The Best Side Quests In FFXVI

Final Fantasy 16 has its fair share of unremarkable and great side quests. Some are worth doing for their relevance to the main story and hefty rewards, while others are forgettable and unrewarding. If not for the Gil, there are several side quests you shouldn’t miss. The world of Valisthea is diverse, and so are its stories.

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The main storyline might make you lose most of your faith in humanity, but some of these side quests prove that humans are worth saving regardless of who they are or where they come from. Based on plot and gameplay, here are the best side quests in Final Fantasy 16.

10 Playthings

The Playthings side quest in Final Fantasy 16.

Location: Sanbreque, Royal Meadows

If you want to restore your faith in humanity after everything you’ve gone through in this game, this quest isn’t for you. People can be worse than the monsters in this game. But if you’re daring and want to go on a wild hunt for a ‘pet,’ then head to the Royal Meadows of Sanbreque and search for a girl named Lisette. The girl claims that she left her pet’s pen open, and this pet had escaped.

With the way the others described Chloe, you’d think her to be a lost horse or a missing puppy. Going on a hunt for a missing pet is good as a game mechanic, but you might not like what you’ll end up finding. You’ll be scarred for abysmal rewards, but at least you’ll be building on the socio-political lore of Valisthea.

9 Pride Comes Before The Fall

Clive after beating soldiers in Northreach for a spar in Final Fantasy 16

Location: Sanbreque, Northreach

Final Fantasy 16 is full of scenes where you, as Clive, beat the living daylights out of the worst of humanity to complete a quest. It’s satisfying to inflict pain onto powerful, yet cruel people who used their abilities to exploit others — and you’ll have many of those scenes, even up until the end.

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But you’ve got to admit that a lot of people you meet don’t take kindly to Clive, a “Branded”, and there have been times you’ve wanted to prove a point to the discriminatory common folk. If you want to give those who talk down on Clive a beating, this quest is your chance to humiliate them through a spar.

8 More Than Words

Torgal and Clive from Final Fantasy 16

Location: The Hideaway

Anybody who loves our best boy, Torgal, shouldn’t miss this quest. It’s a short side story about a man and his dog, and their almost psychic connection despite having been apart for more than ten summers. Torgal doesn’t even talk back, but this quest proves that he cares for and understands Clive the most.

Clive is a man whose life was reduced to ash by his own mother, so nothing could bring you to tears more than proof of Torgal’s search for Clive throughout the years in their little hideaway. Maybe dogs who love their hoomans are better than humans themselves.

7 Aiming High

Clive and Mid talking about Airships in the Hideaway in Final Fantasy 16

Location: The Hideaway

When does an invention become a danger to humanity? Are humans unwittingly responsible for their own destruction? You will have yourself asking these questions when you find Mid who has been locked away in her room over a project that could take ships to the skies. If you’re a Final Fantasy fan, Airships aren’t new to you—but they’re a novel concept in Valisthea.

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With Clive’s helping out collect materials for the project, Mid is a few steps away from completing the Airship of her dreams. The only thing stopping her are some moral questions that hold humanity’s fate in balance.

6 Lines In The Sand 2

L'ubor from Final Fantasy 16

Location: Dalimil Inn, Dhalmekia

No good deed goes unpunished, but no good deed also goes unrewarded. L’ubor was outed to be a Bearer while saving two children, and while being a Bearer should’ve been overlooked in favor of his good deeds, Dalimil’s people think otherwise and believe him to be a liar for hiding his abilities.

Part 2 of Lines in the Sand is L’ubor’s redemption and is proof that, Bearer or not, he only means to do good for the people of Dalimil. Even if the people initially rejected him upon uncovering his secret, this story quest proves that Bearers are just humans who are capable of either good or evil.

5 Litany Of Errors

Herman the Cursebreaker talking to Clive from Final Fantasy 16

Location: The Hideaway

What makes a man deserving of life when everybody else around him has died? Herman, a Cursebreaker, lived with survivor’s guilt over the death of all his adoptive brothers and sisters in an orphanage full of Bearer children. He asks permission from Clive to go to The Badbach Conservatory, even if the aetherflood could risk his life.

Related: Final Fantasy 16: What Are Bearers?

Clive goes to the conservatory in Herman’s stead, and what he finds are accounts of torture inflicted on Bearer children who were forced to be soldiers. It’s a miracle that Herman lived through it all, but reading the accounts and the letters will give you nightmares.

4 Friend Of The People

The Chamberlain from Final Fantasy 16

Location: Sanbreque, Northreach

Most RPGs are known for their big heroes of great renown in their own worlds. Friend of the People shows that shining names aren’t what make people heroes and even those who have enough can help ease the suffering of others if they choose to be kind.

The Chamberlain in Northreach commissioned Clive to help feed the hungry bearers because he couldn’t do it himself without attracting unwanted attention. What can a few scraps do? It’s a lifeline for many abused and starving Bearers, and the Chamberlain does this without wanting anything in return.

3 An Inconvenient Truth

Vivian commissioning Clive to retrieve a rare tome in Final Fantasy 16

Location: The Hideaway

History has varying perspectives, but in a world as censored as Valisthea, diversity of views isn’t encouraged. Vivian commissions Clive to retrieve a forbidden book that recounts history through different eyes. It’s a story about Bearers and the cause of their fall, which isn’t a secret a mysterious group named The Executors want common people to know about.

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Clive finds the tome, but he encounters one of the Executors who tries to stop him from taking the book. But who has custody over the truth? And is history still subjective, even if its events are factual?

2 For Great Justice 2

Eloise, Theo, and Clive discussing their mission in Final Fantasy 16

Location: Sanbreque, Lostwing

Vigilante justice is often criticized, but in a world full of injustice, it might be the only way the oppressed can fight back. Quinten was once a man of the law and worked for the judiciary. He has always hated the unjust treatment of Bearers, and he thought the Lord Chief Justice shared the same beliefs until he uncovered a grim secret.

He lost everything because of this Chief Justice and now lives to avenge his loved ones and all the Bearers brutalized by the same man. A good revenge plot for all the right reasons is always a story worth going through, even if it doesn’t end the way you expected it to.

1 Rekindling the Flame 2

Sir Wade appealing to the Bearers of Eastpool in Final Fantasy 16

Location: Rosaria, Martha’s Rest

Sir Wade is easily one of the most admirable characters in the game. He has the spirit of a true Shield of Rosaria, even if Rosalith has long fallen. After freeing several Bearers, Sir Wade and Martha intend to teach the Bearers how to live and fend for themselves. These Bearers had never been free, so teaching them how to live as free people is a hard task.

Freedom is purely circumstantial in Valisthea, so these Bearers will have to fight nail and tooth for it every day against the Akashic or various political forces.

Next: Final Fantasy 16: Side Quests That Are Actually Worth Doing

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