Lords of the Fallen 2 has been delayed out of 2026, developer-publisher CI Games has confirmed. However, the official explanation for the change offers some reason for optimism, partly because Lords of the Fallen 2 already has a new release window that is not too far detached from its previous target.
CI Games first mentioned its soulslike sequel in a June 2024 investor report, which still referred to the game by the generic codename “Project 3.” More than a year passed before the official Lords of the Fallen 2 reveal at Gamescom Opening Night Live in August 2025. The RPG was announced with a 2026 release window, which the Polish studio later narrowed to the fourth quarter of the year. As ambitious software projects often show, launch targets set more than a few months in advance are inherently tentative, with many variables still in play. Lords of the Fallen 2 has now become the latest testament to that reality, having just been delayed.

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Lords of the Fallen 2 Rescheduled for Q1 2027
The news of the delay came directly from CI Games founder and CEO Marek Tyminski. The executive announced the change of plan in a June 23 social media post, stating that Lords of the Fallen 2 is now targeting a Q1 2027 launch. Tyminski cited extra polish as the main reason for the shift. While that explanation is common across the industry, developers do not always explain what it means in practice. Tyminski offered some additional context, saying the studio's internal testers had identified some improvement opportunities worth pursuing that could not be addressed within the original release window.
The Original Q4 2026 Target Offered Far Fewer Release Date Options for LotF2
Although CI Games never narrowed the original release target beyond a three-month window, fourth-quarter launch timing is often more predictable than most. That is especially true for bigger-budget games, especially in a year that has the first mainline Grand Theft Auto game launch in 13 years scheduled for November. The GTA 6 The effect has already helped turn September 2026 into one of the industry's busiest release months in years, while simultaneously leaving much of the calendar around Rockstar's November 19 launch notably quiet. December has also historically been a lighter month for major game releases, as publishers targeting the holiday shopping season are typically much better served by launching no later than mid-November. Taken together, those factors made October by far the most realistic month for Lords of the Fallen 2 to arrive under CI Games' previous Q4 2026 target.
With the Polish studio dedicating more time to polish, its next soulslike has moved to a much less crowded part of the calendar, where competition is likely to be less intense. Tyminski acknowledged as much in his latest statement, framing the more opportune window as strategic repositioning rather than a happy accident of missed deadlines.
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Lords of the Fallen 2 is planned as a day-one release for PC and all mainstream current-generation consoles: the PlayStation 5, Xbox Series X/S, and Switch 2. The PC version was initially on course to launch as an Epic Games Store exclusive, as Epic had partly financed the project. That expectation changed after Epic and CI Games ended their Lords of the Fallen 2 publishing agreement in 2025, with the Polish studio buying out the deal so it could launch the game on Steam and other digital storefronts.
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2026
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Lords of the Fallen
