Jin & Jun Clash Deck Exclusive Spoiler

Long before UniVersus became UniVersus, it was the Universal Fighting System. Encompassing all sorts of properties, the trading card game was originally a game that celebrated and was inspired by fighting games, where you played as a single character using attacks and blocks to deal damage.



UniVersus has been focusing more on anime, comics, and even Critical Role lately, but in its latest it goes back to its fighting roots. Tekken 8 is one of the best games of the year, and now it's out on UniVersus with two Clash decks based on mother and son Jun and Jin Kazama. Check out some of the cards you'll be able to play when both decks release on October 24th.


Jin Clash Deck

Much like Jin's long combos in the game, his deck involves gathering a huge pool of cards to boost the power of his attacks. Cards like Black Out and Breaking Step boost your attacks based on your card pool, while others like Over The shoulder Reverse can instead use a huge pool to slow down your opponent.


Of course, a deck centered around a card pool also needs a way to organize the card pool. Using methods like Jin's Karate Training will allow you to gain additional cards.

An interesting alternative strategy for this deck is to power up a single attack to deal massive damage. There are plenty of cards that boost your attack if you already have increased attack this turn, like Switch Blade, or cards that should already deal damage, like Ki-Charged Strike. You still need a large card pool to fully utilize these features, but now you have to do the job in one attack rather than long chains.

Jin Clash Deck Exclusively Revealed

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Name and Description

blackout

blackout


Attack – Punch – Difficulty 3 – Check 3 – Block 2 – Air/Evil/Good – 3 Slow – 2 Damage


improve: This attack deals +1 damage for each attack in your card pool.

Over the shoulder reverse

Over the shoulder reverse


Attack – Throw – Difficulty 4 – Check 3 – Block 3 – Air/Evil/Good – 0 Slow – 4 Damage


improve: Your rival promises 1 foundation for each kick and/or punch in your card pool.


(throw – If this attack is fully blocked, it deals half damage, rounded up during the damage step.)

switch blade

switch blade


Attack – Kick – Difficulty 4 – Confirmation 3 – Block 2 – Air/Evil/Good – 4 Speed ​​- 4 Damage


improve: If this attack had speed and damage bonuses, it gets +1 speed and +1 damage.

Awakening Power Stance

Awakening Power Stance


Foundation – 2 Challenges – 5 Checks – 3 Blocks – Air/Evil/Good


improve Commit: This attack's speed is -2. If the damage is greater than the indicated damage, speed is -3 instead.

breaking news stage

breaking news stage


Foundation – Difficulty 1 – Check 5 – Block 3 – Air/Evil/Good


improve Destruction: This kick or punch attack deals +1 damage for each attack in your card pool.

Create an opening

Create an opening


Foundation – Difficulty 2 – Check 5 – Block 3 – Air/Evil/Good


improve Removal: If your rival has 8 or more bases, their check to block this attack takes -3.

Jin's Cursed Blood

Jin's Cursed Blood


Foundation – Difficulty 2 – Check 4 – Block 2 – Air/Evil/Good


improve Flip over and spend 1 momentum. The difficulty of the next attack is -2.


improve Destroy: Remove 1 non-attack card from the card pool.

Jin's karate training

Jin's karate training


Foundation – Difficulty 2 – Check 5 – Block 2 – Air/Evil/Good


improve Removal: If you dealt damage this turn, draw 2 cards.

Ki charged attack

Ki charged attack


Foundation – Difficulty 2 – Check 5 – Block 2 – Air/Evil/Good


improve Flip: Increases attack speed by 2. If you dealt damage this turn, your attacks deal +2 damage.


June Clash Deck

Jun's Clash deck plays an important role in UniVersus. Because it gives the Order and Good symbols some much-needed punch and kick tools that have been lacking for some time. Between cards like Ayame, Izumo, and Tsukuyomi for the attacks themselves, and buffs like Kazama's style of traditional martial arts and the power of A Kazama, these symbols have plenty of new tools to enjoy.

In UniVersus, decks are built around characters and cards can be used as long as they share at least one symbol. So Jun's deck has cards that can be used in Water, Order, and Good decks, while Jin's deck has cards that can be used in Chaos, Good, and Evil.


Some cards act as foils for Jin, punishing his opponents for having a large card pool. Let's take Ayame as an example, where the effect of drawing a card is relatively minor if the opponent has a card in the pool. It's not much, but it's all about the card benefits.

Meanwhile, Tsukuyomi helps force through massive attacks that you've spent a lot of resources on buffing by switching to throws, especially if your opponent has a face-down card in the pool. The throw deals half damage even if it is blocked. So if you boost it big enough, you can give your opponent some decent shells that they can't do much about.

Jun Clash Deck Exclusively Revealed

video

Name and Description

Ayame

Ayame


Attack – Punch – Difficulty 4 – Check 3 – Block 2 – Good/Ordinary/Water – 3 Slow – 4 Damage


improve: If your opponent has more than 1 card in their card pool, draw 1 card.

Izumo

Izumo


Attack – Example: 2 – Punch – Difficulty 5 – Check 3 – Block 2 – Good/Order/Water – 3 High Speed ​​- 6 Damage


improve: Your next attack deals +3 damage.


(EX: 2 – Enhance Consume 1 or more Momentum: This attack gains +2 Speed ​​for each Momentum spent to pay for this ability.

Tsukuyomi

Tsukuyomi


Attack – Punch – Difficulty 4 – Check 3 – Block 3 – Good/Order/Water – 3 Medium Speed ​​- 5 Damage


response: After you make this attack, if your rival has at least 1 face-down card in their card pool, prepare 1 face-down foundation and this attack gains: throw.


(throw – If the attack is completely blocked, half the damage is rounded up during the damage step.)

Kazama's Power

Kazama's Power


Basics – Difficulty 0 – Check 5 – Block 2 – Good/Order/Water


improve Flip: Punch attacks have +1 speed or +1 damage.

a skilled parry

a skilled parry


Foundation – Difficulty 2 – Check 5 – Block 2 – Good/Order/Water


response: After you block with this card, your rival commits 1 foundation.


improve Spend 1 point of Momentum: Add this card to your hand.

Angelic Heart

Angelic Heart


Foundation – Difficulty 1 – Check 5 – Block 3 – Good/Order/Water


improve Flip: If you dealt damage this turn, gain 2 attack speed.

energy transition

energy transition


Foundation – Difficulty 2 – Check 5 – Block 4 – Good/Order/Water


improve Commit: This attack's speed is -2. You can turn this card over. Doing so will instead give this attack -4 Speed.

Kazama style traditional martial art

Kazama style traditional martial art


Foundation – Difficulty 2 – Check 5 – Block 2 – Good/Order/Water


improve Flip: If you have a punch attack in your card pool, draw 1 card.

wildlife protection agent

wildlife protection agent


Foundation – Difficulty 2 – Check 5 – Block 3 – Good/Order/Water


improve [Tenacious]: If you inflicted damage this turn, add this card to your momentum.


(Toughness – This ability can be used while devoted.)


Tekken 8 Clash Decks will be released on October 24th in Europe and Oceania, and on November 8th in North America.

universe

universus

UniVersus, formerly known as UVS (Universal Fighting System), is a collectible card game where you build a deck of cards using additional character cards that represent you and give you access to powerful enhancement abilities.

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