Fallout 76 update perk card changes

Key Takeaways

  • Fallout 76's Gleaming Depths update brings major changes to the popular but underperforming talent card.
  • Bethesda aims to increase interest and usability of underperforming cards by changing their ranks and effects.
  • There are mixed concerns online about certain changes, but hopefully perks like Cap Collector will improve.



Bethesda has released the following update: fallout 76 A number of “practical” changes are coming to various in-game Perk cards. The update, titled “The Gleaming Depths”, is scheduled for release in December 2024. fallout 76 Season 19.

Despite critical negative reviews fallout 76 The game survived a rough launch as it attempted to shift the beloved franchise toward continued online live service play. In the years since, numerous updates and feature additions – from interactive NPCs to in-game event improvements – have fostered a devoted audience that loves creating characters, setting up camps, and looting the post-apocalyptic Appalachian wasteland. I did it.

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Fallout 76 Gleaming Depths Preview: A Raid That Requires Teamwork

Fallout 76 is preparing to release its 21st major update, and Gleaming Depths will deliver challenging raids that require teamwork.

According to a reveal from developer Bethesda, the upcoming Gleaming Depths update will bring significant balance-related changes to some popular and not-so-popular games that could shake things up for some players. fallout 76 Preferential Card. in fallout 76Talent cards replace defined skills and talents. fallout 4's gameplay adds randomness to character progression (since cards are earned from packs rather than simply being selected after leveling up) and allows players to build powerful character setups specialized for different tasks.



According to Bethesda's post, the goal of the changes is to fallout 76 Perk cards are meant to buff up “underperforming” cards, making them “more interesting” and easier to add to a player’s build. Some of the talent cards that will be changed include talents like Adamantium Skeleton, Bullet Shield, Evasive, Cap Collector, and more. Most of the changed cards have fewer fallout 76 It requires a perk card rank, so you can easily slot it into your character build without having to upgrade it to get the best effect. Other planned changes include changes to card effects and adjustments to card effects. For example, Adamantium Skeleton becomes a Tier 1 Perk card, and a new effect reduces damage taken to limbs based on the player's Endurance. Meanwhile, the ranks of battery-containing perk cards have been reduced, allowing players to reduce the weight of energy weapon ammo even more dramatically.


Online reaction to the changes was mixed. One player complained that the changes to the Lone Wanderer talent made it “useless” for existing solo builds. This is because the effect now scales with Charisma. Others were hopeful for change. One user mentioned Cap Collector, which was once considered one of the worst perks. fallout 76, This can make it easier to slot, as it requires fewer ranks, has an expanded area of ​​effect, and has an expanded cap reward with luck.

Fallout 76 The Gleaming Depths Perk Card Changes

Adamantium Skull

  • Rank decreased from 3 to 1.
  • New effect: Limb damage reduction now scales with Endurance.

all night long

  • Rank decreased from 3 to 1.
  • Tier 1 talent point cost increased from 1 to 2.
  • New effect: The positive effects of pre-war alcohol last twice as long.

Battery included

  • Rank decreased from 3 to 2.
  • Rank 1 now provides 45% weight reduction.
  • Rank 2 now provides 90% weight reduction.

vampire

  • Rank decreased from 3 to 1.
  • Changed from charisma to perseverance.
  • Rank 1 gains the effect of the previous rank 3 effect.
  • Healing bonus increased from 150% to 200%.
  • Additional Effect: Cannibal now also benefits.


bullet shield

  • Moved from strength to endurance.
  • Added 4th rank.
  • New effect: When firing a heavy weapon, there is a 5% chance per rank to reflect ranged attacks for 6 seconds.

cannibals

  • Rank decreased from 3 to 1.
  • At rank 1, you receive increased healing and your hunger is restored.

cap collector

  • Rank decreased from 3 to 1.
  • Now applies to containers and corpses, not just Cap Stash.
  • New effect: Increases the amount of caps found based on luck.

evasive

  • Rank decreased from 3 to 1.
  • New effect: Dodge chance now increases with Agility.

first aid

  • Rank decreased from 3 to 1.
  • Now affects Stimpak diffusers.
  • New effect: Stimpak healing extends to Intelligence.

four leaf clover

  • Rank decreased from 3 to 1.
  • New effect: VATS failures contribute to your luck critical meter.

a difficult deal

  • Rank decreased from 3 to 1.
  • Rank 1 now grants +7 Charisma while bartering with NPCs.

on iron

  • Now also increases Energy Resistance.

junk shield

  • Rank decreased from 3 to 1.
  • Now works even while wearing power armor.
  • Additional effect: Now scales with luck.


giver of life

  • Rank decreased from 3 to 1.
  • New effect: Increases HP gained from Endurance.

lonely wanderer

  • Rank decreased from 3 to 1.
  • New effect: AP regeneration and defense bonus based on Charisma

natural resistance

  • No longer increases energy resistance.

night eyes

  • The time of day requirement has been removed.

Ordnance Express

  • Rank decreased from 3 to 2.
  • Rank 1 now provides 45% weight reduction.
  • Rank 2 now provides 90% weight reduction.

pharmacist

  • Rank decreased from 3 to 1.
  • New effect: Radiation therapy extends to intelligence.
  • You no longer need to craft disease cures or water filters.

professional drinker

  • Rank decreased from 3 to 2.

ricochet

  • Rank decreased from 3 to 1.
  • New effect: Reflect chance now increases with luck. Deflection grants a chance to reflect 100% of ranged attack damage back to the attacker and reduces damage taken from attacks by 50%. While wearing Heavy Armor or Power Armor, your Deflect Chance receives a bonus (+50% multiplier). While wearing Power Armor, reflected damage is doubled (200%).


serendipity

  • Rank decreased from 3 to 1.
  • New effect: Your chance to dodge is now increased by luck while below 30% health. Dodge gives you the opportunity to avoid all incoming damage from a direct attack. Evasion can occur every second and the cooldown now increases with armor. You cannot perform a dodge while overburdened or wearing power armor.
  • Armor increases dodge cooldown by the following percentage:
    • Light Armor: +0.1 seconds per piece
    • Medium Armor: +0.2 seconds per piece
    • Heavy Armor: +0.4 seconds per piece

starch gene

  • Rank decreased from 2 to 1.
  • Moved from luck to perseverance.
  • Tier 1 now provides the benefits of the previous Tier 2.

Thru-hiker

  • Rank decreased from 3 to 2.
  • Moved from agility to endurance.
  • Rank 1 now provides 45% weight reduction.
  • Rank 2 now provides 90% weight reduction.

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