Nintendo Switch 2 is open for a small Zelda tradition.

Not a big secret Zelda's legend For decades, it has played an important role in Nintendo's success. Super Mario Although there may be a slightly more recognized and more widespread cultural impact, Zelda's legend We continued to exhibit the most impressive and experimental creative stage in the company and kept them at the forefront of innovation in the game industry.

And creativity is truly the most prominent and consistent topic. Zelda's legend. Since the first position of NES Zelda It proves to be tremendously influential, pushing the adventure genre forward and eventually adapting to 3D graphics. Ocarina of time. Even if Nintendo stops the captain's advanced game technology, it covered the primitive force of Xbox and PlayStation. Zelda Still standing in the crowd Twilight and Sky sword As a central design, we use monopoly motion control cleverly. This special creative trend remains in the series, and it is still in the 3D release to this day, and the Nintendo Switch 2 will not be far from it.

relevant

The legend of Zelda's Open World Turn can make the most of the love for the franchise's time travel

Considering Zelda's love for time travel and legends in the open world form, it must implement classic time travel mechanics.

Motion control can still play a role in the Nintendo Switch 2 Zelda game.

Nintendo Switch 2 is likely to maintain motion control.

Motion control is one of the more overlooked features of the switch, but it is famous on the device as in Wii U. Joy-Cons and Pro Controller (third party, with license alternatives) Motion control can be compared to basic motion control of most modern smartphones. They are not the central elements of modern Nintendo games, and they often play a role in the first quarter release, not at least compared with implementation in Wii monopoly. Super Mario OdysseyIt can be used to perform certain actions. Case Wild breath and Tears of the kingdomMotion control is characterized by selective aiming settings and is important for specific puzzles.

If Switch 2 is completely compatible with the original switch, it is somewhat essential to pass through these motion controls. In other words, this control is far from the central maintenance of the Wii era, but the fact that the potential of this control continues to exist means that the door is always open so that it can be implemented in the future title. Every 3D Zelda From Twilight'Wii port, Hyrle Warriors The spinoff features a kind of motion control implementation, and there is a reason why it is reliable that the head will be raised in the next 3D outing.

How motion control will look in the future 3D Zelda game

Despite the ubiquitous in the Wii era, motion control can be a topic of controversial in the game, and many people argue that it is a special effect that is distracted from experience, not to enrich experience. This is especially a fair claim in the console, such as switches or switch 2. At the same time, if they are not noticeable, they can provide some diversity without being forced to the players who are not interested.

This is what I saw botw and torquemaybe Zelda The game of Switch 2 reflects this trend. If you have a “motion control mode”, it can be a nice touch if the actions such as the sword of the link to aim or swing the link can be connected to the actual movement. Or motion control can be a tool for completeists rather than ordinary players that are relegated to side content and can only be invested in major campaigns.

Leave a Comment