The open world game is set in the actual location.

Open world games often depend on fantasy, science fiction or fictional environment. However, some titles take the opposite approach by reproducing the actual location with the actual faithful road. The game captures the geography, architecture and culture of a particular city, state or region, and grounds a vast world where the player can actually visit.

Regardless of authenticity, immersion, or commentary, this title is noticeable as using the actual map and location as a sandbox, and the best example promises to maintain a deep and open gameplay while replicating the real world.

7

Watch Dog: Legion

London with all symbolic landmarks

Watch Dog: Legion It builds a world in almost the future vision of London, which preserves much of the symbolic geography of the city. Westminster, Camden, The Tower Bridge and even the back of the winding are fully searched, and there are some additional techniques to decorate the game.

Despite the speculative technology theme, the game offers a dense and recognized London version that is faithful to the layout and design life. Neighbors maintain their actual character and improve their immersion by maintaining the options to the two -story bus from the basement. It's not a one -to -one copy, but the core structure and the city landmark immediately make this version of London immediately familiar.

6

Crew 2

The United States is compressed, but it's still realistic enough.

Crew 2 It has been expanded on the United States but is geographically accurate. Players can drive, flight or sail across cities such as landmarks such as New York, Miami, San Francisco and Grand Canyon, and have speed and leisure as much as they want.

While the distance is compressed, the map reflects the actual United States in local layouts and terrain. The cities, rural areas, deserts, and mountainous biochemics are fully expressed and integrated, and the open structure of the game allows a smooth trip from the coast to the coast, providing a rare approximation of cross -country exploration on a single map.

5

Assassin

Ancient Egypt, historical accuracy

Assassin Although set in Ptolemy Egypt, recreation is rooted in real geography. Nile, reporters, Alexandria's pyramids, and pie -yum oasis all appear in real life, allowing the virtual world of the game to be a realistic basis.

The world is carefully adjusted with Egyptian terrain, which uses historical maps to guide terrain and settlement placement. Even ancient cities are reconstructed according to the archaeological discovery, and the setting is historical, but the real layout and the landmark are one of the most versatile worlds.

4

TOM CLANCY's Ghost Reconnaissance Wildlands

Bolivia made from the beginning with satellite image

Ghost Scout: Wildland It provides a Volvian version that has been virtualized but geographically grounded. Easy maps are characterized by all environmental features, from salt apartments to jungles found in real positions, and larger landmarks are all patterned in the actual Bolivian landscape.

Ubisoft has built a game using satellite data to ensure terrain accuracy, which is a vast and diverse open world that matches the national ecological diversity. The story element is virtual, but the structure of the map is faithful to the Bolivian terrain, so the player has a basis for the physical layout of the area.

3

Microsoft flight simulator

Literally the whole earth

Microsoft flight simulator Using satellite images and cloud generated data, no followings are not allowed in the range that provides 1: 1 scale simulation of the earth. From rural fields to global landmarks, there are all continents, countries and cities, so players can fly across the world across the world.

The game streams data to reproduce the world with the amazing accuracy of the skyscrapers, mountains, and even the city streets in the ice map. It is a simulator and is not an action -oriented game, but it's still quite riding, and it's closest to all games to duplicate the entire Earth in a digital way.

2

Yakuza: Like a dragon

Yokohama, Japan full of vivid lighting and action

Yakuza: Like a dragon In the traditional environment of Kamurocho, we move the series with a faithful recreation of the ISEZAKIKICHO district. Streets, train stations, parks and shops create a realistic environment where players can explore and immerse themselves by reflecting the actual location.

This city space is not accurate but alive. From local cuisine to signboards, the nature of the earth is preserved from texture and architecture. It is small but huge, so it provides one of the most evidence in the open world genre.

1

TOM CLANCY is division 2

Washington DC, virtual infectious disease, actual location

TOM CLANCY is division 2 Open World Action RPG Roy Game, which is set as a terrible detailed disgusting agent Washington and DC, reproduces symbolic landmarks such as the parliamentary building and the Washington Monument, providing the player with an immersive urban environment rooted in real geography.

The true expression of the city improves experience by grabbing intense tactical battle and exploration in a dynamic open world. Interest in the details of the city's layout and atmosphere is greatly contributed to the immersive quality of the game, which can be translated into fiction.

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