Under Keep Dungeon Guide and Practice for Final Fantasy XIV

Under Yuji is a level 100 dungeon introduced in patch 7.2. Final Fantasy 14. The party, which attempts to track clues to CALYX and endless Queen Spenee, explores the depth of Everkeep, where the original Alexandria castle is held.

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FINAL FANTASY 14: Dawntrail -YuWeyawata Field Station Dungeon Walkthrough

The following is a complete practice of YuWeyawata Field Station, a level 100 dungeon of Final Fantasy 14: Dawntrail.

But surprisingly, Calyx and Sphene have activated the defense of the palace and have to fight your way through machines and other hostile living things that live in the ruins. Below, we will look at how to unlock this dungeon and to overcome all three bosses.

How to unlock underwater

Titles and Introduction Cuts in Final Fantasy 14 Underkeep Dungeon.

EVERKEEP is unlocked through major scenario quests. 'Dower as a foundation'It can be accepted Shale in the back room In solution 9 (x: 6.0, y: 6.3). This is Sixth quest It was added to patch 7.2.

an Item Level 705 You must participate in this dungeon.

Home appliance

Under Kip, Garget's first boss in Final Fantasy 14.

The first boss of Under Cype is garbage. The stadium is surrounded by the same path as four tubes, and each is separated from the outer edge of the stadium by the sand waterfall. Keep in mind that the boss uses them later in the fight.

Attack name

category

details

Cold Churv

All rooms AOE

Damage to the entire parties. Restore with Aoeo Healing.

Almighty racket

Line AOE

The boss will do Head toward the center of the stadiumThen you are damaged in A Large line on the front. This is this attack Simple telegram If the cast bar appears for a while before it is resolved, the interference is left.

Airborne

Line AOE

Gargant crawls along one of the tubes. I'm crawling along the wall, It's hidden behind Sandfalls When it passes back. Then it will It surpasses one of the sand polesA Line AOE Crossing the stadium. Forecast where it will appear to see where the boss moves.

Earth Spike

AOE

Damage Big One AOES. This attack occurs Immediately after cold chirpand With Almighty rackets. Other circles AOE sets appear after the first, so they are ready to avoid two sets.

Sediment

AOE marker

Target all parties AOE marker. Spread so that it does not overlap. This attack occurs At the same time as Earth SpikeAvoid these while spreading at the rest of the party.

Earthsong

Circle AOES

summons Sand spheres of two sets It will explode momentarily in a small circular AOE. Move to a safe place to avoid the first set, then move back to avoid the following set.


When this attack is first used It is paired with air ambushes. Carefully watch the boss as you move around the walls of the stadium while avoiding sand.

Trap jaw

Tankbuster

transaction Tank. Use the waiting time for defense reuse to alleviate this damage.

The boss repeats until these attacks are defeated. Overall, the epidemiology of this fight is quite simple in itself, but it can be a bit tricky to combine it later. The main person to watch out for AirborneIf you lose the garbage in Sandpole, you can be hit.

Soldier

Soldier S0, the second boss of Under Cip in Final Fantasy 14.

The second boss of this dungeon is soldier S0. The following are each attack and epidemiology.

Attack name

category

details

Areas of destruction

All rooms AOE

Damage to the entire parties.

Thunder

Tankbuster

High damage to the tank.

Sector

Banwon AOE

Soldier S0 produces a few afterwards connected to the line. Each after immigration has A Blue Underneath it represents the direction of the attack. but, After the final of the chain, only the attack is performed.. Then see where the last is Go to the other side of the semicircle To avoid AOE.

Ordered fire

Line AOE

Two sets Cannon One of the stadiums will be damaged in AOES. Leave Opposite corner safety. The boss will use Static power at the same time.

Static power

Conal aoes

The boss is Move with you In the boss in the center of the stadium. It spreads to avoid overlapping. however Stay in a safe quadrant in the fire you ordered..

Electricity

AOE marker

It is a circular AOE marker for each player. Spread To avoid overlapping.

The Sector Bisector can be overwhelming at first, but it is very easy to avoid. simply Find the last time in the chain and go to the other side.; You can do it completely Ignore all other laterBecause it doesn't actually attack.

Valia Pira

Valia Pira, the third boss of the lower kiping of FINAL FANTASY 14.

The last boss of the undercy is an inevitable defense: Valia pira. The boss's attack and mechanics are as follows.

Attack name

category

details

Entropher

All rooms AOE

It is affected by the parties. Recover with AOE HEALS.

Coordinated March

Cross AOE

Two blue lines appear and a The path to connect one side of the stadium to the otherand Pink Energy of It appears in each path. Then A Purple Cube of It floats under each path. When you reach the pink sphere Explosion on the cross. See the way of Orb and leave the road as needed.


For the subsequent use of this attack Pink of more than one pink It can appear in a single path. Then the boss is used Blood To move one of these to another.

Turret

Line AOE

Two of the four turrets are activated and fired Skim down the stadium to reduce AOES. move Between two active turrets To avoid damage.

Electric field

Conal aoes

Some conal AOEs appear from the boss, and each party targets the following conal AOE: After a while All of this is slightly increased in size. If you do not overlap with other players and your own AOE, move between static AOE, but keep in mind two sizes when growing.

Neutralize the wire/hypercharger light

Line AOE/AOE Marker

The boss faces any direction before firing. AOE stands forward. At the same time, we will be a party Targeting the original AOE. Then it moves behind the boss Spread so that this marker does not overlap.

Pulse suppression

Line stack marker

A Adjusted marchOne player targets A Line stack marker. Spread them with them and prepare to avoid the rest of the AOE.

Valia pira will repeat until these attacks are defeated. Later, the boss will be done in the fight. Combine the turret fire and neutralize the front line.. This combo can definitely be overwhelming, so each attack must be made in order. Avoid the first of the first of the AOE set, then avoid the line AOE and the remaining orb aOE on the turret.

When Valia Pira collapses, the key is completed.

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