Destiny 2 Announces Major Changes to the Crucible

Key Takeaways

  • Bungie made significant changes to Destiny 2's Crucible mode with the October release of Episode: Revenant.
  • The update includes balancing rule changes for lobby composition and weapon types, such as nerfs to certain hand cannons and automatic rifles.
  • Quality of life changes will include improvements to the user interface, map rotation, and addressing in-game crouch spam issues.



Bungie has announced new content and major adjustments to the Crucible. Destiny 2 Episode: The Revenant comes out in October. Expectations are growing among many people. Destiny 2 The community for the current episode is quickly ending. With the Echoes storyline recently coming to a close, Bungie has been slowly peeling back new details from Episode Revenant, refocusing on the Scorn and their leader, Fikrul the Zealot.

While fans wait for the full list of changes in the patch notes, it looks like Bungie has no intention of resting on its laurels for Episode: The Revenant. Already, the studio has revealed a number of big changes coming to the game, including no longer restricting story time and allowing everything. Destiny 2 Players can experience Episode Revenant at their own pace. Bungie is also making significant adjustments to subclass abilities, Super Super Roaming, and converting Titans into the classic tank role. Destiny 2 Players think so. But this week also revealed major adjustments to the game's PvP mode.


In a massive blog post, Bungie revealed major changes to the Crucible aspect of the game. Specifically, Bungie is rolling out new balancing rules to lobbies, which Bungie hopes will lead to more balanced team compositions and prevent pre-made fireteams from potentially splitting apart. In the Episode Revenant update, Bungie is also changing certain weapon types. Adaptive Hand Cannons, Automatic Rifles, and High-Impact Pulse Rifles are receiving some nerfs because they are consistently at the top of the meta. Bungie is also buffing up certain underperforming weapon types, from adaptive submachine guns and precision hand cannons to high-impact automatic rifles. Special weapons and heavy weapons are also receiving very minor balancing changes, with the High Impulse Machine Gun, Heavy Grenade Launcher, and Trace Rifle receiving the most significant adjustments.



Destiny 2 Episode Revenant Adds New Content and Quality of Life Changes

Bungie has revealed that Solitude has returned to the map rotation along with sandbox level changes, but it's not quite what players remember. In the recreated version, some geometry and spawn locations have been adjusted for what Bungie hopes will flow better overall. Players will see Solitude added to both. Destiny 2's Competitive Play and 6v6 playlists, but they won't be available in trials at first as the studio awaits player feedback.


Another major quality of life tweak in Episode Revenant is the user interface. Instead of showing guardian rank Destiny 2 Players, these have been replaced with class icons to provide clearer information during matches. New descriptions are being added, including an “Assisted By” message, and player tombstones will now display a weapon icon to let others know what type of gun struck the final blow. The much-maligned Mercy rule is also being updated with an expanded window that can be matched, which should prevent some games from lagging after the window is closed.

Along with these changes, Bungie also revealed that one highly requested change is finally being implemented. When Episode: The Revenant is released, Destiny 2 This limits crouch spam, limiting the number of times a player can cast it. These changes have received a lot of positive response from the community, which should eliminate rapid crouch spam during gunfights without completely removing the ability to perform moves tactically.

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