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How to unlock all ship modules in Helldivers 2
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What ship should you upgrade first in Helldivers 2?
Liberating a hostile alien planet is no easy task. Helldiver 2. Co-op mode requires you to not only rely on your friends, but also the ability to bring in powerful strategies that can (and will) lay waste to the Earth. Whether you need to summon airstrikes to drop explosive payloads, direct orbital assaults, or deploy sentries, you'll need every strategy at your disposal to gain the upper hand while fighting Terminids and Automatons.
However, you will need to upgrade your strategy to become more effective in higher difficulty missions. You can upgrade your ship modules through the ship management terminal located right in front of the armory. You can change the title here. Helldiver 2. This is where you use your hard-earned samples. That's a ton of samples!
Below is a list of all ship modules. Helldiver 2What it does and how many samples are required to unlock it.
relevant
Helldivers 2: How to Get Pink Samples (Super Uranium)
Still can't find a single pink sample after completing high-level missions in Helldivers 2? This is where you need to go.
Updated on December 20, 2024 by Saqib Mansoor: Following the Omens of Tyranny update, the launch of Urban Legends and a crossover event with Killzone 2, Helldivers 2's player count has skyrocketed. This includes returning and new players. To that end, we've reorganized the article with some useful tips to help players make the right decisions when choosing the best ship upgrades for their Superdestroyer.
How to unlock all ship modules in Helldivers 2
you need a gun 3,830 common (green) samples, 2,920 rare (orange) samples, 305 very rare (pink) samples, 335,000 requisition slips. To unlock all ship modules Helldiver 2.
You won't be doing that any time soon. Samples are difficult to obtain and it is unlikely that the mission will find all of them. Make it a habit to explore every point of interest on the map to get some samples before extracting.
Samples are shared between all players in the squad, so Stop killing your teammates To steal samples!
Patriotic Administration Center
|
ship module |
explanation |
Common (green) |
Rare (orange) |
Very Rare (Pink) |
Requirements slip |
|---|---|---|---|---|---|
|
Donation Access License |
Support weapons are deployed using the maximum possible ammunition. |
60 |
0 |
0 |
0 |
|
Streamlined request process |
Reduces cooldown of support weapon strategies by 10%. |
80 |
40 |
0 |
0 |
|
cart |
Reduces the cooldown of Backpack Tactics by 10%. |
80 |
60 |
5 |
0 |
|
Excellent packaging method |
Support weapons replenish the maximum number of magazines from resupply crates. |
150 |
150 |
15 |
20,000 |
|
payroll management system |
Support weapon reload time is reduced by 10%. |
200 |
200 |
20 |
30,000 |
orbital cannon
|
ship module |
explanation |
Common (green) |
Rare (orange) |
Very Rare (Pink) |
Requirements slip |
|---|---|---|---|---|---|
|
shrapnel explosion |
The orbital strategy deals increased damage past the center of the explosion. |
100 |
0 |
0 |
0 |
|
more guns |
Orbital Fire Strategy fires once more. |
80 |
60 |
0 |
0 |
|
Zero gravity breech loading |
Reduces the cooldown of Orbital Strategy by 10%. |
80 |
80 |
10 |
0 |
|
air monitoring |
Orbital HE Shot reduces spread by 15%, focusing fire on a smaller area. |
200 |
150 |
15 |
25,000 |
|
high density explosives |
Orbital Strategy explosion radius increased by 10%. |
250 |
200 |
20 |
35,000 |
hangar
|
ship module |
explanation |
Common (green) |
Rare (orange) |
Very Rare (Pink) |
Requirements slip |
|---|---|---|---|---|---|
|
liquid ventilated cockpit |
The cooldown of Eagle Strategy is reduced by 10%. |
80 |
0 |
0 |
0 |
|
pit crew hazard pay |
Eagle strategy rearmament time reduced by 10%. |
80 |
40 |
0 |
0 |
|
Extended weapon bay |
The Eagle strategy can be used once more per rearmament. |
80 |
80 |
10 |
0 |
|
XXL Weapon Bay |
The Eagle strategy drops one more bomb. |
150 |
150 |
15 |
25,000 |
|
Advanced Flight Attendant Training |
If an Eagle remains, the rearmament time of the Eagle strategy is reduced by a further 10%. |
