The best mental item in deadlock

summation

  • Mental items are important in the deadlock because they directly affect heroes and ability statistics.

  • Careful mental items, such as mysterious regeneration, can greatly help battle and healing.

  • Items such as Vortex Web and Focus Lens provide valuable strategic advantages in team play and solo hunting.

It is not stretching to say that mental items are the most important and most powerful items. deadlock. Since Spirit Power has a direct impact on some hero statistics and ability statistics, it is important to increase spirit power over time, and the Spirit item is designed for this!

relevant

Dazards: 10 best heroes

The player is the best hero in the game for players to jump into the latest hero shooting game MOBA deadlock.

The SPIRIT category contains the most useful activity items, which can immediately apply a variety of powerful debuffs to the other person, such as disarmament, silence, stun or sleep. And this effect can be a great help for the player to knock down the opponent, so the player must choose a mental item more carefully.

10

Mercury Magnum

Mercury Magnum -deadlock

  • floor: 4
  • price: 6,400 souls

The Mercurial Magnum, strongly proposed to other heroes with Hayes, Gray Talon, Bandta, and other heroes related to his weapons, is a powerful item that gives several buffs to weapons through the ability of heroes.

As a manual ability, Mercury Magnum takes 10 seconds to fully power to absorb the absorption. After 10 seconds, the ability will have bonus mental damage, bonus fire speed and bonus bullet. Therefore, the ability will suffer more than 60 mental damage, and if it is a weapon -based ability such as Haze's bullet dance or Gray Talon's arrow, bonus fire speed and bonus bullet are injected. This item that has been damaged is quite beneficial to Vindicta's ultimate.

9

Mysterious

Get health through mental damage

Mysterious regeneration -deadlock state

Inexpensive but completely effective items at the beginning of the game, which helps to restore HP much faster. Mysterious regeneration successfully strengthens health regeneration to attack enemy heroes with mental damage. Knowing how often the player uses his abilities in the early stages of the game and damages each other, mysterious regeneration is easily a source of healing in early games.

The good news is that the amount of health regeneration obtained through this item increases with mental power. In addition, buffs last for 4 seconds and can increase to duration buffs.

8

Spirit coach

Perform a melee attack and cause additional mental damage.

Spirit Sui -Dakdak Status

  • floor: 3
  • price: 3,200 souls

Spirit Snatch is strictly suggested to heroes who usually get close to the enemy and cause melee damage, such as ABRAMS and MO & KRILL. This item provides additional mental damage, which is applied as a light or heavy melee attack, but is not about damage.

The Spirit Snatch also steals the mental resistance and mental power of the object that lasts for 14 seconds. The cooldown of this manual ability is only 6 seconds. This means that the player can repeatedly update and extend the stolen statistics.

7

Vortex

Clean multiple enemies into one point

Whirlwind web -deadlock status

  • floor: 4
  • price: 6,400 souls

Vortex Web is well -compensated during the teamwork. This item is almost the same as the ultimate of Dynamo. It irritates the center's opponents within the range, but lasts for 4 seconds. Many ultimate and non -environmental ability deadlock I can do it It will be very difficult for a player to distribute both Vortex Web and Ultimate because it doesn't last for a long time, but it doesn't last long. That's why you should use it with other members of the team.

Vortex Web does not clean the enemy vacuum. It also slows down the hexagonal speed, including slow exercise speed and short dash distance. Now you can throw a Vortex web to several enemies and imagine how effective it can be if other heroes, such as Abrams, Grey Talon, or Lash perform their ultimate performance in all goals.

6

corrosion

Take regular damage to the enemy

Collapse -deadlock state

  • floor: 3
  • price: 3,200 souls

More than items, corruption can be calculated as the fifth ability of all heroes. deadlock. First, this item is a permanent buff that gives some mental and maximum HP. However, when active ability is used, it starts to damage the target periodically.

The goal of collapse for 10 seconds is to be mental damage based on the maximum HP, while all types of healing increases by 35%. The amount of damage deals with the scale with the power of the Spirit, which means that an infinite psychiatric item greatly improves the effect of corruption.

5

Vision

Get a lot of buffs for all dash jumps

Vision Earth -deadlocked state

  • floor: 2
  • price: 1,600 souls

Throughout the game deadlockThe player performs a lot of dash jumps to cross the map more quickly, but this movement can be much more beneficial by purchasing a specific item, including the Tier-2 item Arcane Surge.

Each time the player performs a dash jump, the Arcane Surge gives three buffs to the following features, such as range boosts, duration boosts and Spirit Power Boost. However, the ability should be used within 7 seconds after the dash jump is performed, but the item is passive, so there is no limit to buff renewal.

In addition to the above conditional buffs, the Arcane Surge adds one additional health to the hero and slightly reduces the health recovery time.

4

Disables the hexadecimal number

Lock the enemy's weapon for a while

Hexadeciments -deadlock status

  • floor: 3
  • price: 3,200 souls

The name of the item already sheds all beans! When applied to the enemy, the hexadecimal of the disarmament prevents the target from using the weapon for 4 seconds, but still can deal with melee damage or ability. This item also applies a small bullet resistance penalty to the target.

In addition to the active buff, this item provides permanently with the appropriate amount of HP and one speed of sprint speed. As an Tier-3 item, it can be more effective in the mid-game and late game periods, but it can be more effective if you use it with other active items such as Focus Lens or Curse.

3

Infinite spirit

Get a huge amount of mental power

Infinite spirit -deadlock

  • floor: 4
  • price: 6,400 souls

Infinite spirit always pays money, which is one of the items for all heroes. The item is too powerful, and the grant buff can benefit people with a play style.

First of all, the infinite spirit gives you 40 mental power permanently. This is the largest amount that players can get from a single item, and the mental power can improve the ability, hero statistics and other items.

In terms of conditional lovers, an infinite spirit is a passive item that players can heal themselves every time the player exerts its ability, and there is no cooldown for this condition. The bonus exercise speed is also applied with healing and is good for running away or chasing.

2

whip

Put periodic mental damage to all enemies nearby

Scourge -deadlock

  • floor: 4
  • price: 6,400 souls

It is not an upgrade to the pain pulse, but the Scourge can be considered an active version of the item and is provided in a longer range. Scourge can be cast in one of players or allies. Once active, the damaged area is created around the target, and all opponents entering the area are continuously damaged in proportion to the maximum HP.

This zone is activated for 10 seconds and has a 35 -meter cast range that helps players fight their opponents if they can't reach their time. The scourge does not provide healing, but the target provides 40% additional mental resistance to survive in the battle.

1

Focus lens

Silence the goal of preventing them from using their abilities.

Focus lens -deadlock status

  • floor: 4
  • price: 6,400 souls

So far, focus lenses are the best mental items. deadlock It serves as the most aggressive tool when there is a large number of enemies or 1V1 situations. The focus lens immediately silently silence the target for about 4 seconds so that it does not use all the abilities. It has a 20 -meter cast range and also provides damage delay, which applies 30%of the damage treated in the destination during silence after silence.

The focus lens with about 30 seconds of cooldown is an excellent item for a solo hunter. Using it with the hexadecimal of the armed 16, you can further punish the goal to lock both abilities and weapons.


Dazards Tag Page Cover Art

deadlock

System

PC-1


engine

Source 2

Multiplayer

Online multiplayer

Steam deck compatibility

unknown



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