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Five characters in Marvel Rivals have been nerfed by 30 FPS, affecting abilities and gameplay.
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According to the comparison video, heroes affected by 30 FPS include Venom, Wolverine, Magic, Star-Lord, and Doctor Strange.
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Players have provided feedback on frame rate issues in hopes of improvements.
If you look at the recent gameplay video, marvel rivals The roster was accidentally nerfed when the machine ran the game at 30 frames per second instead of 160. marvel rivals is currently in the middle of Season 0, with many players looking to earn rewards through the game's Battle Pass and Winter Celebration challenges.
As the game approaches its Season 1 release, there has been a lot of discussion in the community about balancing abilities and characters. Some gamers have called for a rework of the hero, like fans who want to see Wolverine as a Vanguard rather than a Duelist. Other gamers have asked NetEase Games to remove the season bonus. marvel rivalsIt states that the feature does more harm than good. Many fans were disappointed to discover that five characters were experiencing unintended balance issues due to the frame rate.
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Marvel Rivals Announces Extensive New Collaborations
Marvel Rivals has announced that the team-based hero shooter will be releasing another extensive new collaboration in the near future.
MRivalsMedia posted a gameplay clip on Twitter showing that Venom, Wolverine, Magik, Star-Lord, and Doctor Strange are effectively nerfed when the device runs the game at 30 frames per second. For Venom, the video shows the character crawling in a circle on a wall. By observing the hero's movements, it's easy to notice that Venom moves slower and in wider circles on devices running the title at 30FPS. For Magik, the difference appears to affect the dash, which launches enemies into the air when hit. The video shows two shots of Magik on the same starting line at the practice range. Using dash at 30FPS will prevent your hero from hitting the target. At 160 FPS, she can easily hit her target, knocking them into the air and dealing damage. As some fans requested marvel rivals In an effort to nerf characters like Hawkeye, many fans were shocked to learn that the frame rate could be hindering the hero.
When Marvel Rivals runs at 30FPS, 5 heroes are effectively nerfed.
If you watch footage of Wolverine charging in to attack an enemy, it looks like the higher frame rate not only eliminates the enemy faster, but also finishes with fewer hits. Likewise, footage of Star-Lord using his ultimate shows the hero defeating enemies faster at a higher frame rate. In the Doctor Strange video, the difference seems to affect the distance the hero can jump. Many fans are concerned that solving this problem could be much more complicated than rebalancing things like Jeff the Land Shark's ultimate ability. marvel rivals.
As more players invest time into the game, community members are finding ways to point out issues and provide feedback to NetEase Games. One fan recently wrote about some abilities that seem too similar. marvel rivalsCausing confusion during the game. While many gamers have criticized the current state of the hero shooter, most of the community has been enthusiastically positive about the experience so far.