What are the best skills in The Outer Worlds 2?

Like its predecessors and Obsidian's older games, The Outer Worlds 2 There are a variety of skills to choose from. This fundamentally changes the way you play the game, deciding what is available to you in any given scenario and how you react. But unlike the original, there are fewer skills this time.

Not only that, but the size you can grow it in also decreases. This results in skills that provide more immediate returns, but require greater investment to achieve greater returns. The game wants you to play it over and over again. That said, not all skills are created equal, and some outperform others in terms of overall usefulness.

The information listed here refers to the base game version of The Outer Worlds 2.

What does expertise do?

This is the maximum observation skill specialized for Outer Worlds 2.

When you start the game, You must choose two skills in which your character specializes.. Once you specialize, you cannot change it or specialize in more skills. Those are the two skills you choose during character creation. But what exactly does specialization do?

Well, not much. It's not a pointless choice by any means, it just adds up to quickly diminishing returns. The skills you specialize in naturally have points. You can also increase your current level by at least 2 points.. As you know, all other skills can only be raised to your current level. For example, at level 12, your special skill can reach up to 14.

Of course, you only gain 2 skill points each time you level up. This means that unless you focus all your points on one specialty, you likely won't be able to take advantage of this benefit very often. That's right, that's right. It helps you make the most of your expertise earlier. More than you can do.

What is the level limit for the skill?

Verification of voice in conversations from the outside world 2.

In the base game of The Outer Worlds 2: The level cap for all characters is level 30.. but, Skill is limited to 20.. This means that with 10 extra levels and 20 more skill points, you can easily maximize the second skill as well. at large, You get 60 skill points to distribute. Leveling up gives you an additional 2 points to determine your specialty during character creation.

Functionally, this means you can use up to 3 skills on a single character and have 2 points left. Alternatively, you can split it into more skills to provide more versatility. we recommend you Browse through all the offers and add the ones you like best to your favorites.And plan your skill spread based on this.

And remember – There's no way to respect it. Once you commit to a skill, that's it. So make sure you are happy with your choices before applying.

All technology and what it does

2. This is a melee skill from the list of skills in the outside world.

There are a total of 12 skills. in the Outer Worlds 2. Here are all of them and the different ways they affect your character in combat and more general gameplay.

function

battle effect

Gameplay Effects

guns

Increases the damage dealt by all types of guns. This applies from the smallest pistol to the largest grenade launcher and includes all ammunition types.

At each level, ranged damage increases by 10% and armor penetration increases by 1%.

This is sometimes shown as a skill check in dialogue, and can give you an advantage in combat at the start of a fight.

melee

Increases damage dealt with all types of melee weapons – one-handed, two-handed, heavy, light – and increases for all damage types.

At each level, you gain +10% increased melee damage and +1% increased damage taken while blocking.

This is sometimes shown as a skill check in dialogue, and can give you an advantage in combat at the start of a fight.

sneak

It's easier to avoid detection while crouching, and your Sneak Attack deals increased damage.

At each level you gain additional sneak attack damage and NPCs will detect you more slowly and track you less quickly.

It can sometimes appear during conversations or certain environmental interactions.

lock picking

You can choose a plain and simple lock. There's also an early perk that allows you to pickpocket any NPC, hostile or not, as long as no one can see you.

Each level increases your base evasion chance by +1% and also allows you to open locks below your current skill level.

Its main use is to open various locks, such as doors and containers, and may appear in certain conversations.

engineering

It can interact with almost any machine and gives you access to perks that boost your defenses.

Each level increases your base damage resistance by 1% and allows you to interact with more engineering prompts.

It frequently appears during environmental interactions and conversations.

explosive

It can increase damage to all types of explosives and disable other explosives, including thrown items like grenades, as well as ranged weapons or area-of-effect attacks with explosive ammo.

At each level, you gain +10% increased damage from explosives and +1% increased resistance to damage from explosives.

Although it occasionally appears in dialogue, it can also explode certain large locked doors.

hack

It allows you to hack various systems such as terminals and automated machines, as well as increase damage to the latter.

