How about an open world adventure RPG title? hightail Don't you have the option to meet, fight, and even tame a variety of animals while experiencing the amazingly colorful pixel overworld? The planet is divided into biomes called Zones, so you can find unique animals in almost every zone.
Some animals are immediately friendly to your avatar, while others are more feral and may attack you on sight if you encounter them while venturing away from your starting point. Between spawn locations and loot drops, here's what you need to know about Hytale's animals.
Updated February 19, 2026: Now that Hightail's first major update to Early Access is complete, there's a proper way to tame your animals! So we're updating our guide to help you tame all of Hightail's animals, and we're updating the formatting of the table to make it easier to find all of the animals.
animal outline
How to capture and raise animals
Like many open world sandbox games, Hytale features a variety of animals across several areas of the game, with each animal acting as a unique biome offering a plethora of animals not found anywhere else.
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As you explore the world you have created, you will encounter many different animals. Some are unusual, some belong to mobs It will often act as a pack. Animals may not see you right away. fight them Kill them for resources or loot tame them After building your base, use them as riding mounts or farm animals.
Many animals fall. valuable resourceIn particular, you'll need hides and hides for your construction projects and some of the most impressive tools in the game. Unfortunately, you have to kill a lot of these animals for their meat and skin, but there are plenty more. renewable resources such as eggs and milk These can be obtained by carrying the right tools and simply interacting with the animals that provide these resources. Use tools to collect animals without killing them.
How to tame and ride animals
Since Hytale's first update, taming animals has become easier. It is now possible to tame animals more efficiently. Tame and capture animals Better than ever before! Previously, you had to build a food bag at the Farmer's Crafting Bench and lure them into a fenced area that they couldn't jump over to leave, but now you have to walk up to a tamable animal on the hightail. Press F To tame it.
It may take some time to reach these animals. time and repetitionBecause you might run away a little at first until they start to trust you. animals thought bubble overhead when attempting to interact. favorite food. Should you try it? Tame animals with your favorite foodInstead, it watches you eat your food and gives you the following options: stroke Instead.
|
animal |
favorite food |
|---|---|
|
bison |
cauliflower |
|
boar |
pumpkin |
|
camel |
tomato |
|
chicken |
corner |
|
cow |
lettuce |
|
chlorine |
apologize |
|
word |
carrot |
|
pig |
turnip |
|
rabbit |
carrot |
|
sheep |
lettuce |
Additionally, with the update, it is now more effective. ride ride Several animals, including both camel and horse This was also true at the time of publishing this guide.
from the side animal husbandryThis is something we're looking forward to in a future update for Hytale's early access, or when the full game launches at some point. As of the time the guide is published, breeding is not yet possible in Hightail.
Animal Behavior: Will It Attack You?
The animals that saw you exclamation mark above head. When you encounter an animal in the wild, they will have one of a few different characteristics. Behavior type That will determine how they react when they spot you.
- passive Even if animals see you, they don't really care that you are nearby. They will have an exclamation point, but they generally don't care about your presence, won't change their behavior when with you, and will try to run away if you fight them.
- defensive Animals may be slightly wary of you, but they tend to remain alert instead of outright attacking. But if you attack, I'm ready to fight back.
- enemyMeanwhile, animals will attack you as soon as they spot you. It's best to sneak up on them if you're looking to spread the legs when a combat situation is likely to occur in the future. Because these people don't wait for you to make the first move.
predator and prey
Lastly, as you wander through each biome in the game, you may come across sporadic animal bones or corpses that you don't remember leaving behind. This is because in every biome you explore in Hytale you will find: A dangerous carnivore that can and will eat smaller animalsLocking eyes will immediately make the player avatar hostile.
When animals are captured to be rehomed on farms, the presence of predators means that We need to build a safe fence These predators cannot be outrun for your livestock. Although they can jump over single height blocks Put the fence two blocks high. Captured animals must be kept safe around them.
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All animals in Hytale
The table below lists all the animals you encounter in Hightail, where you find them, and what kind of resources they provide, all categorized by zone, so you can find the animal you're looking for faster.
Some animals are found in multiple areas and do not fit perfectly on our table. Owls and wolves can be found in both Zones 1 and 3, and rats can be found in almost every zone.
All animals in Zone One
|
Animals/Nature |
liquid |
|---|---|
|
boar (defense) |
|
|
chicken (wild: defense) (Tamed: passive) |
|
|
cow (passive) |
|
|
crow (passive) |
|
|
deer (passive) |
|
|
duck (passive) |
|
|
fox (defense) |
|
|
frog (passive) |
|
|
grizzly bear (defense) |
|
|
hawk (passive) |
|
|
word (passive) |
|
|
pig (passive) |
|
|
pigeon (passive) |
|
|
rabbit (passive) |
|
|
mouse (enemy) |
|
|
sheep (passive) |
|
|
Skrill (passive) |
|
|
sparrow (passive) |
|
|
spider * (enemy) |
|
|
turkey (passive) |
|
* Select Arachnophobia mode in the game settings to avoid the creepy sight of spiders appearing as crabs.
All animals in area 2
|
Animals/Nature |
liquid |
|---|---|
|
antelope (passive) |
|
|
armadillo (defense) |
|
|
cactus (enemy) |
|
|
camel (passive) |
|
|
crocodile (defense) |
|
|
flamingo (passive) |
|
|
chlorine (passive) |
|
|
hyena (enemy) |
|
|
ram (defense) |
|
|
raven (passive) |
|
|
saber-toothed tiger (enemy) |
|
|
sand lizard (enemy) |
|
|
catapult (enemy) |
|
|
tortoise (passive) |
|
|
vulture (passive) |
|
|
warthog (passive) |
All animals in Zone 3
|
Animals/Nature |
liquid |
|---|---|
|
bison (passive) |
|
|
moose (passive) |
|
|
Mouplan (passive) |
|
|
polar bear (defense) |
|
|
rattlesnake (defense) |
|
|
snow leopard (enemy) |
All animals in District 4
|
Animals/Nature |
liquid |
|---|---|
|
Archeopteryx (passive) |
|
|
bleached hound (enemy) |
|
|
cave rex (enemy) |
|
|
pterosaur (passive) |
|
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