Key Takeaways
- A surprise update for Overwatch 2 introduces hero balance changes for regular matches and Junkenstein's Laboratory.
- Buffs to Ramattra and Wrecking Ball, nerfs to Orisa and Juno, and adjustments to Sombra add variety to gameplay.
- Overwatch 2's new Rapid Balance Update technology hints that it will deliver more frequent surprise patches for players' enjoyment.
overwatch 2 Announce a surprise content update that includes hero balance for both regular matches and the Halloween Terror game mode Junkenstein's Laboratory. Featuring buffs to Ramattra and Wrecking Ball, nerfs to Orisa and Juno, and further changes to Sombra, this new patch promises to shake things up going forward. overwatch 2 Season 13 Patch.
October 15th, overwatch 2 Season 13: Spellbinder has begun. In addition to several balance changes to the hero cast, the update introduces Junkenstein's Laboratory, a limited-time Halloween horror game mode featuring customizable talents that enhance and change the way certain heroes play each round.
relevant
The status of Overwatch 2 can often be judged by looking at a single hero.
As Overwatch 2 enters its 13th season, looking at past metas it's clear that the player base is happiest when one character can survive.
now, overwatch 2 We've introduced a new content update that includes additional hero balance changes. Recent adjustments to Ramattra's Pummel have been reverted to allow it to once again pierce barriers, while Wrecking Ball's ammo and Grappling Claw's duration have been increased. Juno and Orisa were both nerfed. The former's ultimate heals less health per second, the latter converts part of its armor into health, the Energy Javelin's damage has been reduced, and Fortify's heatsink feature has been removed. Finally, Sombra received additional tweaks from: overwatch 2There is a slightly faster EMP charge and stealth reaction when using Translocator, but Hack now allows you to reveal her from stealth.
Interestingly, this overwatch 2 The patch also introduces changes to Junkenstein's Laboratory. Some of the mutations used by Ashe, Genji, Kiriko, Mercy, Moira, Orisa, and Reaper have received buffs, while some of D.Va, Pharah, and Zenyatta's choices have been nerfed. The game mode will be available until November 4th, giving players a week from patch date to experiment with new mutations.
Generally, overwatch 2 We implement hero balance updates every month, once every other major content update, and again in the mid-season cycle. This update was welcome news, arriving later than expected. overwatch 2's new Rapid Balance Update technology could become the standard for FPS.
Players can expect another hero balance update in just a few weeks. mid season patch overwatch 2 It will likely be released on November 12th or 19th, and will almost certainly bring more buffs and nerfs to the character cast. Plus some new overwatch 2 QUICK PLAY: Hacked game modes are coming soon, and an exciting 6v6 test begins when Season 14 begins in December.
Overwatch 2 Patch Notes – October 29, 2024
arcade update
Junkenstein's Laboratory
Over the past few weeks, it's been great to see everyone playing and testing out different mutants in Junkenstein's laboratory. As we enter the final week of this limited-time event, we're making some adjustments to the different mutations each hero can receive before each round. Junkenstein's Laboratory remains available in arcades until November 4th.
- ash
- Trail by Fire
- Damaging a burning target now grants 30% additional ultimate charge, up from 25%.
- fire and fury
- Viper's attacks against burning targets now reduce the cooldown of Coach Gun and Dynamite by 7%, down from 5%.
- devil's ward
- Increased the shield health of deployed barrier projectors from 300 to 600.
- Trail by Fire
- D.Va
- anti boost
- Fixed an issue where Booster Shock would deal additional damage in addition to the anti-heal debuff.
- no escape
- Weapon damage increase reduced from 100% to 75%.
- anti boost
- genji
- scary speed
- When you land a critical hit with a shuriken, your attack speed increases by 3% (up to 10 stacks) for 10 seconds. Previously, attack speed increased by 2% (up to 15 stacks) for 10 seconds.
- vampire bias
- Deflection now heals 15% of maximum health per second. Previously it was 10%.
- bitter revenge
- Deflection now causes your next Swift Strike to deal up to 75% more damage based on the damage prevented. Previously it was 50%.
- master ward
- Cooldown increased from 5 seconds to 3 seconds.
- scary speed
- Kiriko
- not your time
- Now provides 30% additional healing to allies below 50% health. Previously provided 25% additional healing.
- painted together
- After teleporting, grants the nearest ally 75 overhealth for 5 seconds, previously 50.
- no pressure
- After throwing Protective Suzu, attack speed increases by 20% for 10 seconds, up from 5 seconds.
- a vengeful vision
- Dealing damage to an enemy farther than 12 meters will now reveal the enemy for 5 seconds, up from 3 seconds.
