10 Best RPGs Where The Story Is Better Than The Gameplay

Updated on June 29, 2026, by Mark Sammut: We’ve added a couple more games (Alpha Protocol and Planescape: Torment).

Some RPG stories play out like a detailed novel, but some of them test your patience to the point that they make you wish they’d been printed on pages instead of being coded onto a game disc. Whether it’s clunky combat, repetitive encounters, or mechanics that just don’t quite match the ambition of the plot, these titles make you begrudgingly push through every encounter just to see what happens next in the story.

Even though gameplay will always be the most important element for most people, these upcoming RPGs prove that terrible mechanics are not a death sentence, as long as the rest of the game is a genuine masterpiece. These games can be frustrating to play through, but they are still worth the effort.


Click on the game with the higher OpenCritic rating.






10

Alpha Protocol

A Masterful Thriller With Gameplay That Misses The Mark

Due to launching with a myriad of technical issues, Alpha Protocol didn’t receive the best initial reception, although it now ranks as one of the best spy thrillers in gaming. Obsidian’s cult classic has more than earned its glowing post-launch reputation; however, the game’s weakest element will always be its mediocre combat.

A masterclass in branching narrative design, Alpha Protocol casts you as Michael Thorton, a rookie agent betrayed by the government who goes rogue to uncover a global conspiracy. Think a more cerebral Mission Impossible. The story’s genius lies in its sheer, manic reactivity. Unlike games where choices just change a final cutscene, Alpha Protocol tracks everything through a dialogue wheel system that shapes Thorton’s personality and relationships.

Best-Spy-Espionage-Games

Best Spy Espionage Games

Espionage has become one of the most popular and notable video game genres over the past few decades. Here are some of the best ones available.

100%, you should play Obsidian’s RPG, as the combat does not remotely undermine its positives. That said, you need to keep expectations realistic, as the gunplay is among the worst of its era due to combining cover shooter mechanics with RNG elements. As success relies on RPG stats, you could end up missing shots despite having perfect aim. The bad gunplay is backed by terrible AI, horrible minigames, and unsatisfying stealth mechanics.

9

Xenogears

Gears May Stall, But the Story Keeps Running

With a narrative that blends philosophy, religion, and psychology into an ambitious, multi-layered plot; Xenogears features gameplay that alternates between traditional turn-based combat and giant mech battles. Except, animations are repetitive, the pacing of the combat is glacial, and piloting a mech is more about piloting menu-screens.

Add to that random encounters that are painfully frequent to the point of being downright intrusive, especially in some of the longer dungeons. Leaning further into its narrative-first philosophy, Xenogears’ final act is notorious for cutting gameplay almost entirely in favor of heavy exposition. Even so, the game gives players a perfectly bittersweet blend of frustrating pacing but a rewarding philosophical conclusion.

8

Suikoden 2

A Political Masterpiece Trapped in Random Encounters


Suikoden 2 Tag Page Cover Art

Suikoden II

Systems

PC-1

Playstation Logo

Released

September 29, 1999

ESRB

M For Mature 17+ Due To Mild Violence, Suggestive Themes


A political epic about loyalty, betrayal, and war, all accompanied by deeply personal character arcs. Sounds like the perfect recipe, but Suikoden 2 slightly sours the taste with its overly simplistic turn-based gameplay, with limited moves per character. It’s not all a lost cause, though, as some of the major set-piece combat encounters still carry some level of excitement.

With 108 different characters, called “Stars of Destiny,” to recruit and build relationships with, the narrative satisfaction of such a feat is bogged down by repetitive mechanics. Random encounters disrupt the pacing of exploration, and grinding is often unavoidable. Despite all that, Suikoden 2’s emotional storytelling is gripping enough to make players forget the repetitive gameplay loop.

7

The Legend of Heroes: Trails in the Sky

World-Building Worth Every Slow Step

Celebrated for its political intrigue, subtle character growth, and massive interconnected lore, The Legend of Heroes: Trails in the Sky features turn-based combat with grid-based movement and a customizable “Quartz” magic system. The battles are tactical, true, but they have slow pacing and lengthy animations, which taints the experience somewhat.

The Greatest Fantasy Worlds In RPGs, Ranked

The Greatest Fantasy Worlds In RPGs, Ranked

Intricate lore, distinct races, centuries of history, and unmistakable atmosphere make these fantasy worlds truly stand out in the RPG genre.

The dungeon design also feels padded, with filler battles aplenty to stretch progression. The dialogue-heavy exposition dumps make the game feel more like a visual novel at times. Even so, story and character payoffs are enough to keep you invested through the long gameplay stretches.

6

Final Fantasy 13

When Lightning Strikes, But The Path Is Still a Hallway

High production values, a cinematic story exploring themes of fate, sacrifice, and rebellion. Players expected all that to be paired with the masterful turn-based gameplay, which Final Fantasy is so well known for, and therefore, back in 2009, FF13’s announcement set the JRPG world on fire with a bang. But what was released was more of a Paradigm Shift-flavored whimper.