200 |
250 |
25 |
30,000 |
leg
|
ship module |
explanation |
Common (green) |
Rare (orange) |
Very Rare (Pink) |
Requirements slip |
|---|---|---|---|---|---|
|
Targeting software upgrades |
Minimap view range increased by 50 meters. |
60 |
0 |
0 |
0 |
|
nuclear radar |
Eagle strategy rearmament time reduced by 10%. |
80 |
40 |
0 |
0 |
|
power steering |
While aboard the Hellford, you can steer further and further. |
80 |
80 |
10 |
0 |
|
improved combustion |
Fire-based stratagems increase fire damage by 25%. |
200 |
150 |
15 |
25,000 |
|
boost morale |
Reduces cooldown of all Schemes by 5%. |
250 |
200 |
20 |
35,000 |
engineering bay
|
ship module |
explanation |
Common (green) |
Rare (orange) |
Very Rare (Pink) |
Requirements slip |
|---|---|---|---|---|---|
|
synthetic supplements |
Reduces cooldown of Sentry, Deployment, and Resupply strategies by 10%. |
60 |
10 |
0 |
0 |
|
advanced construction |
The stamina value of the sentry strategy increases by 50%. |
80 |
60 |
5 |
0 |
|
rapid launch system |
Deployment strategies are deployed immediately. |
80 |
80 |
10 |
0 |
|
circuit expansion |
Lightning Arc of Ingenuity jumps to 1 additional enemy. |
200 |
150 |
20 |
20,000 |
|
Streamlined release process |
Support weapon strategies are implemented immediately with little deployment time. |
250 |
200 |
20 |
30,000 |
Robotics Workshop
|
ship module |
explanation |
Common (green) |
Rare (orange) |
Very Rare (Pink) |
Requirements slip |
|---|---|---|---|---|---|
|
dynamic tracking |
Sentry strategy deployment time has been reduced. |
60 |
20 |
0 |
0 |
|
shock absorbing gel |
Sentry strategy ammo count increased by 50%. |
80 |
40 |
5 |
0 |
|
high quality lubricant |
Sentries now rotate faster to target new enemy targets. |
80 |
80 |
10 |
0 |
|
explosion absorption |
Sentries take 50% reduced damage from explosions. |
150 |
150 |
20 |
25,000 |
|
Cross-platform compatibility |
Mortar sentries give priority to firing at marked targets. |
250 |
200 |
30 |
35,000 |
Depending on your strategy type, you will need to fully upgrade two categories of ship modules: Helldiver 2 To enjoy maximum benefits. For example, Engineering Bay and Robotics Workshop provide comprehensive upgrades to sentries and emplacements. Bridges and orbital cannons work together to upgrade orbits.
What ship should you upgrade first in Helldivers 2?
Ship modules are divided into six categories, all containing five levels of upgrades. Helldiver 2. You can choose which ship module category you want to upgrade first, but individual upgrade levels must be unlocked sequentially.
For example, you must unlock the level 1 upgrade for the Orbital Cannon before unlocking level 2. You cannot go directly to level 5. Sample costs increase as you level up, and farming them takes a lot of time, so you need to be absolutely sure which ship module you want to unlock first. Helldiver 2.
The long line of ship upgrades may seem overwhelming, but follow the simple rules below to help you decide what to unlock first. Yes, each ship module does a lot more after you max it out, but this list is meant to curb confusion between new ship modules. Helldiver 2 player.
- Patriotic Administration Center – Improves support weapon strategies, primarily by reducing cooldown and reload times.
- orbital cannon – Improves orbital strategies, primarily by reducing cooldown and increasing salvo and explosion damage radius.
- hangar – Mainly improves the Eagle strategy, allowing you to rearm, call in airstrikes, and carry out bombing runs faster.
- leg – Mainly increases fire damage and reduces cooldown of all stratagems.
- engineering bay – Improves sentry and deployment strategies, primarily by reducing cooldown and increasing health.
- Robotics Workshop – It also increases ammo capacity, turret rotation speed, and resistance to explosion damage, primarily improving sentry and deployment strategies.
It might be a good idea to start upgrading your hangar first. Eagle raids and bombing raids are very helpful. Helldiver 2. If you prefer orbital attacks and lasers instead, start with the Orbital Cannon instead. but Please choose one of themUpgrade the Patriotic Administration Center next to it. Everything else comes last.