Vampires: Masquerade -BloodLines 2 doesn't look like TTRPG.

Like many people, I was waiting for the release of Vampires: The Masquerade -BloodLines 2. I absolutely liked the first game and wanted to see the 2025 version. But more, I am a vampire: the most untouched table RPG player. So believe me when I say I have expectations. And so far they don't meet.

Vampire Performance: The most martial arts. But real life

Vampire's work: Masquerade BloodLines 2 showing phyre and fabien.

I like RPG, but I have a very special setting that is almost not interested. Dungeons and dragons are great, but in most cases I don't want to adventure through the traditional fantasy world. It is not just my style. I also do not enjoy the game of the throne or the king of the ring, despite how good they look like.

When we decided that the next game we were dealing with was the most vicious campaign established in Chicago in the 1980s, I rarely knew about the game. In fact, the only thing I know is that the WWE wrestler of the 90's was named after one of the VTM clans.

Gangrel is a vampire theme wrestler in WWE history and a vampire clan of VTM.

Naturally, Ronnie, a 20 -year -old college student in Chicago, made his character and chose a gangrel as a clan. Now he runs a vampire -friendly bar in his neighborhood where his Coterie claims as his domain. Ronnie has the same forbidden friends and vampire adventures, they hate vampireism, fall in love with human women, and protect her and her young son from the vampire society. Oh, and he has a pet hawk called Elton. It becomes intense.

But this is the beauty of roll playing. While you are playing in the set world, many of the things that happen are based on how you make your decision and the core of the character. I had no plans for Ronnie until the side Quest took us to the dream level until I took us to the dream of a person who was in love with the same woman who could meet a few days later.

Vampire Performance: The most martial arts. But as a video game

A red hair woman eats an apple with her finger.

I loved to do VTM with my friends, but the schedule is a bit crazy, people evolve and the time between the sessions is longer and longer. So at some point, I wanted to modify the VTM and gun to the lineage. And fairly speaking, Vampires: The most martial arts -lineage is not the full adaptation of TTRPG because it can happen.

Within the roll -playing, the story is determined by the choice you choose and how GM rolls with a punch. You can't actually do that in video games. How can I have a finite choice because I can program in different ways?

Nevertheless, the first lineage game resonated with me at a level similar to TTRPG. I found that the settings were concentrated, and I was grateful for the choice and the character I could make. Basically it felt like an appropriate CRPG.

It is all the RPG fan you want in video game adaptation. We know that the game has no endless imagination in a friend group that sits around the table and thinks about the story in the cuff. We know that we have to work within the parameters to launch a game where the studio is finished. That's why BloodLines was ultimately an exciting game as a VTM fan. If you were more successful in the mainstream.

In 2019, the 2 waiting lineage began. And I was excited. But the atmosphere continued to go. Eventually, the game was transferred to another developer (always a good signal) and saw a lot of delays. It is scheduled to come out in October this year, and I am very worried.

Vampire Performance: The most martial arts, video game

Characters sitting in the arcade of vampires: Maduity -lineage 2.

Line 2 is not simply a vampire. You might think that I react excessively, but the VTM has been removed. Roll -playing elements have been greatly removed. Creating your own vampire hero (or villain) has disappeared, but you can unlock the specific cosmetics of the player character. Some of the clans seem to be paid on the first day and can change thanks to backlash.

Lasombra and Toreador are both released on DLC. Considering two of the original clans of the game that dates back to 1991, it is inevitable to pay them.

It's hard to think of this as a VTM game. Like the first lineage, removing truly adapted sculptures to create something else. So call something else.

Do you think that the Paradox Interactive, which purchased the 2015 VTM producer, White Wolf, publishes a game that does not fundamentally understand that the RPG title is not appealing to fans? In particular, it is difficult to imagine when the first video game of the series is rarely sold and it is considered a commercial failure.

Do not make a sequel to the lineage

Characters sitting with someone in a vampire: the most martial arts -lineage 2

This is unfortunate because BloodLines 2 actually looks fun. I am sure that it is not connected to the VTM, but instead it is the original story. I will be excited about it. Next year's The Blood of Dawnwalker is a good example of an exciting new vampire story made from the beginning. I hope the lineage 2 do that.

Instead, while being loved by fans, we are obsessed with the franchise that is not a large community in 2025. As a result, certain elements of the series have been carried over, but they interact with various clans and protect the mask with gameplay mechanisms.

Of course, it is not the first game that feels like a completely different type of experience in the franchise. We saw the battle royal to play for free under Visual Novels, a story -oriented RPG and VTM banner. why this Should the game be the sequel to the lineage?

Considering what the lineage is and from the core of the VTM, this game is a good idea to act as a franchise spin -off. But now, the label of BloodLines 2 will be opposed to TTRPG's fans and the first lineage.

Perhaps I'm wrong, and the game will be amazing and it's a love letter for VTM fans. I doubt it. But what do I know, I'm just a DORK that likes to do a vampire -based TTRPG for too much time.

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