cyberpunk 2077 It plunges gamers into a high-tech dystopian city with a diverse cast of characters and fast-paced life and death situations. No matter which path they choose, morality is difficult to achieve, and the story goes like this. Anything can happen in Night City.
of course, cyberpunk 2077's 2.2 update reflects this confusion, introducing more customization in several areas. But beyond the new mechanics, CDPR appears to be nervous ahead of the next phase of the franchise, Project Orion, and may even be teasing players about the future of gameplay overall.

relevant
Cyberpunk 2077 Big 2.2 Update Released
CD Projekt Red is releasing the massive 2.2 update for Cyberpunk 2077, just minutes after reviewing the content during a live broadcast.
Project Orion looks to a future of greater player freedom.
Cyberpunk 2077 introduces more customization across the board
This is one of the key features of the 2.2 update. Character customization is a beloved feature in many RPGs, allowing players to make their avatar look as good as they want. This update gives V more options for eye color, makeup, tattoos, cosmetic cyberware, and more. This also applies to many cars. cyberpunk The vehicle type now supports new paint jobs previously only available on Rayfield vehicles. Players can also obtain new designs by scanning cars around Night City.
There's also been a complete overhaul of Photo Mode, but a particularly interesting aspect is the ability to use Kiroshi's SmartFrames to display photos in V's apartment. This seems to indicate a customized living space. In the end, the developers went all out to allow for a plethora of apartments for V to purchase throughout Night City, each interestingly reflecting its location, from the cozy and chic of Japantown to the run-down hangouts of the Northside.
This isn't the first time CDPR has tried custom spaces. In Blood and Wine DLC The Witcher 3: Wild HuntPlayers from CDPR, another giant, also have access to the house. It contains fixed upgrades before displaying armor, weapons, and artwork. It feels like the developers are trying to flex the options for a customizable game, which could definitely add to their particular approach to creating an ever-changing game.
CD Projekt Red's strength lies in its uniqueness.
CDPR has a striking style, from the game's dialogue trees to its twisty storyline. But at its core, players take full advantage of a complex system that allows for some sort of customization or individual build.
the witcher In the first series, alchemy took center stage, and in later series the impressive mutation trees and armor/weapon combinations became more complex and successful throughout the franchise. Of course, the gaming world is constantly changing, so developers need to find new things that work and discard what doesn't. But there seems to be a pattern.
in cyberpunk 2077CDPR went further. cyberpunkA system of character attributes and perks allows V to hone both his weapon preferences and general combat approach, whether stealth or netrun, and that doesn't include the vast amount of cyberware to choose from. The combinations seem endless, essentially creating a different gameplay experience each time. It's not unrealistic to say that the developers had fun with customization after having less of a fixed protagonist. the witcher.
All of this means that CD Projekt Red has a history of experimentation that has been received quite well by audiences. It is reasonable to assume that Project Orion: cyberpunk's next idea is to take these elements to a higher level. Customization is a great feature of many modern RPGs, so I'm sure what CDPR does going forward will truly solidify the genre's legacy.