Welcome to the second act mugenicsWhere everything is more lethal, some enemies are impossible to get close to and some will outright kill you if you get too close. If you thought the first act was a bit of a fun challenge, you'll have a lot of fun with this one. We can expect nothing less. Fortunately, with a little knowledge, strategy, and a lot of luck, you can make your way through the hot desert and into new areas.
First, you'll have to get past Dack, one of the mini-bosses in the area. Dack seems likely to dodge everything you throw at him, steal your money, and poison you. Yes, we are starting to think that we are not welcome in the desert either. But we should get stronger cats with more unique abilities. Now nothing can stop us. Even this wheel-spinning and knife-throwing thief does the same!
DAC Overview
As mentioned above, Dack Midpoint miniboss at desert The first area of Act 2, the Mugenics area. He only has a few moves like most other bosses, but His gimmick is much more difficult to handle. and he deals substantially more damage than what came before it. Prepare for a battle to the death with this one. He really is a handful.
Mewgenics: Big Slime Boss Guide
Here's how to reduce large, medium, and small slimes in Mugenics!
But you know the drill, we gotta throw OUR PERSONAL MOBILE UNIT to you This is a summary of Dack's character. He's a character who makes notable leaps in difficulty, yet never feels impossible or unfair, and once you figure out his gimmick, you'll be painting the desert sands with his blood. what? He deserves it. Look what he does!
DAC information
|
boss type |
mini boss |
|---|---|
|
region |
Act 2: Desert |
|
Max HP |
60 horsepower |
|
potential decline |
Since all mini-bosses and final bosses drop RNG, we will be updating the table above with more items as we face Dack more and defeat him to earn more prizes. You'll probably get a completely different drop than we did. However, we will try to include all possible rewards in the table to show you all the possibilities!
Recommended units
|
collar |
statistics |
|---|---|
|
thief |
|
|
hunter |
|
|
tank |
|
|
priest |
|
Now, it's time to use the unit. Don't try anything too drastic here. Thief, Tank, Hunter, Cleric This should be enough to take down the deck in combat. We say you must fight fire with fire. Dack is a thief, so you must be one too. Not only because it's cool, but because it will hopefully give you the ability to: Using his avoidance as bait, then Teleport behind him for a devastating attack Right after.
Besides that, your hunter It will also come with a clutch. Forces Dack to use a backflip. with filler injections Before embarking on actual trading It will take a toll on him. your tank might help Draw out aggro and absorb more annoying attacks In the deck Clerics keep everyone's health at maximum To avoid headaches if Dack succeeds!
How to Beat the Deck
Unlike most bosses so far, Dack actually Quite a few attacks and actions The things at his disposal become too frustrating for him to handle. Just when you think you have him figured out, he will. Escape from your grasp, poison you and roll away Just from you Try again. But it doesn't have to be that way. We'll tell you how. Get your hands on him early and let him continue to punish you. What makes him so irritated is something completely trivial!
Deck – Throwing Knives
Dack's fairly typical behavior is his. throwing knives, giving him permission Throw sharp blades at many tiles in all cardinal directions. Causes significant damage to the target. There is no real way to avoid it as there is no tall grass to hide in. Put a tank in front of it to draw aggro. You get hit because your armor absorbs most of the damage.
While he uses this move to damage your units, Dack also uses this attack to make coins drop. On the ground. We'll talk about this a little later, but Try your best to get your coin back before he gets it. Also, in your case The tank has the ability to change places Take the damage that comes with friendly units, I use that often During this fight!
Your Turn – Somersaults and Punishments in the Baiting Dack
Now it's your turn. you probably It leaves you scratching your head as you look for ways to inflict damage. To this person. Fortunately, your hunter There are probably many ways to do that. Eat when it’s your turn. Throwing filler shots at him, Which one should be yours? The attack that causes the least damage. This is Forces the deck to use backflips, He completely dodges the attack by rolling to another tile.
Now that he used the backflip, he can: Launch a real attack on him to ensure damage. we highly recommend Use the ability to launch a familiar Flea-like attacks will also hit him, and there's a chance he'll spend a backflip if he recovers from it. You can deal a lot of damage this way, so use this tactic often!
If the thief has a projectile, such as a throwing knife, and Dack is still somersaulting, move right in front of the thief and let him roll. From there, teleport behind him and backstab him, dealing incredibly high damage. Repeat this step and the steps above until he is finished. At that rate it won't take too long!
Dack – Coins allow you to do more somersaults.
Remember when we told you to come get me coin What if he hits you with a throwing knife? Now it's time to explain why. Dack will make it a priority to snatch them off the ground. like them Supplementing his backflips, Allows him to dodge incoming attacks. If he You can't pick up coins and you can no longer dodge. Since all attacks are guaranteed, you no longer have to deal with fake attacks first and then real attacks.
So if possible, If he drops a coin on you Through his throwing knives, Recover it as quickly as possible Because before he can, you can land more attacks on him without worrying about him completely dodging the first attack. you can also Use him as bait to get him to come closer. But I recommend doing this. Only if your build is good at baiting his backflips. Also, so that you can punish him appropriately!
Deck – Poison Stab
Finally, we have his stinger, He only uses it when he's already close to your units. This attack Stick a poison-covered sword into one of your units. soon Poison them, At the start of your turn, you will take damage for a long time. When this happens Make sure a priest is nearby to provide treatment. It can get quite unpleasant if you don't pick it up when you need it.
Other than that, there isn't much you can do to avoid it. Let the tank intercept it or lead the attack in advance. Still, that shouldn't be the end of your run. It's as if you're tracking his backflips and preventing him from getting more, and you'll be making him wish he never rolls up!
Mewgenics: Zodiac Boss Guide
Here's how to take out the gunslinger Zodiac in Mewgenics' vast desert region!