Each level deals +5% additional damage to automata and allows you to hack systems below your level.

Not only can you hack many terminals and certain power boxes, but you can also hack automated machines. It also appears as a skill check in certain conversations.

medical treatment

Increases your Toxicity Threshold, allowing you to use the Medical Inhaler more often, while also increasing damage to creatures and increasing resistance to Geranium Poisoning.

At each level, your toxicity threshold increases and damage to creatures increases by +5%.

They often appear in conversations or certain environmental interactions, and can usually be used to craft healing items such as trauma kits.

science!

You can increase your maximum tool energy while also stacking more non-physical damage side effects on enemies.

At each level, you gain an additional Max Gadget enemy and the percentage on the number of stacks of Side Effects of the damage type you can apply to the enemy also increases.

There are environmental interactions and skill checks during the conversation. It mainly appears in scenarios involving the Ascendant Order.

observation

Not only can you find secret objects like explosives, doors, and hidden treasures, but you can also pick up on the subtleties of how people behave in conversation.

At each level, all weakness damage you deal increases +15%, and you find hidden items matching your skill level or lower.

You may find secret passages that provide shortcuts or allow you to reach areas that are otherwise inaccessible. It may also appear in dialogue and a limited number of environmental interactions.

speech

Deal more damage to humans and become more tactical in your conversations, allowing humans to sway in your favor with gentle wordplay. Sometimes you can start a battle with a voice confirmation and receive a bonus for the next battle.

At each level you deal +5% increased damage to humans, and you can pass skill checks below your level.

Speech exists almost exclusively as a skill used during conversation, with very little environmental interaction.

map

Makes your companion's combat abilities more effective, increasing both health and damage and providing access to perks that further improve other aspects of your companion.

At each level, your companion's health and damage increase by a certain percentage.

Although there is very little environmental interaction, there is a lot of skill checking when talking to other leadership figures, and it also greatly helps in conversations with colleagues.

What are the most useful skills?

Automatic documentation that verifies medical technology in the outside world 2.

Of course, every skill has its own place in the game and can be useful in the right situation. but Some skills are more universal.You'll experience more of the game and have more opportunities to use it throughout the game. So, if you're looking for a way to see as much as possible and have the most options in a single playthrough, here are some techniques to consider:

speech

As with many of these games, if you want to pursue a diplomatic or non-violent outcome, Speech is your best friend. Getting bonus damage against humans is already a huge advantage, Speech is present in almost every major conversation.. You won't be able to fully save unless you gather all the information you need, but it will help you gain benefits you wouldn't otherwise be able to get.

Plus, it also gives you access to tons of perks that you can use in your conversations for even more versatility and reach. It's always been a helpful skill and it's no different here.

medical treatment

Medical care is incredibly useful. Healing is a surprisingly limited thing in a game with two major systems managing it. Outside of combat, you eat food to heal, but during combat you must use a medical inhaler. Excessive use of the medical inhaler may cause a crash, rendering the medical inhaler unusable until the crash is over.

The higher your medical skill, the higher your toxic crash threshold.. This means not only can you treat more things, but you can also mix more primers into your medical inhaler to restore more health and provide more side effects. This fundamentally changes the way you approach combat. There are also many conversations where people need medical advice. Medical care is not cheap in space.

engineering

Engineering is a fun skill because it gets used a lot more than you might expect. This is another aspect of hacking skills, allowing you to manipulate the more mechanical aspects. And there are so many. Almost every area of ​​the game has some sort of engineering interaction.It also appears often in conversation.

You'll lose count of the number of doors that are stuck as you can see that with a little bit of engineering skill you can pull them open.

lock picking

Sometimes lockpicking feels almost essential. Obviously, being able to open locks is an incredible asset, allowing you to get into many areas you shouldn't be able to open. Where lockpicking really shines is Perks.

One is the pickpocketing ability.It completely changes the way you interact with NPCs. You may also find hard-to-pick lock keys or other rare items that NPCs won't give up. And the best part is that once you unlock pickpocketing, you don't even need to invest in lockpicking anymore. Pickpocketing works the same on every single NPC, regardless of their level of affiliation.

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