Veronique is one of the few stalkers you will fight. P. Lie: Prelude. However, unlike the basic game, the same old trick does not work in Veronique. She is much more difficult to backstest, and her attack is much more fatal than the previous stalker.
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We will explore her stupid blow, interfere with tremendous strikes, and teach her fire at once. We will give you an approach to this meeting less and unilaterally stalking in the less battle.
Veronik's attack
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First form |
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attack |
Wind-up is a description and attack description |
Sugged counter |
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Overhead slam |
This is Veronik's default overhead swing. It is not especially rangy, but sometimes it will ignite the head of a hammer to cause a small explosion. |
dodge far. |
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3 RBI Overhead Slam Combo |
Veronic steps back before the hammer is put down and pivotes and lowers the hammer twice. The third attack will be angry, so you need to avoid or do it perfectly. She can choose to ignite the head of a hammer after the third strike. Parry timing is relatively easy here. |
sprint Far away from Veronique Or paris These three attacks. |
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3 Hit Lucing Combo |
This is the main combo of Veronik. She will perform two rugging, hit with a hammer, and then attack with a jump attack. She has slept for quite some time before each ruge, so you will want to take this attack based on Luge, not the wind, whether you are oiled or rolled. |
Avoid In this order. If you want, you can do it, but the dodge timing is easier. |
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Shoulder charging combo |
This combo is faster, but it rarely reaches. She will swing the hammer twice without Luge and then charge you and finish it with a big swing of the hammer. |
sprint In Veronik. |
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Flame |
Veronik will plant the handle of the hammer in the ground to turn the hammer's head in the flame direction. This attack has a decent range, but you can't relocate your head, so you can turn her when you are devoted to this attack and a big blow to the back. |
Sprint on the sideAttack and attack Veronik while she's commit. |
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Spinning attack |
Veronik rotates this sequence to a circle several times before it ends with an upward swing. This attack is fast and there are many evidence. If you are not too close to her, you can get out of the sprint. But if Veronique uses this attack when she is a point bank, you need to cross it. You will not survive in blocking it. And she rolls through each swing and rotates too quickly. |
sprint If she is in the mid -range when she starts an attack; Paris if you are close. |
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Inflammation |
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Overhead Slam with inflamed |
When she is in a reinforced movement, her overhead swing will cause a small explosion once you hit the ground. |
dodge Remove. |
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Explosion |
If her health falls around the middle point, Veronik's ruin is caught in the flame. In this form, she performs an attack to swing twice in a hammer and then gets a third strike before turning the hammer over her head. When this attack reaches the ground, it will explode and fires her into the air for a huge rotation attack. Be fierce. |
sprint And get the distance from her. |
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Inflammatory Running Combo |
Her obscene combo is largely the same, but now she travels farther than ever before, and the animation appears faster. |
Avoid In this order. If you want, you can do it, but the dodge timing is easier. |
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Veronik's attack is not patient, but she is so hard It is better to keep the distance. Veronik's attack often makes her vulnerable for a considerable time. I will do it At the end of her attack, you can still keep the distance and then attack herself and attack herself. In other words, her overhead attack does not have a strange suspension. Relatively paris makes it easy. I recommend painting them.
Veronik's stupid attack is an effective way for her to close the distance, and most attacks will not mix her while she's in the middle. The best way is to spend time on her swing based on her dash. If you see her moving forward, avoid backwards only Before she approaches you.
She will do it twice before she finishes this sequence with a leap attack. But the leap attack does not move forward and is not fast. so, After avoiding the first two strikes From her. When she recovers, try to be close enough to attack her.
Strike or cataclysmic shots can interfere with Veronik's attack. In general, She can be disturbed when she feels.But she is not when she cries out in the future. If you try to interfere with her weapon attack, you will hit.
You can also land a backstave in Veronik, but she is one of the most difficult humanoids to land a backstave. She is constantly moving, and he will not let you drive around her. that Not so It is better to rely on it.
The best opportunity to get easy damage is when Veronique uses a Flamethrower attack. You can make her very easily She lands the largest and slowest attack while she is devoted to a flamethrower. move. She is completely dedicated and makes her extremely vulnerable.
So, your Main takeout Of
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She hit very hard and made it a bit more dangerous.
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She often maintains a vulnerable state at the end of the attack.
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She can be confused by a big hit attack unless she sheds.
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Mainly focuses on getting out of her attack, but if she becomes weak, try to stay close enough to take follow -up measures.
Recommended Legion Weapon for Veronik
There are quite a few corps weapons that can be executed in this battle. Cataclysms deal with solid damage Veronik can interfere with many attacks. In addition, she recovers from one of the big attacks or uses a flamethrower attack, so it is quite often stopped, so you have enough time to install the mines with the upgraded Deus Ex Machina.
Finally, the full -charged full mini will flatten her and leave her vulnerability. For several seconds (enough time to fully charge the second Fulminis shot). These are all good options and very helpful in this battle. but, If you want to be absolutely trivial about this fight, the answer is a puppet..
Cataclysm and Fulmi Nice will interfere with her, but certain movements, such as her rough hammer swing, cannot be disorder. This is not a string for a puppet. In fact, outside of her expenses Veronique weapons have little attacks that cannot interfere with this corps arm.. If you bring a few Legion magazines, you More than competent Using a puppet string by default, win the entire fight by default.
Puppet string will be overwhelmingly powerful in this fight and will be used to completely remove all challenges. Even in the new game plus, the string of the puppet is a joke in the legendary stalker difficulty.
How to defeat the sweeper Veronik leader
Veronik will start this battle at the other end of the stadium. This is an opportunity to charge a cataclysm shot or to write a little fable and strengthen weapons (if you have the option in the selected weapon). She will immediately start charging. Answer to avoid Any attack she tries to land, but she tries to stay close enough to rush to the range with her own attack.
If possible Replace again as the center of the stadium To have a space to retreat again. If you feel blatantly, free her overhead attack combo. By doing so, you can leave you in a range and get a big attack, often she can go a little over. If you keep doing this dance, she stirs her health.
Carefully, she sometimes misses one of the overhead swings and will ignite the hammer. If you rush and attack her as she is doing so, you will burn.
Veronik's inflammation form
When you take half of your health, she permanently ignites the head of a hammer. Now, a single overhead slam attack will catch fire. All of her attacks are a bit more dangerous, but the biggest change is She will now launch herself into the air for the rotating overhead swing.. This attack cannot be blocked. If you are far away, you can still space this attack, but there will be a time to simply cross it. It is her most damage, but at least not overwhelmingly difficult.
Or if the string is completely upgraded and the equipment is equipped with equipment, the work to be from the beginning to the end is to wait for her to run, lang her with a string, hold it for Luge, and perform a puppet string. Rinse and repeat her until she dies. But where is that fun?
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