All Art Influences and Reactions from Arknights Endfield

Combat systems based on skill combos are pretty common these days. Arc Knights Endfield Taking on this style is a bit more nuanced than with other titles. Fights are more structured and seem simple at first, but there's actually a lot of complexity hiding beneath the surface. In this guide we'll cover: Arc Knights Endfield An Arts Inplication system that covers the basics of how things work, the different elemental reactions players can utilize, and all the fun stuff you can expect when fighting a team of Endfield Operators.

How do elemental battles work in Arknights Endfield?

Arknights Endfield Fire Inflation
Arknights Endfield Fire Inflation
Image via Game Rant; Source: Hypergriff

The game's combat revolves around pain, which triggers enemy reactions with elemental (and sometimes physical) reactions.. An Operator's skills can apply, consume, or interact with Inflation in various ways.

Infliction usually doesn't do anything on its own. but, If the target is hit by another damage while already affected, a reaction occurs.. The type of reaction you get will depend on the elements of the skill you're triggering and the nature of the skill itself.

Arc Knights Endfield Endmin Battle Skills
Arc Knights Endfield Endmin Battle Skills
Image via Game Rant; Source: Hypergriff

for example, Endminister's combat skill is a physical damage crush-type skill.. Since it is a physical skill, hitting an enemy always applies Vulnerable Pain. If you hit a vulnerable enemy, the crush part of the Endmin skill will be activated. Crush consumes vulnerability, dealing more damage per stack of vulnerability on the target.

meantime, Chen's battle skill also deals physical damage, but it is a lift-type skill instead of crush.. Since it still deals physical damage, it also applies Vulnerability like Endmin. However, the Rift skill does not consume Vulnerability. Instead, it applies more Vulnerability stacks while knocking enemies into the air.

Every damage type in the game uses this kind of damage model. The pain from the first damage has no effect unless the target has already suffered another pain.

Pain, explosion, reaction in art

Arknights Endfield Battle of Perlica
Arknights Endfield Battle of Perlica
Image via Game Rant; Source: Hypergriff

art is a term Ark Knight Endfield Used to represent four types of elemental damage: heat, cryogenic, electrical, and natural.. As mentioned above, none of these elements perform any special function unless the target is already taking other damage that affects them. How this differs from physical damage types is: Art damage has explosion and reactive interactions..

What is Art Burst?

Arts Burst is an instance of delayed damage that is triggered by applying the same Arts Inflication to an enemy more than once.. Dealing Heat Damage to a target that already has Heat Damage triggers a Heat Blast, causing the target to take additional Heat Damage after a short delay. The same thing happens with other elements.

Arts Burst deals more damage depending on the hit that triggered it. It is also affected by the Operator's Arts Strength statistic.

What is Art Reaction?

An artistic response occurs when two different artistic influences interact with each other.. The reaction is determined by the skill element that triggers it, and not necessarily by the combination of the elements themselves. For example, enemies taking Arc damage will always be Hardened when they take Cryo damage, but if you change the order in which the damage is applied, they will receive an Electrified reaction instead. The element of skill activation is the most important.

There are four types of art reactions. Arc Knights Endfield:

Arknights Endfield Elemental Reactions

reaction

trigger element

effect

combustion

heat

Enemies take damage over time.

electrification

electric

Enemies get more artistic DMG from all sources.

coagulation

Cryo

Weak enemies are frozen

corrosion

nature

Enemies' elemental resistances decrease over time.

When Arts Reaction is activated, all Arts Inflation is consumed.

physical damage response

Ark Knight Endfield Chen Battle Skills
Ark Knight Endfield Chen Battle Skills
Image via Game Rant; Source: Hypergriff

Physical damage does not count as Art damage, and does not interact with other elemental types except Cryo. However, there are a variety of physical states that interact with vulnerable damage.

  • mash Consume Vulnerability or Solidify to deal more damage.
  • violation Consumes Vulnerability to increase the damage enemies take from physical damage.
  • lift Launches vulnerable enemies into the air.
  • knockdown Slams a vulnerable enemy to the ground.

Lift and Knock Down are useful for crowd control, while Crush and Breach amplify the damage the Operator deals.

These reactions are not necessarily limited to physical properties. Operators like Ember can use their kit to deal a mix of physical and artistic damage.

Interaction by operator

Arknights Endfield Battle of Wolfgard
Arknights Endfield Battle of Wolfgard
Image via Game Rant; Source: Hypergriff

some operators Ark Knight Endfield It has unique interactions with the art and body state systems. The same Apply → Consume principle still applies, but there are also special skills that work in interesting ways depending on the type of pain affecting the enemy.

for example, Wolfguard's Thermite Tracer skill typically applies heat damage to the last shot.. However, if the target is affected by combustion or electric shock, The Wolfguard instead spends Arts Reaction and fires an additional, much more powerful shot.. Many of these interactions exist all over the world. endfield Now that you have a roster, pay attention to what your characters can do.

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