Europa Universalis 5 cheats console commands

cheat console commands

effect

event [eventid] [target]

event trigger

manpower [amount]

Add Call (Manpower)

sailor [amount]

Add currency (seafarer)

cash [amount]

Add currency (cash)

stability [amount]

Add currency (reliability)

war exhaustion [amount]

Add currency (WarExhaustion)

inflation [amount]

Add currency (inflation)

fame [amount]

Add currency (Prestige)

army tradition [amount]

Add currency (ArmyTradition)

naval tradition [amount]

Add currency (NavyTradition)

government power [amount]

Add currency (GovernmentPower)

up [amount]

Add currency (karma)

religious influence [amount]

Add currency (ReligiousInfluence)

purity [amount]

Add currency (pure)

honor [amount]

Add Currency (Honor)

fate [amount]

Add currency (doom)

light power [amount]

Add currency (RitePower)

Yanantin [amount]

Add currency (Yanantin)

righteousness [amount]

Add currency(of)

harmony [amount]

Add currency (Harmony)

self control [amount]

Add a call (SelfControl)

yes man

Switch cheat mode YesMan

no man

Toggle cheat mode NoMan.

WatchWindows

Toggle cheat mode WatchWindows.

loading screen

Toggle cheat mode LoadingScreen

Instant Move

Toggle cheat mode InstantMove.

InstantSiege

Toggle cheat mode InstantSiege.

No,random

Toggle cheat mode NoRandom.

Fast Diplo

Toggle cheat mode FastDiplo.

Delayed Diplo Reply

Toggle cheat mode DelayDiploReply

Instant War

Toggle cheat mode InstantWar.

Instant Construction

Toggles cheat mode InstantConstruction.

InstantCasusBelli

Toggle cheat mode InstantCasusBelli

Instant Navigation

Toggle cheat mode InstantExploration.

Instant Mission

Toggle cheat mode InstantMission.

FastRebels

Toggle cheat mode FastRebels

Bypass Requirements

Toggle cheat mode ByPassRequirements

RemoveFogOfWar

Toggles cheat mode. RemoveFogOfWar

no_peace_deals

Toggles cheat mode. no_peace_deals

form_union [junior partner]

form an alliance with another country

Change_Government [Government Type]

Change the government of your country.

Congress_Issue [parliament_issue]

Change your country's parliamentary affairs

end_parliament_issue

Successfully end parliamentary issues in your country.

discover [location key / all]

Discover one or all locations

discover_area [area key / all]

Discover one or all areas

Tick ​​population [location]

Monthly ticks for the population of a specific location

weather [location front/cyclone/tornado]

Creates new weather at the target location.

build_everything [location id / country tag / region id / all]

Build whatever is possible in your location/country or region.

tick_day [number of days]

Tick ​​as many days as you want

kill_all_units [CountryTag]

Kill all units of the target country

kill_unit [UnitID]

Kills the unit with this ID, or if no ID is provided, kills the selected unit.

Resupply_all_units [CountryTag]

Maximum food for all units in target country

Damage_all_units [CountryTag]

Damages all units in the target country.

world_levies

raise all levies in the world

Start_Annex [country-tag]

Start the annexation of the country.

add_casus_belli [country-tag]

add cb to target country

lend [CountryTag] [amount] [interest] [months]

Lend money to the target country

spy [CountryTag] [amount]

Add spies to the target country's network.

favor [CountryTag] [amount]

Adds favor to the target country.

trust [CountryTag] [amount]

Adds trust to target countries

Rebel_Progress [id progress]

Adds rebellion progression to rebels.

set_societal_value [societal_value] [position]

Establish social values

Real Estate_Satisfaction [estate_type] [progress]

Adds satisfaction to real estate

Real Estate_Gold [estate_type] [gold]

Add gold to your real estate.

disease [disease]

cause disease

building [building_type] [location]

Add buildings to your location.

add_random_trait [id]

Adds the Ruler trait to your character.

add_trait [trait]

Add specific properties to the ruler.

bankrupt [CountryTag]

bankrupt the country

removal_bankruptcy [CountryTag]

Removes a country's bankruptcy modifier.

opinion [CountryTag] [amount]

Add comments about target country vs. player.

conversion_character [religion id]

Change your character's religion

kill_character [id]

kill the character

permeate [id]

make a character pregnant

childbirth [id]

force a pregnant person to give birth

colonize [location]

Creates a colony on the territory of the target region.

colonize_and_finish [location]

After creating a colony in the target region's territory, immediately complete the Colony Charter.

Deadline_Colony [location]

Complete Colonization for the target location's Colony Charter.

completed_all_colonies

Complete Colonization for the target location's Colony Charter.

move_random_pop [source location] [destination location]

Moves a random pop from source to destination.

population [location]

Change the population of a location.

Finish_Structure [location]

Complete all construction in one location.

Change_Garrison [location]

Change the garrison of a location.

hang tightly [location]

freeze ocean location

thaw [location]

melt sea location

pirate [area]

Adds pirates to the area.

fuse [CountryTag]

Player attaches tags

reset_agenda

Reset the National Assembly agenda

revolt [rebel_id]

A rebellion begins in the target country.

religion [religion]

change religion

culture [culture]

change culture

Culture_Tradition [culture value]

change cultural traditions

Culture_Influence [culture value]

CHANGE CULTURAL INFLUENCE

switch [location]

Change all public religions in the region to the state religion.

win_siege [location]

Force a siege on a target location.

economy

Reset pop demand and process the market.

slavery

Identify the process of slavery

swoop [location_id]

Raid slaves at a target location.

run_select_expand_objectives [countrytag]

Implement optional stretch goals for your country.

make_subject [subject_type] [countrytag]

make a subject out of the country

Occupied_Location [location_id]

occupy a position

Occupied_Country [countrytag]

take over a country

Occupied_local [province]

Only territories belonging to countries at war with the player are captured.

occupied_area [area]

Occupies regions, and only positions belonging to countries that are at war with the player.

occupied_area [region]

Occupies territory, and only positions belonging to countries that are at war with the player.

constrain [location_id]

conquer a position

conquest_nation [countrytag]

conquer a country

conquest_province [province_definition]

conquer local justice

conquest_area [area]

conquer an area

conquest_area [region]

conquer an area

age [age_tag]

change your age

situation [situation]

activate the situation

Monthly_Situation [situation]

Tick ​​per month depending on circumstances

disaster [disaster]

Activate Disaster

change date [year]

change the date

add_institution_progress [instituion_tag] [location_tag] [amount]

Add institution progress

merge_culture_group [name]

Merge cultural groups.

create_character [male/female] [lowborn/random/new]

Character Creation

artist [artist_type]

Create an Artist

workman [work_of_art_type [location [quality]]]]

create a work of art

policy [policy]

change policy

diplomat [amount]

Take diplomatic action

reserve [[market location key] [goods key] [amount]]

stockpile

Reform_Desire [amount]

The player's religion gains the desire to reform.

add_core [amount]

Add key locations

sea_existence [amount]

Added marine presence to sea zones

add_research [amount]

Secure research progress

Research_All

Every development of every tree was studied.

Done_Current_Religion_Focus

Complete progress on current religious focus

Integrated_All

Integrate all provinces

create_pu [CountryTag]

Create personal unions with other countries.

research [advance]

Study specific developments.

hug_everyone

Covers all active organizations

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