Surprise Stardew Valley Update 1.6.15 Released

summation

  • Stardew Valley has released update 1.6.15 for PC and mobile devices.
  • The patch will be released on consoles soon.
  • This patch addresses bug fixes, improves quality of life, adds better mod support for players, and more.



Stardew Valley has released its latest update for PC and mobile devices, giving players on those platforms better rewards for catching the game's rare legendary fish. that Stardew Valley Patch 1.6.15 also adds several quality of life improvements, fixes for several ongoing bugs in the game, and changes for mod users.

The patch is currently only available on select platforms, but game creator ConcernedApe says the changes will also apply to console versions of the game as soon as they are in sync with the PC version. It's unclear how long it will take, as there was a noticeable gap of almost eight months between console and mobile releases. Stardew Valley 1.6 and its versions are available for the first time on PC.

relevant

Stardew Valley: Best Fishing Spots

Here is a list of the best fishing spots in Stardew Valley where players can improve their fishing skills.

Highlights of this latest patch include: Stardew ValleyA legendary fish. Legendary fish placed in fish farms on player farms now produce eggs much more often, and the value of the eggs produced also increases. ConcernedApe did not specify the exact amount by which these values ​​will change, but the new percentage will improve the income of players who catch and farm legendary fish.


There are currently 10 legendary fish. Stardew ValleyEach produces different types of eggs. Before the new patch, the cheapest unprocessed eggs were Angler and Ms. These were one of those produced by Angler and weighed 480g each. While this is not the highest profit margin product a player can produce on their farm, the numbers increase significantly at the upper end of the legendary roe scale. Legend and Legend 2 raw fish roes are each worth 2,530 grams. In the past, aging one of these fish eggs increased its value to 5,060g each, or 7,084g with the Artisan perk, so the additional price increase included in the new patch will result in a significant spike in the economy of players who farm them.


In addition to these big improvements, the update also brings additional support for players running some popular games. Stardew Valley alteration. These changes include ensuring the building's appearance matches the current in-game season, improving support for refrigerators with increased storage, and fixing interior doors that were previously non-functional. Multiplayer also received some attention for bug fixes, including addressing issues such as farmworkers being stunned while using warp and farmworkers receiving the same mail every day.


Stardew Valley 1.6.15 Patch Notes

balance change

  • Legendary Fish Ponds now produce eggs much more frequently and have a higher average daily value.

Quality of life changes

  • Performance optimization.
  • Added Junimo bundle button to refrigerator and mini refrigerator UI.
  • Fixed an issue where debris could spread underneath huge crops.
  • Fixed bad word filtering added to some additional text boxes in 1.6. It is now filtered only on platforms that require it, as originally intended.


Gameplay Modifications

  • Addressed an issue where Japanese players were unable to access Krobus' store on Fridays.
  • Fixed some achievements not unlocking retroactively in some cases.
  • Fixed some things being less random than intended.
  • Fixed a new game data corruption issue where, in rare cases, viewing the load screen before creating a new save would incorrectly copy data from one of the load slots to the new save.
  • Fixed an issue where some older items in Lost and Found could not be retrieved correctly.
  • Fixed a crash issue that occurred when collecting empty crab pots.
  • Fixed a crash issue that occurred when farm animals were in multiple locations.
  • Fixed a crash that occurred when failing to play/resume/pause/stop a sound effect.
  • Fixed an issue that resulted in a crash in the Raccoon menu if there were default flavor items in the inventory.
  • Fixed an issue where a crash would occur if the store had no items for the player to sell.
  • Fixed a rare crash in the Calico Jack minigame.
  • Fixed an error caused by a case-sensitive stat key conflict when loading a pre-1.6 save. Conflicting statistics are now merged.
  • Fixed an issue where the selected tool would in some cases be lost when earning a Stardrop.


Multiplayer Fixes

  • Fixed an issue where some mail was being sent back to the farm owner every day.
  • Fixed an issue where players could not join servers with bad words in their invitation code.
  • Fixed an issue where the host's mine level could become locked in time.
  • Fixed crash in WeGame version.
  • Fixed a crash that would occur when a farm worker gets knocked out while moving between locations.
  • Fixed an issue where '/unlinkPlayer' and other multiplayer chat commands would sometimes use the first player instead of the intended player.
  • Fixed an issue where co-op menu scrolling would not reset when switching tabs.

Fix display text and localization

  • Improved Hungarian, Japanese, and Russian translations.
  • Fixed missing period in scissors description.
  • Fixed some item tooltips showing raw `{1}` tokens in collection tabs in some languages.
  • Fixed gray box behind Russian Railways sign.
  • Fixed Robin's construction start message showing generic building names inconsistently.
  • Fixed several translated dialogues with broken dialogue commands.

cosmetic modifications

  • Alex's hand was fixed on one of the portraits.
  • Fixed an issue where butterflies were generated by the Blessing Statue in summer.


Changes to Modded Players

  • Anchoring support for larger capacity refrigerators.
  • Fixed buildings to visually match calendar seasons even if the location has different seasons.
  • Fixed an issue where internal doors would not work if woken up in that position.
  • Fixed an issue where hovering the power tab would cause a crash if the mod added an item without a display name.
  • Added logs to track game load timing.

Changes for modders

  • see [mod author notes on the wiki](https://stardewvalleywiki.com/Modding:Migrate_to_Stardew_Valley_1.6.9#1.6.15).

Leave a Comment