AdHoc Studio recently said it was “one day away” from officially planning what would happen beyond the first season. let go. Problem: While the studio is already actively discussing let go After already sharing some broad goals and challenges related to it, Season 2 plans are now committed to other projects, which complicates things considerably for the foreseeable future.
According to AdHoc Studio's latest update, the hit narrative-driven adventure has surpassed 2 million units sold as of November 19, just three days before its one-month release date. By then, the Los Angeles-based developer has already said it will discuss the possibility of: let go Season 2, co-founder and chief creative officer Pierre Shorette said in an interview in early November 2025 that the team would “at least think about it.”
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Ad hoc considering season 2 of Dispatch ‘more seriously than anything else’
In a follow-up interview with Eurogamer, Shorette hinted: let go Plans for Season 2 are no longer purely hypothetical, with AdHoc Studio saying they are “just days away” from figuring out what's next after the game's success. “We’re getting into a period where we can actually sit down and make those plans,” the official said, around early December 2025. AdHoc hasn't officially committed to a sequel yet, but Shorette shared that Season 2 is being discussed “as seriously as anything.”
AdHoc's significant role in the game complicates the Dispatch season 2 outlook.
One of the major issues preventing developers from actively pursuing let go Season 2 is the work of AdHoc Studio. important role game. Shorette describes the current situation as “boiling,” noting that the pace of work has slowed to a crawl. let go As it approaches completion, it requires more immediate attention and resources. According to the company's official LinkedIn page: let go As of the end of 2025, developers will only have a few dozen employees. AdHoc Outsourcing works like many studios of similar size, but—let go There are 530 professional roles in the credits list. The core team was already stretched to the limit of managing two projects, one slowing down to accommodate the other. Given this, AdHoc may be reluctant to restart multiple games immediately. Nonetheless, Critical Role CEO Travis Willingham would also like to see it. let go Season 2 is coming “as soon as possible,” he said as much during a recent GalaxyCon appearance.
If that happens, I think Dispatch Season 2 will be produced much faster than Season 1.
The interview also saw Shorette address Season 2's potential turnaround time, noting that it should be much shorter than Season 2. let go's 8-episode debut season. He used a musical metaphor to describe the pressure. “You have a lifetime to write your first album and eight months to write your second.” He said that this accelerated development cycle was particularly “GTA 6 “It took a lot of time,” the team said in Season 1. “We spent so long on this. [Season 1]“Seven years is a lot of time,” he said. “Anyway, if it had gone bad, it would have been embarrassing.”
We've spent too long on this [Season 1]7 years is a lot of time. If it had been worse, it would have been embarrassing.
AdHoc says Dispatch Season 2 creative goals
As for creative goals, Shorette said a potential Season 2 would have to meet heightened fan expectations. Players noted that they would approach it with preferences, theories, and emotional attachments that didn't exist in Season 1. “It’s not going to be about what it is,” he said, calling it an “additional challenge.” In addition, there are things that were left in the editing room for Season 1 that can return in Season 2. Among them, there is also a hero concept similar to that of Korean idols. Nick Herman, one of AdHoc Studio's co-founders, described the character as resembling a “lion boy undercover.” When asked about missing the opportunity to release a game with a character like a K-pop star just a few months after its debut, K-Pop Demon HunterHerman acknowledged the timing, saying, “Yeah, that would have been nice. I hope that happens in Season 2 as well.” if There is also season 2.”
Dispatch lost its publisher during Season 1 development.
Whatever happens next, commercial success will let go AdHoc Studio is able to pursue upcoming projects with financial freedom. This stands in stark contrast to the situation just a few years ago, when people depended on contract work to survive. let goAs Herman revealed in the same interview, 's original publisher dropped the project for financial reasons. While he didn't share many specifics, Herman said the publisher quit development midway, and Shorette added that an unnamed company “has ties to Embracer.” [Group].” The stated timeline coincides with the start of Embracer's aggressive cost-cutting efforts announced in June 2023, years before layoffs occurred across the industry. let go AdHoc ultimately self-published season 1, failing to secure a new publishing partner.


- released
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October 22, 2025
- ESRB
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Ages 17+ / Blood, crude humor, intense violence, nudity, sexual content, strong language, drug and alcohol use
- developer
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ad hoc studio
- publisher
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ad hoc studio
Source: AdHoc Studio / Bluesky