8 bosses to fight in a pushing stance

Key Takeaways

  • Black Myth: Wukong's thrust stance is a versatile stance with counter abilities, great range, and power.
  • Stone Vanguard and Shigandang are good examples of bosses to face using the thrust stance.
  • Strategic use of the Whirling Thrust move and Charged Heavy Attack in Thrust Stance can completely melt a boss.



thrust posture Black Myth: Wukong An incredibly versatile combat option. Smash Stance has great mobility and strength, Pillar Stance has high reach and stability, while Thrust Stance has both.

This stance can be used to counterattack like a smash stance, or it can attack from an absurd range like a pillar stance. But by far the most unique ability is Whirling Thrust, which with the right approach and build can completely melt any enemy or boss in sight. So, with that in mind, let’s take a look at the best bosses that can use this stance. Black Myth: Wukong.


8 Stone Vanguard & Sgandang

Chapter 2


name

location

enemy type

compensation

stone bengod

cliff of fear

Yao Guai King

Stone sturdiness key item, 3 silk, 1 mental core

Gandan

cliff of fear

Yao Guai King

Stone Heart materials, 1 Yao Guai Core, 1 Spirit Core, Skanda of Emotion core item

Readers will very quickly notice our recommendation pattern for which bosses should use this stance, and that pattern is bosses with large windows for attacks. Any boss that has a large or even slightly large window that allows the player to use Whirling Thrust is certainly likely to fall before Thrust Stance, with both the Stone Vanguard and Chapter 2's Shigandang being good examples. Of this.

Both bosses are incredibly large and incredibly powerful enemies. It deals massive damage when it connects, but results in a lot of downtime between attacks. Additionally, although the attack has a lot of AoE, the Thrust stance can keep the distance relatively well as long as the Destined One uses a Focus Point Heavy Attack range of 2 or more.


7 Puban

Chapter 2

Black Myth Goku - Fuban-1

name

location

enemy type

compensation

Puban

kingdom of sahali

Yao Guai King

Wind Tide and Sky-Piercing Horn Materials

Fuban is another fight that looks very impressive at first, but if you look closely, there are actually a lot of windows where you can take advantage of Whirling Thurst and a decent Forceful Thrust here and there. This giant bug with a Buddha's head on its back hits hard and is very tough, but there are plenty of windows where the Destined One can blow off his health bar when he falls or is in between attacks.


Especially when the Yellow Wind Sage joins the fight, there's a ridiculously long window that can drain the player's entire swirling health bar from Fuban while basically lying in the hot sun.

6 yellow eyebrows

Chapter 3

Black Myth Goku - Yellowbrow-1

name

location

enemy type

compensation

yellow eyebrows

New Thunder Clap Temple

Yao Guai King

Cosmo's brilliance ingredients, 2 pure gold threads, 3 cold iron leaves, 2 refined iron sands, 1 gold tree core, 1 mental core.

Yellowbrow is the first example where Thrust Stance and Forceful Thrust's Heavy Charged Attack are better options than Whirling Thrust. That doesn't mean the standard 'Whirl to Win' strategy won't work for him. ).


However, especially in the final stages of the fight when Yellowbrow goes completely gold and needs a good stab with a heavy attack to take him down, Forceful Thrust is a quick and easy option that can be chained into an instant combo. Vortex Thrust if the player has put enough flames into the Thrust Stance tree.

5 Red Boy & Yaksha King

Chapter 5

Black Myth Goku - Red Boy-1

name

location

enemy type

compensation

red boy

field of fire

Yao Guai King

Not applicable

Yaksha King

field of fire

Yao Guai King

Plantain Fan Bowl, 1 Heavenly Ribbon, 1 Fine Gold Thread, 2 Golden Tree Cores, 1 Gongang, 1 Mental Core

Red Boy is another battle where simply maintaining a little distance will make you see this encounter in a whole new light, as it is a boss fight. As it turns out, Red Boy (and the Yaksha King portion of the fight) doesn't track the Destined One as much as the attack patterns of many other bosses, making it easy to back off a bit and use it. Tactical retreat and force thrust can be used to inflict safe damage.


