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Multiplayer AMR Mod 4 Build
Call of Duty: Black Ops 6 The Season 1: Reloaded update introduced the powerful .50 caliber sniper. Completing short events or armory challenges will allow you to wield the most powerful sniper rifle in the game, at least in multiplayer.

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AMR Mod 4 packs a powerful punch that can take out players from the upper legs and above. It also provides solid handling stats once you get the attachment, making it a powerful weapon in the hands of a skilled marksman. Today we'll be showcasing two builds that make the AMR an S-tier choice. One for MP and one for zombies.
Multiplayer AMR Mod 4 Build
AMR Mod 4 Build |
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attachment |
Advantages and Disadvantages |
advanced statistics |
Blandwell 7x scope (optical) |
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Muzzle brake (muzzle) |
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Extended Mag I (Magazine) |
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Quick draw grip (rear grip) |
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Heavy Riser (comb) |
The AMR Mod 4 is capable of one-hit kills anywhere except the legs, making it one of the easiest snipers to use effectively in multiplayer. That said, you'll still need a few attachments to make this weapon a consistent shooter. no way quick draw grip This is practically necessary to make the ADS of this weapon reasonable. This will lower the withdrawal resistance. heavy riser To counteract this punishment.
no way muzzle brake It also makes a huge difference in continuous gunfights. Reducing initial recoil is very important in 1v2 and 1v3 gunfights. The last two attachments are entirely up to you. we recommend your favorite optics For a clear line of sight while sniping. Pair it with: extended magazine There are great snipers for most game types to reduce the frequency of reloads.
Loadout Recommendations
perks | |
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specialty | strategist |
Column 1 | Flak jacket, Tac mask |
2nd row | quick hands |
3rd row | guardian |
equipment | |
wild card | favoritism greed |
fatal | preference |
tactical | stimulation |
On-site upgrades | trophy system |
Green perks tend to work best with loadouts like this, so it's a good idea to run these: strategist specialist. quick hands Significantly reducing the swap time between the AMR and the preferred auxiliary device is a challenging requirement. flak jacket Totally essential if you want to survive lethal grenade spam. For the third eco-friendly benefit, we recommend one of the following: tactical mask Via Perk Greed or guardian For faster HP regeneration while playing objectives.
For gear, the usual meta selections work here. stimulation The healing effect is excellent immediately after a gunfight. trophy system This is an S-tier pick if you play objective or generally dislike enemy gear. Thanks to Strategist, you can trash your trophy system in less than a second.

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Zombie AMR Mod 4 Build
AMR Mod 4 Build |
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attachment |
Advantages and Disadvantages |
advanced statistics |
Kepler Microflex (Optics) |
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silencer (muzzle) |
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short barrel (barrel) |
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Ranger Pad (Stock Pad) |
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Extended Mag I (Magazine) |
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Quick draw grip (rear grip) |
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Infiltrator Riser (comb) |
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Recoil spring (fire mode) |
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The AMR is similar to Zombies' Frostline and turns into a fast-firing DMR when Pack-A-Punched. For this build I chose: Enhanced AMR processing As much as possible. we are quick draw grip and All x1 optical fiber Basic for fast ADS speed extended magazine Reduce the frequency of reloads short barrel Reduces ADS penalty while jumping.
Select all remaining attachment slots as desired. Here we have chosen the movement speed. intruder riser Increased ADS gun speed and scout pad For faster sprinting speeds. Next, finish the build. recoil spring To reduce the recoil of the weapon

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