Evolution of Super Mutants

fallout The game is filled with a variety of survivors, both friendly and dangerous. Between the Raiders, Caesar's Legion, Brotherhood of Steel, Minutemen and many more, life in the wasteland is full of surprises, making it difficult to know who you can trust. That said, few factions in the game are as interesting as this one. fallout's super mutant.

Super mutants stand out as one of the most interesting species in the wasteland. throughout fallout In the franchise, these giant humanoid beings have served as both friends and enemies. Despite being one species, the Super Mutants have been portrayed quite differently in all games, despite originating from one common source: the FEV.

The origins of Fallout's powerful super mutants

Fallout 76 CAMP Companion Maul Super Mutant
Fallout 76 CAMP Companion Maul Super Mutant
Image via Bethesda Game Studios

What is FEV?

To fully understand the origins of the Super Mutants, it's important to first know what FEV is. FEV stands for “Forced Evolutionary Virus” and is an artificially created virus and biological weapon capable of mutating the DNA of exposed organisms. This is an incredibly powerful substance that has multiple strains, including the Laboratory's strain (FEV-II) and Vault 87's EEP (Evolution Experimental Program).

Super mutants have appeared in every production. fallout game.

Super mutants have roots throughout the wasteland.

The story of super mutants dates back to before World War I. West Tek's pre-war experiments with the FEV virus were the catalyst that brought the super mutants to life, but it would be several years before testing began again after World War I. After being exposed to FEVs at the Mariposa Military Base in 2103, Dr. Richard Gray began creating an army of super mutants. He would eventually be called The Master and is credited with bringing back the Super Mutants, but he wouldn't be the only one responsible for creating a new batch of mutant humans.

In addition to Richard Gray, Vault 87's evolutionary experimentation program was responsible for the super mutants of the Capital Wasteland, and the Institute can be credited with creating the Commonwealth's version of super mutants. Not all super mutants are the same, and throughout the franchise, the West Coast species have differed significantly from the East Coast variants.

As the Fallout franchise continues to evolve, so too do the Super Mutants.

west coast super mutants

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  • fallout 2
  • Fallout: New Vegas

One of the defining characteristics of West Coast Super Mutants is their variety of personality types. Despite their monstrous appearance, this brand's Super Mutants appear to retain their human traits, but not everyone is their friend. These super mutants may still be hostile, but they also have allies in these three games. in fallout 2Marcus is a strong but benevolent super mutant who is the mayor of Broken Hills, a society where humans, ghouls, and super mutants strive to live in peace with one another. Marcus reappears. Fallout: New VegasHowever, he currently leads the super mutant settlement Jacobstown. Another characteristic that defines West Coast Super Mutants is their appropriate level of intelligence, as each exhibits a variety of personalities and temperaments. fallout, fallout 2and Fallout: New Vegas All raise the question of whether they can live successfully among humans.

While most super mutants look fairly similar, with a green or dark grey/green skin color, the Capital Wasteland variant stands out because it has a bright green-yellow appearance with red flecks. Nightkin Super Mutants are blue.

East Coast Super Mutants

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  • fallout 4
  • fallout 76

While the West Coast mutants are certainly intelligent and many want to reintegrate into human society, the same cannot be said for many of the East Coast super mutants. Capital Wasteland types are borderline wild animals and are almost always hostile when encountered. In the Commonwealth, super mutants lack the intelligence of the West Coast, but still form tribes. Despite its poor reputation, fallout 4 A Super Mutant companion named Strong appears, but his personality makes bonding difficult, making him more useful as a tank than anything else.

fallout 76 It features pre-war super mutants, the product of humans subjected to the horrific West Tek experiments that intentionally polluted the Huntersville River with the FEV strain. Like the rest of the East Coast, these Appalachian super mutants are primarily hostile, constructing makeshift armor and fortifications from scraps found throughout the region. Recently, Bethesda began looking deeper into the region's Super Mutants. fallout 76's Burning Springs update adds the Rust King, an intelligent Super Mutant general.

Older East Coast Super Mutants (especially those from the Capital Wasteland and Commonwealth) sometimes evolve into: behemothA much larger, more muscular mutant being with much less intelligence. This is because the FEV strain continues to grow.

Super mutants are one of the best things about the Fallout universe.

On the surface, Super Mutants may look like giant beasts, but these creatures embody a lot of the themes that make the game tick. fallout What it is. Super Mutants presents players with unchecked corporate power, the horrors of creating bioweapons for war, and the consequences of humanity's arrogance. Because pretending to be God and lust for power is what got everyone into this post-apocalyptic chaos in the first place. They are not only a symbol of what World War I did; falloutAlthough it is American, it is also a complex and fascinating legend. Just because some variants aren't incredibly intelligent doesn't mean they're useless. Super mutants are strong and capable regardless of their level of intelligence, but seeing characters like Marcus through a human-like lens is a stark reminder that they, too, were once human.

fallout-76-game-rant-advance-rust-king Image via Bethesda Game Studios

To the premiere fallout Season 2 is just around the corner, and it will be interesting to see if super mutants will finally make an appearance in the series. The deep voice speaking in the most recent Season 2 trailer definitely sounds like it could be a super mutant, and since the season takes place in New Vegas, there's a chance it could be Marcus himself. Only time will tell, but after fallout's first game, Super Mutants, was an important part of the story focusing on the wasteland.

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