Of course, not all of Red Boy's attacks are like that, especially his AoE Spike attack and Samahdi Fire attack, but as long as the Destined One approaches this fight very carefully, it should work well. That said, this is the first battle where we would absolutely not recommend relying on Whirling Thrust at all. There is no long window to do so during this fight. Fortunately, the reward is worth the effort, as Plantain Fan alone is a huge buff to Destined One.

4 golden armored rhino

Chapter 6

Black Myth Wukong - Golden Armed Rhinoceros

name

location

enemy type

compensation

golden armored rhino

bottom of a mountain

Yao Guai Chief

Golden Suoja Armor, 1 Pure Gold Thread, 1 Mental Core, Cold Iron Leaf


Chapter 6's Gold Armored Rhino is a fight designed almost entirely to punish players who try to attack the boss with anything other than heavy attacks. Additionally, the attacks that Gold Armored Rhino can use are all very short ranged, which is why Thrust Stance is perfect against this creature.

Players can build Focus by hitting the Rhino's sides, and as soon as they get a single Focus Point, they can move in front of the Rhino and use Tactical Retreat as Forceful Thrust to break the Rhino's horn and go right into Whirling Thrust. Take advantage of your current vulnerable state. Of course, you can use similar strategies in the other two stances, but in our opinion, Thrust Stance works best overall.

3 Fast as fire, fast as the wind

Chapter 5


name

location

enemy type

compensation

Fast as fire and fast as the wind

Forest of Ember

Yaoguay Chiefs

1x Gold Tree Core & 1x Refined Iron Sand

It's probably a boss that many people who played Wukong won't think much about afterwards, and it's certainly not a boss that many people would expect to use the thrust stance, but it's actually perfect. The key gimmick of these two giant heads is the fact that the Destined One can slam them into each other.

And when someone wants to hit a ball at another ball, do they hit it overhead or do they stab it? Apparently they thrust it like in a swimming pool, which is exactly what the Destined One can do with ease using Thrust Stance. Not only that, but once one of these heads is completely pulled out or bumped into one another, they'll sit there for quite some time, leaving them completely vulnerable to attack. This is where the Destined One can use Whirling Thrust to completely destroy your health bar in a short amount of time.


2 A cart made up of five elements

Chapter 5

Black Myth Wukong - Five Elements Cart

name

location

enemy type

compensation

brown iron cart

Forest of Ember

Yao Guai Chief

Cold Iron Leaf & 2x Silk

gray bronze cart

Forest of Ember

Yao Guai Chief

Cold Iron Leaf & 2x Silk

golden cart

Furnace Valley Entrance

NPC

Dark Thunder Transformation

Crimson-Silver

furnace valley

Yao Guai Chief

Cold Iron Leaf & 2x Silk

rusty gold cart

field of fire

Yao Guai Chief

Fireball antique, 1 pure gold thread, 1 mental core, 2 cold iron leaves

The living cart that players will encounter in several areas of Chapter 5 is not a particularly difficult boss. They only have a few moves and fighting them is more of a test of patience than a test of skill or anything else.


However, with the exception of the Crimson-Silver Cart, they are all stationary, making them another easy target for Thrust Stance's Whirling Thrust attack. With the right build, for example a Spellbinder build that gives you as much DPS as possible, you can completely obliterate one of these carts with just a few seconds of Whirling Thrust.

1 mother of stones

Chapter 2

Black Myth Wukong - Mother of Stone

name

location

enemy type

compensation

mother of stones

cliff of fear

Yao Guai Chief

1 stone essence, 2 thread, 2 silk


And the last is the Mother of Stones, a boss very similar to Shigandang or Stone Vanguard in that it doesn't move much (it really doesn't move at all). The most difficult part of this boss fight is dealing with the other Stone Guai that spawn to protect the Stone Mother, preventing the Being of Destiny from taking her out too quickly.

However, with Thrust Stance, the Destined One can actually stab the Mother of Stones while avoiding the rock guai, or commit to a long Whirling Thrust to engage himself and the rock guai in a DPS race to see who will die first. Mother of fate and stone. As far as strategy goes, this is the simplest recommendation. Because the Mother of Stone essentially has no way to attack or counterattack in the first place.

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