Controversy over reboot of total franchise

Assassination It's very popular, but it's also a franchise on the rock. Since the late 2000s, Ubisoft has overcome the ups and downs of the flagship series, bringing it from the small and concentrated historical action ventures to open world RPGs. Shout Look at it Persian PrinceInitial inspiration and results are most meaningful.

Assassin It may have been a huge success of this series, but the enthusiastic discussion Assassin Prove that the state of IP is not safe. In general, Assassination The franchise has been attractive in recent years. In particular, complex stories take longer in the teeth and have been stagnant after releases. This series can still achieve some success, depending on the current formula and story, but if the innovation does not double, you can see the reduction of profits, and difficult rest can be a way to do so.

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Why hard rebooting for assassin can be the best way

The assassin's creed lost its conspiracy

story Assassination It's not a good way to get off the rail. Unlike other franchises Metal Gear Solid and Kingdom HeartIt's a rather attractive and confusing way. Assassination It seemed to build up a new story block with no clear endpoint. Each new item of the franchise is used to set the steps of the next chapter, rather than lead the story to meaningful conclusions.

Modernity Assassination The formula was the basis of the most important conspiracy, but it is so original and temporary that it is satisfactory or rewarding. until Uh ASS New Creed 3The franchise seemed to head to a kind of finale, and each game reasonably developed the story of the main character Desmond Miles. Many even assumed that the franchise would end with a full -fledged modern release, which will tie all the previous games together. The franchise feels as if you are turning the wheels, unpacking a new connection, changing the protagonist randomly, and actually introducing more complex ideas without delivering any of them.

This is not just applicable to the story. Gameplay Assassination It can be defined as a trend chase, not a pioneer, wizard,,, Dark soulAnd a variety of MMOs that do not put unique spins in certain ideas or mechanics. thus Assassination It has lost a lot of identity over the years, and has become a vehicle that can produce an action -RPG full of cohesive and more predictable content that focuses on innovation and index growth.

The Assassin's creed requires a new and firm creative vision.

In short, you can describe Assassination Like there is no direction. It is essentially no problem that such an approach wants a franchise to last forever, even if such an approach requires less satisfactory stories. but Assassination Instead of raising the existing elements into a larger one, it feels like a franchise that repeatedly modifies the course, modifies, and responds repeatedly to the success or failure of the previous release.

Perhaps the re -integration of the decisive pivot far away from the modern storyline and the core assassin vs. Knights' struggle can be helpful. Assassination Return the lost identity and charm. Similarly, if you doubles the unique stealth system, eliminates the power of the semi -magic power, and accepts a smaller and more intensive game design, you can alleviate some of the fatigue player feels in the series. It won't hurt to give up fine divisions.

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