Nolan has created the perfect Odyssey movie. Now it's time for God of War's studio to make a game.

Please forgive me for being a positive and happy human being among an obviously miserable mob. But finally, Christopher Nolan's Odyssey I really liked it in the theater. Homer's Odyssey has always been one of my favorite stories, and I've seen many adaptations of this story in my lifetime, but Nolan's is, in my opinion, the best of them all. Everything from the sheer scale and materiality of the film's production to the film's star-studded ensemble captivated me from start to finish, and I left the theater saying I loved it so much that I was ready to see it again. But as much as I loved watching it OdysseyI couldn't stop thinking about how much I'd like to play a modern-day video game adaptation of it. And in my opinion, the best developer for this job is Santa Monica Studio. god of war franchise.

I actually thought so at first. Kingdom Come: Salvation Developer Warhorse Studios would be a solid choice. Odyssey But I quickly realized that was just my own bias. Warhorse has become one of my favorite video game developers over the past eight years, thanks to giving me the ultimate medieval fantasy. Kingdom Come: SalvationWork on a sequel and its success further cemented it. However, Warhorse's game development approach is currently too basic to be suitable for game development. Odyssey And its mythological roots. Of course, things may change in the upcoming Middle-Earth RPG, but we'll just have to wait and see. god of warSanta Monica, on the other hand, has already shown that it has what it takes to be modern. Odyssey It's a game worth playing, especially given the natural similarities that already exist between the two games. god of war and Odyssey.

First, there is the whole of Greece.

The simplest and most basic parallel lines you can draw between are: god of war and Odyssey Both are rooted in Greek mythology. Of course. I rebooted. god of war Although the series centered around Norse mythology, it never forgot or completely ignored the franchise's past, especially when it came to Kratos' character arc. usually, god of war Like Homer's works, it is heavily based on Greek mythology. Odyssey am. Perhaps the biggest difference is that Kratos god of war In the series, Odysseus was a mythological character established long before Homer wrote. ohdissey.

Place the consoles in the correct order.




Nonetheless, both works heavily reference Greek mythology in their worldview, characters, and narrative. What does this mean, especially in terms of Santa Monica’s creative capabilities? Odyssey The thing about video games is that you've already done the research necessary to at least properly understand the basics of Greek mythology. across the original god of war In creating the game, the studio transformed Mount Olympus, the Underworld, ancient cities, legendary temples, and countless mythical creatures into convincing locations and beings within the worlds they created. Santa Monica clearly took a lot of liberties with the source material, but these changes were made based on a clear understanding of the mythology from which it drew, rather than a superficial familiarity with a few famous names.

The Odyssey was first written in Homeric Greek around the 8th or 7th century BC, and became part of Greek literature by the mid-6th century BC.

That experience will give Santa Monica a huge head start. Odyssey. Odysseus' journey is filled with gods, monsters, cursed islands, prophetic warnings, and journeys to the Land of the Dead, all of which would naturally fit into the wheelhouse the studio has established. Cyclops, Circe, Calypso, Sirens, Scylla, Charybdis, and even Poseidon himself will not be unfamiliar territory for the developer, who has spent years translating Greek mythology into interactive worlds. That means Santa Monica doesn't have to figure out how to make ancient myths believable like a video game. Because it has already been proven that it can do exactly that.

Well, then there is the story of the guilt-ridden protagonist.

But Greek mythology is only part of what makes Santa Monica the perfect getaway. Odyssey Video games. Switch to studio reboot god of war Considering the series and Nolan's interpretation of Homer's original work, Santa Monica has already given us an incredible story about a warrior haunted by his past, which runs parallel to Nolan's story. Odyssey. I know that not everyone liked the way Nolan basically transformed Odysseus into what some would call “grouchy” and “weak,” but I would argue that we just have different interpretations of what strength looks like. Furthermore, Odysseus has always been an antihero, just like Kratos has been for a long time, and such characters are known to be people who feel guilty at some point in their lives for sins they have committed.

I know that not everyone liked the way Nolan basically transformed Odysseus into what some would call “grouchy” and “weak,” but I would argue that we just have different interpretations of what strength looks like.

More importantly, Santa Monica has already shown how to structure an entire story around that kind of burden, without reducing its protagonist to someone who simply spends his time feeling sorry for himself. Kratos' Guilt god of war The game influences almost every decision he makes, but it never takes away his strength, abilities, or capacity for violence. Instead, it gives more meaning to those traits by forcing the person to face who they are and decide if they can become a better person. not Odyssey A game centered around Nolan's interpretation of Odysseus could benefit from the same approach. This allows him to remain cunning, dangerous, and larger than life, while still being deeply affected by the war, the people he has lost, and the choices that continue to take him further away from home.

Nolan has already proven it. Odyssey It can still feel huge, intimate, and emotionally relevant without losing the mythical wonder that has kept it alive for thousands of years. Santa Monica Studio has spent much of its own history working with the same materials, from Greek gods and monsters to warriors trying to live with the consequences of their past. This is because the studio secretly Odyssey Sure, it's a game, but after seeing what Nolan has accomplished on the big screen, I can't think of another developer better equipped to bring the story to equally ambitious life in video game form.


God of War: Ragnarok Tag Page Cover Art

system

PC-1

playstation logo


released

November 9, 2022

ESRB

M Blood and gore, intense violence, strong language


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