No one tests a new experimental point update.

There is no human sky On September 1, a new experimental point was announced to solve the various problems that players arose in the game. Hello, the game sometimes launches an experimental point update. There is no human sky You can test steam and this latest player needs to improve the gameplay experience.

After Voyagers fired, the sky of a person does not get an experiment point.

This latest experiment branch patch There is no human sky. Voyagers has added more new content that players can check out to bring customer CORVETTE Starships to the game. But we also introduced a new bug that the development team is trying to squash.

The new experimental branch update on September 1 is the latest efforts of Hello Games to solve the problem of the player as a result of the new content. According to Patch Notes, a lot of problems related to Corvette -class starships have been solved. In addition, Corvette parts can now be stacked in 50 and the workshop cache capacity has increased to 160. Various other modifications have been implemented and some conflicts have been solved.

Human Sky Ships do not design the Voyager Update.

Although these numerous changes are likely to be introduced into the basic games in the future, this experimental point is limited to Steam's PC player. To test the latest changes, the player must go to the Steam library page and right -click. There is no human sky award. Then you can select “Properties” that gives you access to the “beta” tab. There, the player can enter “3xperimental” in the text field and click “Check Code” to raise the experimental point. Hello Games is recommended that the player backs up the storage file of the PC before entering the experimental point. Fortunately, the developer provided in -depth explanations for those who couldn't do so in the Steam Post.

No-Mans-SKY-Player-Count-on-Steam-Following-Voyagers Update-91K Player is displayed to the right

This new improvement will make the game better for many players. But Hello Games recommended that the tester reported all the problems that arising from the experimental point. It is worth noting that the game has soared recently. Thanks to the voyagers update There is no human skyThe popularity of the popularity has soared. After the update began, this game exceeded 90,000 simultaneous players, exceeding the highest total player since its launch in 2016.

It will be interesting to see what the future has. There is no human sky. Hello Games continues to continue No fireThe recent Voyagers Update suggests that much more in the 2016 game may be in the work. In the meantime, the player seems to have to check out in the space flight game.

No man 'SKY Experimental Branch September 2 -Patch Notes

  • The player solved the problem of cliping the walls of the Corvette.

  • When the player came out of the pilot's seat, the player solved the problem that the player slipped.

  • When activating the pulse drive, the player solved the rare problem that the player could be manufactured as a corbet.

  • Fixed an issue where Corvette Technologies could be placed in the inventory of a normal ship.

  • Improve the camera frame when ending the pilot seats of Corvette.

  • Corvette Ramp/Door Synchronization has solved a lot of problems.

  • After boarding the cargo ship, we solved the problem that the player from teleported to Corvette.

  • The player can now manually summon Kobet by boarding the cargo ship.

  • We solved the problem of preventing Kobet from docking some pirates and abandoned stations.

  • The player solved the problem of sinking in the seats on the CORVETTES.

  • Fixed an issue that caused slipping in Corvette Ramps.

  • After boarding the Corvette, we fixed the problem that the group members' cargo ships could be despised.

  • The player solved the problem that could prevent the player from sitting in the moving corvet chair.

  • We solved the problem that the player from summoning the corvet ship over the water.

  • Fixed two specific Corvette parts that could not be stacked or consumed after rotation.

  • Thunderbird Landing Thrusters Animations solved the problem.

  • Fixed an issue that solved the problem that the azimuth reactor did not occur.

  • Corvette components can now be placed manually in the CORVETTE workshop cache.

  • Corvette Workshop Cash capacity has increased to 160.

  • Corvette parts are now up to 50.

  • We solved a rare problem that prevented the player from deleting some items added to the corvet.

  • Improved video of Thunderbird Class Landing Thrusters.

  • The player solved the problem of preventing the player from boarding Corvette with a Thunderbird -style accessway.

  • Fixed the problem of multi -input purification machine.

  • Winging streets solved the problem of preventing pockets and Myan eggs from being collected.

  • We solved the problem that caused invisible blocking physics on the cargo ship.

  • If you are in a high ship slot, we solved the problem that the player from summoning the second ship from the planet.

  • Solved the problem of preventing settlement Sentinel and intrusion attacks.

  • Fixed a number of conflicts in abandoned and pirate space stations.

  • I added an animation to the Skyborn Backpack.

  • The warp audio solved the problem that it was not played.

  • Fixed a number of audio issues on board the Pulse Drive, which was enabled.

  • Improvement of the space walking on VR.

  • Fixed a large number of control issues in VR.

  • Fixed a number of issues about markers and labels while doing space in VR.

  • We have solved various problems with VR Corvette Cockpits.

  • Various Corvette assets optimization.

  • We have introduced important memory optimization for Xbox.

  • The collision was modified while using the pulse drive.

  • Many networking conflicts have been modified.

  • Fixed a conflict related to the summoning cargo ship.

  • Fixed a conflict related to the AI ​​spacecraft.

  • Only the experimental branch that may occur when summoning the cargo ship.


There is no human sky tag page cover art

There is no human sky

7/10

Released

August 9, 2016

ESRB

Teen Teen: Fantasy Violence, Animation Blood

engine

ownership



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