The combat system encourages switching roles in the middle of combat, but early chapters are so overly automated that you never have the opportunity to be eased into it. It also makes the bizarre decision to forgo exploration almost entirely, remaining extremely linear for the majority of its runtime. Though the long battle animations and rigid combat flow make encounters feel scripted, the cinematics, emotional beats, and character arcs are enough reason to see the journey through.

5

Planescape: Torment

What Can Change The Nature Of A Man?

Nobody has ever said, “You should play Planescape: Torment for the combat.” In fact, whenever this RPG classic earns a recommendation, it always comes with the caveat that the gameplay must be tolerated rather than enjoyed. Now, to be fair, Planescape: Torment‘s narrative ranks among the greatest of all time, with writing that stands alongside modern masterpieces like Disco Elysium.

A philosophical journey in search of self-discovery while dealing with guilt, Planescape: Torment casts you as an immortal amnesiac with the ability to return from death, at the cost of somebody else dying in their place. Along with a brilliant protagonist, the game brings together a fantastic party filled with deeply flawed companions, including a sarcastic talking skull named Morte. The dialogue alone is worth the price of admission, and it holds up incredibly well.

Using the Baldur’s Gate engine, Planescape: Torment should have better gameplay, but it is considerably worse than other big RPGs from the era. The messy combat is frustrating and occasionally broken, and melee actions lack any satisfying feedback. High-level spells aren’t particularly fun to use either, and the Enhanced Edition didn’t really attempt to fix any of these issues.

4

The Witcher

Dialogue Choices That Outshine Sword Swings

It might seem like sacrilege to criticize a Witcher game after the immense success of the third game. But players who were there for the series’ humble beginnings might recall how this mature fantasy tale, with its morally complex choices and branching storylines, was inundated with stiff and repetitive-feeling combat.

Battles required timed click sequences and prepping with potions and alchemy, but what didn’t help was the dumb-as-bricks enemy AI, making fights more about endurance than a test of skill. Inventory and crafting systems were also cumbersome and unintuitive. However, the legacy it left behind, with its rich world-building, gritty tone, and consequences in dialogue, make The Witcher’s awkward combat forgivable.

3

Persona 2: Innocent Sin

Rumors Are More Fun Than the Random Battles


Persona 2 Innocent Sin Tag Page Cover Art

Persona 2: Innocent Sin

Systems

Playstation Logo


Released

June 24, 1999

ESRB

Teen // Drug Reference, Language, Mild Blood, Sexual Themes, Simulated Gambling, Violence


Often overlooked in favor of later entries, Persona 2: Innocent Sin carries a dark, psychological narrative about rumors becoming reality, with heavy themes and plenty of hilariously accurate social commentary. The turn-based combat includes a demon negotiation mechanic and fusion, but carries a steep learning curve.

nintendo 3ds hidden gems games

24 Hidden Gems On The 3DS Every Gamer Needs To Play

The 3DS has one of the richest libraries in gaming history. So much so, there are quite a few hidden gems.

What throws a wrench in the works are the frequent random encounters and the sluggish flow of battles. Paired with dungeon layouts that feel repetitive and tedious compared to the fascinating multilayered labyrinths of later games, navigating the game’s mazes isn’t the most fun experience. Despite all that, the story and unique rumor mechanic still make it a cult favorite among hardcore Persona fans, even with its mechanical fatigue.

2

Lost Odyssey

A Thousand Years of Dreams, Ten Thousand Years of Menus

This Xbox 360 classic from 2008 features an emotional, character-driven story about immortals and the fragility of humans. It’s a classic affair of traditional turn-based combat with a timing-based “ring” system for attacks. But the pace of combat is slow, with repetitive animations and lengthy skill management.

Dungeon exploration is often padded with an absurd number of encounters. The game seemed like a social experiment at times, with narrative vignettes such as “A Thousand Years of Dreams”, an emotional rollercoaster series of over thirty stories detailing the main character’s life as an Immortal available to read within the game itself, it overshadows the lackluster gameplay entirely.

1

Drakengard 3

A Wild Ride Where the Cutscenes Are The Real Boss Fights

In classic Yoko Taro fashion, Drakengard 3 features an absurd, dark, and surreal narrative as well as multiple endings that reframe the story entirely. The gameplay is a mix of hack-and-slash ground combat mixed with dragon-riding aerial battles. Clunky hit detection and camera issues made the already repetitive combat feel like even more of a struggle.

Limited enemy variety makes every battle blur together. The ground-based combat, though clunky and repetitive, is still passable. What’s more of a pain is the aerial dragon battles, with their bafflingly obtuse controls and poor AI. Drakengard 3 is truly a test to see if players can endure awkward, repetitive gameplay to uncover one of the most unpredictable and bizarre RPG stories ever.

side quest in witcher 3 inspired phasmophobia

8 RPGs With The Grandest Stories, Ranked

These RPGs will take players on a wild ride with their rich, engrossing narratives.

Leave a Comment