I haven't seen the best in the fast action game that requires AIM and precision. This means most shooters who mean most shooters. Here I depend on punching the enemy with death whenever I am in a blind panic and lack of ammunition. But I also have no patience to work slowly, but I'm not patient to finish them correctly.
If you know this, you probably entered me as a person who has a hard time as a stealth game. And you will be right. But Y But the two series have fallen into my heart and home for many years, and I think I found one -thirds with STYX: Blades of Greed. Assassin's CREED and HITMAN are two attribute series, which are enough to have too many products in the whole house, including the real -size agent 47.
There were only two stealth series I enjoyed.
The Assassin's creed was a stealth experience that was not tremendously narrative in the story and gameplay, and this is the most of the reason. In particular, it is especially closer to the stealth light because it can evolve into an open RPG and fight first and hide it on long grass.
The same is true for Hitman. You don't have to have stealth through the level to complete your goal, but you will get so much reward. What I liked in both games is learning curves and adaptability. In particular, there are several ways to achieve the goal in Hitman, and it is a pleasant challenge to find countless things that can move to kill the goal. You sometimes fail and die, but every time you learn new things each time.
My husband tried to take me to a fragment cell. He was not successful. Perhaps the remake will change his destiny.
So why do you realize that STYX is a stealth series? I saw a green face coming down to me from the store shelf for several years. I knew his name, but it was not genre. How stupid I was. I recently sold after playing STYX: Blades of Greed in Gamescom.
Thankfully, beginners like me can jump straight on the day of greed.
The blade of greed is the third STYX game, but the development team guarantees that there is no need to play the first two games to enjoy it. Long fans will recognize more improved mechanical components and additional narratives, but new players can jump immediately to what perfect timing has been revealed with this latest item.
Xi'an Cargo Studio intentionally added a new player with a greed blade by adding a greater sense of behavior and adventure. I didn't have to compare it, but I haven't played two games before, but gameplay is what I like in this stealth title.
Knowing the area you are is as important as the timing. Security guards and other NPCs have set a location to patrol or drop away from the surroundings. Sometimes you see you noticing that you are noticing the light, or the guard doesn't slip, but with a witty movement to seduce stupid enemies on your way, you can get away from the squeaking eyes.
Then there is a body to hide. Who like to hide your body? You need to throw them in a cupboard or chest or look around on a different path that others walk around.
Like Hitman, there are several ways to skin a cat. Or, in this case, kill many guards and reach the target person, item or goal. In one section, I had a tavern -shaped area with Sherman and guards, and you were able to crawl with some effort and arrive on the other. But I realized that I could drop the chandelier and kill the guards. And he realized that his supporter was just crushed while he was shocked.
STYX shines through the darkness, turns off the lights and hides in the gear space and narrow gaps. He has the ability to be completely invisible for a short time, but not always available. You can also use items like sand to take out the lamp from afar or take out the enemy without being too close to the dart. But once again, these are limited.
If you have a lot of extra gadgets and abilities, you will miss this game. You really need to learn the shadows you stalk (see what I did).
It's challenging, but it doesn't cause game anger.
STYX is a hardcore stealth game, and squeaky is a small green goblin, which means that limited health cannot be hit several times before dying. Thankfully, there is a fast storage system, so you can store only a single button press at any time, so you don't have to go through the whole shebang again, especially when you pass the challenging section.
Difficult and died a lot, but this storage system was a difference between the end of anger and thought.
As you progress, new epidemiology, such as the new mind control and time shift, is thrown by the quartz, or the challenge with the enemy and the environment. Some security guards cannot fall down by one blow, and then remove the armor first, then kill them, and the goblin approach is not approached. And that learning curve has come. For the first time, when I thought I could kill armor guards in this way, he immediately turned around and killed me. I learned from my mistake.
I spent a longer blades of greed in Gamescom. I didn't want to say where to go and what to do, and I knew that my goal was not efficient at all, but I loved to explore all other possible paths. At the end of this year, there is a clear space for some green goblins in my life.
STYX: Day of Greed
- developer
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Xian
- Publisher
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Nakon