Fast travel is one of the best mechanics implemented in gaming in decades. This feature saves players time by not having to always go back. For some players who don't have a lot of time to spend on the game, fast travel is a great feature.
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However, there are also open world games where it is better not to use fast travel. Because fast travel helps with discovery, or because it's fun to play with the game's exploration mechanics. The Witcher 3: Wild Hunt It's a great open world RPG, but fast travel is essential and other things it's missing include: The Legend of Zelda: Breath of the Wild and Red Dead Redemption 2It's not an RPG, but it's still important. That said, let's take a look at the games that made the cut.
Elden Ring
face your fears
There isn't much about fetch quests. Elden RingSo the idea of having to move quickly between places is almost fun. There are NPCs who can point players in the right direction for interesting loot or encounters, but they're not like regular RPG quests.
The world is large but dense, so there's practically something to be found in every nook and cranny, and fast travel doesn't allow players to explore every nook and cranny. Additionally, if a player plans to play with two other people online, fast travel makes even less sense. Overall, what makes navigation fun? Elden Ring Torrent, a horse that can double jump, makes traversing a fun time.
final fantasy 15
driving with the boys
final fantasy 15 I did something rare that most RPGs don't do. In other words, we gave the player a car. Sure, it breaks down immediately, but players can repair it after a quick initial quest. This cool car can't go off-road much, but there are chocobos that can take you through rougher terrain.
Between rare encounters, magic deposits, and finding quest items, players will find it easier to get off a chocobo than to quickly travel. Additionally, moving loads quickly can be difficult, so it's almost better to get everywhere on foot.
Final Fantasy 7 Rebirth
A more dense fantasy
Although it may be strange to nominate someone else, final fantasy game, Final Fantasy 7 Rebirth There are other open world structures worth discussing. Instead of giving players one huge, seamless open world to explore. final fantasy 15, Final Fantasy 7 Rebirth It has a dense biome full of content. In every biome, players can obtain Chocobos, which behave slightly differently from other biomes in the game.
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For example, there are chocobos that can fly, climb walls, surf, and more. Getting them in each new zone is special because they can help you get the best loot or access remote areas to complete quests. Using fast travel to move between biomes is fine, but fast travel within them hinders your ability to explore every part of it, and leveling up is also an important factor to consider.
Horizon Forbidden West
parts hunting
Horizon Forbidden West The world is much larger than the original game, and there is more to do. Aloy gains hacking abilities that allow her to quickly manipulate a variety of robotic dinosaurs and animals, which can then become allies for battle or mounts to roam around. Players also get a grappling hook and a glider to help with movement.
When it comes to enemies, it's always good to constantly find parts as a way to upgrade Aloy's gear, and it's easier to find rare hunts when you don't skip them. Overall, it feels more immersive to live and breathe in a post-apocalyptic world, and there's always beauty in destruction, so it's more immersive to always be on the hunt for food or finding lost pieces of civilization.
Pal World
A friend's work is never done
Pal World Although it's still in Early Access, developer Pocketpair already has an impressive world for players to explore. Because the game is essentially pokemon mixed with minecraftIt seems like an obvious note to note that if players don't fast travel, finding rare friend monsters is much easier.
Better than the other games mentioned Pal World There are a variety of vehicles to get around, from runners to swimmers to flyers. With the right Pal team, it can be very easy to roam the land, sea, and sky looking for rare and interesting creatures to add to your collection.
Xenoblade Chronicles
working towards my skull
Xenoblade Chronicles Here is one of the scariest worlds to explore. Elden Ring. That's because every area of the game is filled with monsters that are 20 levels higher than what players can normally handle. Because there's a mix of creatures in every level, this can help immerse players in the danger of trying to colonize a new planet for Earth.
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Throughout the game's 20-hour run, players will be forced to run around on foot and are encouraged to use fast travel because the world is so large. However, once players obtain their Skell license, fast travel must be put aside. Skells are machines in this game's version that can fly or transform into car-like vehicles, making them much easier and safer to explore as they have a better chance of taking down high-level creatures.
sandland
Sandy Trot
sandland In a post-apocalyptic world where water is scarce, an alliance of demons and humans is trying to find a legendary water source to end their conflict. As the demon prince Beelzebub, players can attack enemies in action combat, which is fine enough. The biggest gimmick of the game is the vehicles used for transportation and combat purposes.
For example, players can find tanks or mechs, and there are also various cars and creatures they can ride to get around. True to its name, sandland It's filled with many large areas that seemingly contain nothing but hot yellow powder, but structures occasionally appear. Thanks to the variety of transportation options, players won't have to worry about manually driving or jumping around.
Immortal Phoenix Rising
from high places
Immortal Phoenix Rising It was Ubisoft's attempt to create a unified spiritual successor. Kid Icarus and The Legend of Zelda. As a created hero, players are immersed in the larger, yet slightly denser world of Greek mythology. Players can't walk for more than 10 seconds before discovering something new, from race-like challenges to puzzles involving moving boxes.
This is a wealth of activity that stays true to the traditional Ubisoft open world formula. This is a big reason why not using fast travel is helpful if the player wants to be a perfectionist. In addition to activity, players can gain the same inertia they get from playing. The Legend of Zelda: Breath of the WildIt's cool and fun to look at, as players can climb and glide around most surfaces.
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