mario tennis fever It has received a new update that mainly focuses on balancing the playable characters and selectable rackets, but also made some changes to shot behavior that will affect most matches. Version 1.0.2 mario tennis fever We aim to increase roster fairness, ensuring that characters are neither overpowered nor underpowered, while also giving additional personality to individual playstyles.
First Nintendo Switch 2 exclusive game of 2026; mario tennis fever has been a moderate success for Nintendo since its February 12 release. It received generally positive reviews from players and professional critics alike, and also filled a gap in the series that had spanned nearly eight years since its release. mario tennis ace Originally on Nintendo Switch. While nostalgia certainly plays a role in its success, much of its appeal lies in the quirky special scenes the various Fever Rackets can generate and the stacked Mario franchise roster of nearly 40 different characters.
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Many new changes to characters mario tennis fever It's built around the issue of shot stability and how close your character has to get for the ball to go exactly where you want it to go after hitting it. Increased shot stability distance formula for four characters: Baby Peach, Dry Bones, Shy Guy, and Toad. Meanwhile, four other players – Donkey Kong, Petey Piranha, Roslaina, and Wiggler – have slightly reduced their chances of hitting the ball reliably from long distance.
Petey Piranha and Donkey Kong also have slightly lower movement speed acceleration as they take a bit longer to start running after the player first starts moving. donkey kong Fans will be the most affected by the new patch. Because he's the only character to have three different changes. This is because when the player moves him left or right he also receives some movement adjustments that affect hit detection. Rounding out the list of character changes, Diddy Kong's shot and serve strength were seen slightly increased to an unspecified level in version 1.0.2.
Similar balance changes have been made to six Fever Rackets. mario tennis craze. Many of these changes shorten the time special skills activate. Metal and Star rackets have had their duration reduced by 2 seconds, Magic and Ghost rackets have had their effects reduced by 3 seconds, and the biggest change, Golden Dash Racket, has had its effect duration reduced from 12 seconds to 8 seconds. Most of these racquets also get a few extra bonuses in exchange, such as the Metal and Star racquets, which can deflect Spinies while the effect is active, and give players an extra half second to see the shot trajectory when setting up a lob. The screen drop effect for the ink racket has also been changed. Ink now starts dripping twice as fast after it first hits the screen.
In addition to these character- and racket-specific changes, there are also some general patch notes, including some basic bug fixes and gameplay changes affecting most matches and game modes. mario tennis craze. Performing a charge cluster where the player double taps the shot button to cancel a charged shot allowing the player to reach an incoming tennis ball will no longer cause the player-controlled character to leap or slide, which takes away some visual flair in favor of giving the player more control. The only situation where these new rules do not apply is when multiball is in effect. mario tennis fever It follows the same behavior as after the 1.0.1 patch addition.
Mario Tennis Fever Version 1.0.2 Patch Notes
Change character specifications
The specifications of some characters have changed.
Diddy Kong
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The strength of shots and serves has increased slightly.
dry bones
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The distance at which the ball can be stably hit has been slightly increased.
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The ability to target side jobs has been slightly increased.
baby peach
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The distance at which the ball can be stably hit has been slightly increased.
toad
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The distance at which the ball can be stably hit has been slightly increased.
shy man
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The distance at which the ball can be stably hit has been slightly increased.
donkey kong
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The distance at which the ball can be stably hit has been slightly reduced.
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We made it so that it starts running a little later when moving.
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When moving left and right, the motion was significantly outside the hit detection area, so the motion was adjusted.
piti piranha
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The distance at which the ball can be stably hit has been slightly reduced.
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We made it so that it starts running a little later when moving.
rosalina
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The distance at which the ball can be stably hit has been slightly reduced.
wave
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The distance at which the ball can be stably hit has been slightly reduced.
Fever Racket specification changes
The specifications of some Fever Rackets have changed.
golden dash racket
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Effect duration reduced from 12 seconds to 8 seconds.
metal racket
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Effect duration reduced from 10 seconds to 8 seconds.
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Thorns can now be defeated in the Thorn Racket while the effect is active.
star racket
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Effect duration reduced from 10 seconds to 8 seconds.
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Thorns can now be defeated in the Thorn Racket while the effect is active.
magic racket
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Effect duration reduced from 15 seconds to 12 seconds.
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If the racket is already a frying pan, the action of turning it into a frying pan will no longer occur. (Still deals damage to HP.)
ghost racket
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Effect duration reduced from 15 seconds to 12 seconds.
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For lobs, the fade-out time has been increased by 0.5 seconds, giving you a bit more time to see the shot's trajectory.
ink racket
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The time from when ink touches the screen to when it starts flowing has been cut in half.
Shot Behavior Changes
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Adjusted to prevent sliding or jumping when canceling a charge. (However, the multiball operation is the same as Ver.1.0.1.)
Other changes
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Fixed a bug where ratings were not adjusted at 5 PM Pacific Time on the last day of each month.
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Fixed the issue where the event did not proceed after the adventure 'In the Sky' battle ended. Additionally, we have adjusted the event to proceed when resuming saved data after the event is no longer in progress.
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Several other tweaks and fixes have been made to improve the gameplay experience.

- released
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February 12, 2026
- ESRB
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All / Mild Fantasy Violence
- publisher
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Nintendo EPD