- A gift from the spirit world
- Protective Suzu now heals Kiriko, granting her 100 additional health and increasing her movement speed by 25% for 5 seconds. Previously it had 80 health for 3 seconds.
- not your time
- mercy
- Mend and Mar
- Mercy now heals all allies within 20 yards for 150% of the damage dealt while not in Valkyrie (was 100%). Healing for damage dealt while Valkyrie is active remains at 200%.
- Price/Performance
- Caduceus Staff's damage increase now heals the attached target for 10% of the damage dealt to the enemy (was 7.5%).
- servant maintained
- Cooldown is reduced from 10 seconds to 7 seconds.
- witches never die
- Increased the shield health of deployed barrier projectors from 300 to 600.
- fall from grace
- Movement speed while using Angelic Descent is increased by 20%, up from 15%.
- Mend and Mar
- Moira
- scary fascination
- Secondary fire now locks onto the target at a narrower angle of 40%, up from 50% previously.
- siphon strike
- Quick Melee restores 15% of your maximum Vitality Energy, up from 10% previously.
- equilibrium
- Movement speed is now reduced by 20%, down from 30%.
- scary fascination
- orisa
- night flight
- While casting Javelin Spin, Orisa gains free flight and movement speed increased by 15%.
- Mega Monster
- Gain 200% excess health while being slowed by 20% (up from 35%).
- decaying whirlwind
- Javelin Spin now instantly drains 90% of the Max Augmented Fusion Driver's overheat meter, previously at 50%.
- Chilling Strike
- Energy Javelin now instantly drains 90% of the Augmented Fusion Driver's overheat meter, previously at 50%.
- vision energy
- Energy Javelin's cooldown has been reduced by 20%, previously 15%.
- violence occurs
- Upon landing a critical hit, your attack speed increases by 8% for 5 seconds, up from 6%.
- night flight
- blue
- terrifying superiority
- After using Jump Jet and Jet Dash, Pharah will only deal 20% more damage for 3 seconds compared to the previous 5 seconds.
- terrifying superiority
- reaper
- swift shadow
- Shadow Step cast time is now reduced by 30%, down from 35% previously.
- swift shadow
- Zenyatta
- divine speed
- Orb of Harmony now grants 20% movement speed, up from 25% previously.
- teacher and disciple
- Zenyatta now gains 40% effective Balance Orb on himself, up from 50% before. The friendly Harmony Orb effect remains the same at 20%.
- divine speed
competition updates
For open queue competitive games, starting with Season 13, we now match players from wide groups, narrow groups, and solo players from the same matchmaking pool. This change aims to help groups of all sizes in public queues avoid having to wait extremely long wait times to find a match. A future update will remove the wide group modifier and notification UI from open queue competition.
hero balance
tank
- orisa
- Base health increased from 125 to 175.
- Base armor reduced from 350 to 300.
- energy javelin
- Damage reduced from 80 to 70.
- solidify
- No longer reduces Fusion Driver heat.
- Ramatra
- pummel
- It went back to breaking through the barrier again.
- No longer deals lethal damage to walls.
- pummel
- wrecking ball
- quad cannon
- Ammo increased from 80 to 100.
- claw
- Duration increased from 6 to 8 seconds.
- quad cannon
impairment
- Sombra
- hack
- Hacking an enemy target now breaks stealth.
- position converter
- Delay before entering stealth reduced from 0.5 to 0.33 seconds.
- Fade in time reduced from 0.3 to 0.15 seconds.
- EMP
- Final cost is reduced by 10%.
- hack
apply
- Juno
- orbital rays
- Healing reduced from 100 to 85 per second.
- orbital rays
bug fix
general
- Fixed an issue where Quick Play's auto-requeue was not working correctly.
- Fixed an issue where some OWL player icons could not be purchased individually.
- Fixed an issue where HDR settings would cause the game screen to go black.
- Fixed an issue where the first purchase attempt for a golden weapon would fail.
- Fixed an issue causing gray Overwatch League Overwatch 2 skins to disappear from the Hero Gallery.
- A previous update addressed a crash issue in the Hero Gallery.
map
- Dorado
- Fixed an issue where Dorado could compete with payloads in unintended locations.
hero
- mercy
- Fixed a bug where jump/crouch cancellation would remain active for longer than intended.
- In a previous update, we fixed an issue where players with the Pink Mercy and Rose Gold Mercy skins could not hear pistol sounds in first person.
- reaper
- Fixed an issue where the Reaper would sometimes not play custom shadow step sounds in first person.
- Reinhardt
- A previous update fixed an issue where the All Might Reinhardt skin would not play Ultimate sounds.