reason for the customization in terms of armor and weapons. They don't want you jumping around as a bright pink warrior on the back of a mechanical beast, so I can understand why they'd want to limit their aesthetic options to some extent. But I see a lot of room for torrent armor and variants, and with so many mounted enemies in the game, from bosses to regular enemies, it feels strange to only have one. I'm not saying you should be able to dress up like Commander Gaius or a corrupt knight, but just give us more fun by overcoming these barriers one by one.

Looking to the Future: Duskbloods

for the future Elden Ring It's still very uncertain. On the one hand, I would really love a sequel or another game in the series. night lane In the end, I can certainly see that there is likely to be some kind of follow-up. There are movies to look forward to, and there are certainly more FromSoftware projects in the works, but the biggest issues are: Dusk Blood. It's a Switch 2-exclusive PvPvE action game that looks like a mix of almost every game in the catalog into one, and if you get it right, you're in for a real treat.

I see a lot of room for torrent armor and variants, and it feels strange that there are so many mounted enemies in the game, from bosses to regular enemies, yet we're stuck with just one enemy.

What is most interesting to me? Dusk Blood This represents the future of game design at FromSoftware. Jetpacks, dinosaurs, and players on horseback racing through the streets show that the horseback gameplay isn't over yet. Plus, I'm optimistic that the experiments they learn and conduct will lead to the next big single-player release, whether it's a sequel or something entirely new. After all, if we can ride goat-like horses up a mountainside and soon take to the skies, who's to say where the limits of mobility are?

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