
After the charges, STEAM first “destroyed” indie developer's 1.0 releases, and the valve -owned digital distribution platform admitted that a small bug was prevented from being sent to gamers.
Laurent Lechat, one of the developers of Planet Centauri, sold 581 copies for 5 days, and compared with the 150,000 wish list with the initial access program of Steam's initial access program, and compared with the 150,000 plain list of Planet Centauri. I shared it for selling.
The title and title that did not appear in STEAM's “New and Neteworthy” section wondered what developers have experienced. Reddit's post said, “The release was a whole flop and I didn't understand why until today.”
In the email sent to the team, STEAM admitted that an unintended bug that influenced less than 100 games since 2015 has prevented the sent by the Witoryist notification e -mail. But because the game could not exceed 100 simultaneously, it was already damaged.
STEAM offers rewards, but the damage has already been completed.
According to the team, Steam suggests that the planet center will be put into a “daily deal” to provide a 24 -hour visibility window to create an error. “We are trying to work in all games, and we invite daily transactions every day by helping to supplement the visibility loss of the launch day.”
The daily trading point is good, but the team seems to be ready to put the whole thing. In the last note of the Reddit Post, they started a new project that was “financial impossible” to continue patching the game, and it is the only thing to move forward.
“Have a good day. You may be lucky.” The post concluded.
It is ultimately isolated to have a wide range of effects that cannot be modified.