Double exposure latest “big loss”

According to Square ENIX's latest financial report, Life is Strange: Double exposure was the company's “big loss” and does not show sequel.

If life is strange: Max Caufield's long -awaited return revealed the double exposure for the first time. It seemed to be a slam dunk for fans in the series. Of course, there was a question about how it would handle the big choice of the first game, but it seemed strange at first to bring the protagonist who started the protagonist again.

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Life is strangely one of the most influential games for 10 years.

Less mechanical and emotional life can find a strange framework in dozens of games over the last decade.

But it did not match exactly at the launch. The double exposure was mixed by critics and criticized by the fans of the series, and he actually hated how the game handled the relationship between MAX and Chloe and the overall tone and Canon of the series. The score on it had a big impact on sales.

Another life does not look strange because Square ENIX admits that double exposure is “big loss.”

MAX CAULFIELD in Life is strange: double exposure

As pointed out by the Resetera user Kirby64, originally reported by Japanese analyst Hideki Yasuda, the president of Takashi Kiryu of Square ENIX, shared the company's recent financial results in briefing. Most people focus on claims that Final Fantasy 16 was sold only between 500K last year, but the news of life is a strange fan.

According to Yasuda, the financial report confirms that life is strange. The sale of Double Expler was “big loss” of Square ENIX and was replenished only by Dragon Quest 3 Remaster. The specific number of life was not strange, but it is clear that it was not sold too well.

Considering that negative reception of the game is a strange fan in a long -term life, this is not surprising, but there was certainty that the game would be fine. There was a message that claimed that “Max Caufield will come back” during the credit.

Square ENIX has not been asked in this financial report, so the details are slightly less for the performance of Double Explery. What we know is that the company is not satisfied with the results, and I think it is a “big loss”, a previously used label in games such as Galaxy's Guardians and Tomb Raider Games.

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