GTFO developer 10 Chambers Collective The company has announced a “significant restructuring” that includes layoffs so large they may impact several of its co-founders. The move comes as the Swedish studio is still working to solidify its next project, a cyberpunk heist game. wolf den.
The company was co-founded by several developers in 2015. payday and payday 210 Chambers is a Stockholm-based studio that has released one title to date. GTFOIt is a 4-player cooperative action horror game. As of early 2026, the title has sold approximately 3 million copies on Steam, according to data from Gamalytic. In December 2023, 10 Chambers announced its next project in the form of: wolf denIt is a first-person cyberpunk heist game. payday than the roots GTFO It was.
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This FPS game might be enough to keep someone busy while they wait for 10 Chambers' Den of Wolves, the upcoming co-op heist shooter.
10 chambers of commerce lay off many staff, including some co-founders
In a statement to game developers in mid-February 2026, 10 Chambers confirmed it would be carrying out “significant” layoffs as part of a significant restructuring effort. “You can see that we are taking a close look at how we work and how we organize our studios. wolf den “This unfortunately means a significant restructuring of the studio and impacts many roles, including several of the studio's co-founders.” The Swedish indie studio did not name any of the laid-off employees, saying it wanted to respect everyone's individual circumstances. As of February 15, the only co-founding member of the company to announce his resignation on LinkedIn is Hjalmar Vikström, now former chief development officer at 10 Chambers.
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The developer did not disclose the exact number of people who will be affected by the newly confirmed layoffs. Official confirmation of the restructuring led to a wave of employees taking to LinkedIn to announce that they had been laid off. In a prepared statement, the company emphasized that co-founders 10 Chambers' creative director Ulf Andersson and composer Simon Viklund remain “fully committed.” wolf den And we lead the studio beyond that milestone. The studio has acknowledged that the workforce reductions are significant, but is characterizing them as a structural reset rather than a change in the core vision for future projects.
It's unclear how the layoffs will affect development of 10 Chambers' next title. Although the Swedish studio was confident enough to offer limited services. wolf den There is no indication yet of how complete the game is, although it will be available for preview via select media outlets in the spring of 2025. The project has been described as being in a pre-alpha stage for the second half of 2025, but this is a relatively vague term that can encompass everything from early prototypes where key systems are still in flux to advanced builds that lack content and polish, giving little specific insight into the game's remaining development time.
10 Chambers Collective Developer Timeline
- mid 2015: Established in Stockholm, Sweden
- December 2017: TGA announces GTFO
- December 2019: GTFO Early Access Release
- December 2021: GTFO 1.0 released
- December 2023: Den of Wolves announced at TGA
The new cut marks the second time the studio has cut 10 chambers in about two years, following a minor reorganization in February 2024 that eliminated five roles. The company did not cite specific figures to explain the scope of its February 2026 workforce cuts. 10 Chambers previously said: wolf den It will follow a similar development trajectory as the debut title. GTFOA Steam Early Access release is scheduled. The studio plans to use this phase as an extended beta period to incorporate player feedback to improve the game ahead of full release.

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Source: Gamalytic

