After the final episode, players will wonder what will become of their hero's fate. track star. Episode 7 to let go It is the penultimate episode of the season and has only one dispatch sequence. There are several key decisions to be made, and while they may not all have a direct reaction in this episode, they will impact parts of the story moving forward. The guide below includes information on all the choices players will get and which ones they should choose. let go.
Updated January 11, 2026, Written by Waseem Muhammad: After the entire sequence of Invisigirl trying to find the Astral Pulse on her own and Chase going in to save her, Episode 7 shows the aftermath of these events. There is only one dispatch sequence in this episode, and the guide below has been updated to include all call- and stat-related information needed to complete these calls. An additional table linking to different walkthroughs for all episodes of Dispatch has been added to the bottom of the guide.
All relevant options Bibi jiggle What you remember not only affects your relationship with her, but also leads to a different ending to the game.
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Dispatch Episode 7 Strategy
The episode begins in childhood. robert and chase after I'm talking about Robert's father. Chase will ask you what you want from the store, You can go with any choice here. It is important to note that if you choose the least popular answer, you will receive an achievement/trophy.
- [Twinkies]
- [Beer]
- [Cigar]
The scene now switches to the hospital. There with Robert blonde blazer I'm in the room with Chase. She will say that she had no idea Chase and Robert were this close. You can go with any option:
- He was like a brother.
- I should have kept in touch.
- I was lost for a while.
The conversation will continue afterwards and Blond Blazer will ask questions about: Bibi jiggle; Your answers will be remembered:
- She was so screwed.
- It may make the situation worse.
- We will contact you again.
In the break room, water boy He'll come to microwave a $5 bill and ask you if Chase did the right thing. you You can go for any of the following:
- Yes, I think so.
- Honestly, I don't know.
- Absolutely not.
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After this conversation, the dispatch sequence begins. Invisigal is unable to participate in this shift due to the events of Episode 6. golem It also rejects some calls. Without an SDN member, the sequence can become much more difficult, so it's best not to rush the call and wait for your hero to rest.
flambe and phenomenon He can be a great hero because he has less rest time than others. However, this is highly dependent on your call success rate, and a failed call may reset Flambae's stat gains if you have that power and depress Phenomaman.
|
dispatch call |
Requirements |
|---|---|
|
whales on the beach |
|
|
vomit |
Vitality/Battle/Golem/Punch Up |
|
Land Slip and Slide |
|
|
runaway car |
Hacking Sequence |
|
self-sabotage |
|
|
farmers market attack |
|
|
structure skeleton |
|
|
polarizing interview |
Sona/Intelligence/Charisma |
|
hero training |
– |
|
hero training |
– |
|
run late |
liquidity |
|
PLAY SAFE: Everyone get out: |
|
|
flood |
Waterboy/Mobility/Intelligence |
|
fire in the rain |
|
|
return of the flood |
After his shift, Robert will get ready to leave. punch up Fly through the conference room door. This dialogue option is provided You can go for any of the following:
- what's the matter?
- Who pays?
- Who threw him out the door?
The team will ask you questions about Invisigal, and you'll have to make the first major decision of the episode. It can impact the story and your team will remember it. This choice will impact team morale during the dispatch sequence in the following episode, with defending the Invisigal reducing the team's stats.
After making your decision here, you will find Invisigal leaving the room and going to the locker room. There you have another choice. You have some choices:
- I care about you.
- It's not your fault.
- I don't want this.
After Invisigal tells you the truth about what really happened, you will be presented with dialogue options and action choices.
-
Option #1: (Invisigal remembers)
- I don't know how to feel.
- Now you're done.
- I forgive you.
-
Option #2: (Invisigal remembers)
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Both of these choices will affect your trust in Invisigal.
While in the taxi, Blond Blazer will send you a message asking what the announcement is. Whatever you choose will have an impact on your story and be remembered later.
When Robert is drinking at the bar, he will have trouble with the bartender, which gives him several dialogue options:
-
Option #1: (Any choice will work)
- Should we change the topic?
- Could you please shut up?
- One more drink, please.
-
Option #2: (Any choice will work)
In this scene, whoever was left off the team in the third episode will now take you down and face the Shroud with the following dialogue options: Shroud will remember. Even if you remember this, it doesn't make much of an impact.
- [SPIT IN HIS FACE].
- I don't have it.
- I will kill you.
After that Blond Blazer will help you and you will have this option and You can choose anything:
- Thank you for saving me.
- There are no backups, right?
- I can't believe you found me.
The final conversation is when Robert is sitting next to Blond Blazer on a billboard. She asks why Invisigal didn't tell her about the Astral Pulse.
- she's planning something
- Who cares?
- i believe in her
Your answer will be rememberedThis concludes the seventh episode. let go. Below is a table of all remaining episodes. let go:


- released
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October 22, 2025
- ESRB
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Ages 17+ / Blood, crude humor, intense violence, nudity, sexual content, strong language, drug and alcohol use
- developer
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ad hoc studio
- publisher
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ad hoc studio