RiftBound Developer discusses the most unique quality of League of Legends TCG.

RIFTBOUND Riot Games' debut and learned lessons from the physical card game space. Legend of Runeterra And apply them to completely different things. Not satisfied with imitating well -known TCGs RIFTBOUNDThe team's team League of Legends IP while standing in 2 feet. Name recognition is definitely helpful, but perhaps the road is probably helpful. RIFTBOUND Most benefits League of Legends The brand is a champion and has been translated into a wide range of unique play styles in TCG on PC MOBA.

In an interview with Game Rant from our practice preview RIFTBOUNDGame director Dave Guskin talked about the outstanding characteristics of the game. Especially, he was inspired later RIFTBOUNDSpin of unique mobility -based gameplay and existing TCG resource systems.

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RiftBound's mobility -centered gameplay

RIFTBOUNDThe gameplay of the game is about exercise. The unit is transferred to one of several battlefield cards that must be controlled to get a score for victory in the player's “bass”. This framework leads to some play styles that are impossible in other TCGs such as YASUO DECK or AHRI. GUSKIN revealed what was the first time this game was maintained.

“It started with the idea that we wanted the game to be social and multiplayer, but beyond that, we wanted to access it, we thought there was a lot. league Players who are interested in strategic card games have never tried before. As a result, I led me in direction because of accessibility and fun and social experience. I want to know that you want a space to feel your army safely, but if you want to win, you should take risk.

As a result, the separation between the base and the battlefield was made and the core of the game. You can feel like playing and building something, but you don't actually finish the game or win until you start moving. “

Because the unit is safe at the base of the player, RIFTBOUND It even allows the “turtle” play style reminiscent of what can be seen in RTS games. StarCraft. The player can stack the unit on the floor based on his time and stack everything before he sends it to the bulk battlefield.

We acquire a new resource system from RIFTBOUND

RIFTBOUND-Charm

GUSKIN also pointed out as a feature that emphasizes the game's resource system. RIFTBOUNDGame play flow of the game. RIFTBOUNDThe runes of the runes are acquired at a time of turn, exhausted to play some cards (not completely lost but not completely lost), and the other cards can be returned to the rune deck to cause a special effect. The risks and rewards inherent in this resource system are different from the decision surrounding the game unit. Guskin explains:

“I also think it's our resource system, and I think we've landed in a pretty cool and unique thing. It's made of many parts in other games, but we think we've found to strengthen our unique things. RIFTBOUND.

I mentioned this at the summit, but there is an idea of ​​”choose your moments.” Create a big play, a big swing. And I think that our resource system is combined with the battlefield. “

Refreshing rules set and countless League of Legends-You can choose from the inspired play style. RIFTBOUND Not TCG League of Legends Fans, but all card gamers literally find a game that brings new things to the table with literally and non -ruins.

riftBound tag page cover art

franchise

League of Legends

Original release date

2025

Number

2+


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