Sony will reportedly continue to provide physical support. playstation However, the company's definition of “support” appears to be narrower than consumers might expect and won't hinder Sony's efforts to stop producing PS5 discs.
In a July 1 blog post, Sony announced that it would end physical disc production for PlayStation consoles in January 2028. The phaseout will end disc manufacturing for both PS4 and PS5. The move sparked widespread controversy among fans, with some online users calling it anti-consumer and making strong arguments against owning any future Sony consoles.

Why Sony killing physical games is an absolute disaster for the PS5 and PS6
Sony's shocking announcement that it will discontinue physical discs by 2028 is a huge blow to everyone. Here's why the fully digital PS5 and PS6 suck.
Physical PS5 games aren't technically disappearing
Retailers can continue to sell *something* beyond 2028.
After publicly announcing its plans to stop producing PlayStation discs, Sony has reportedly reached out to partner publishers and retailers to promise to continue supporting physical PlayStation games beyond 2028. According to Game File, the notice outlines two forms of ongoing support: reorders for physical games released before January 2028 and orders from physical game inventory rather than discs. It is currently unclear what this latter category will entail. Code in a box has been standard industry practice for a long time, most recently highlighted in the following “physical” version: GTA 6However, once disc production stops, big boxes may no longer be the preferred format for packaging that code. Instead, Sony could explore alternatives such as physical gift cards.
PlayStation discs released through 2027 can be printed into the future.
According to Sony's announcement text, all physical PlayStation games released through the end of 2027 will be available for reprint even years later. This doesn't mean Sony will stop producing discs entirely in January 2028, but rather create new disc-based retail SKUs. Physical PS5 games will be mass-produced from approved digital master images, and disc duplicators will be used to create stampers that press the retail discs. Physical game production for PlayStation is tightly controlled by Sony, and licensed publishers are generally required to use SIE-approved manufacturing facilities. This allows companies to standardize disc duplication, packaging requirements, quality control, and anti-piracy measures while also collecting platform license fees for physical releases. It also gives Sony the ability to unilaterally end physical disc production, even if PlayStation developers object.
Days after announcing it would stop producing PlayStation discs, Sony is facing widespread public backlash over the decision. A Change.org petition asking the PlayStation maker to reconsider its decision has already amassed tens of thousands of supporters, and many in the online gaming community have described the demise of physical media as a wake-up call that digital ownership is an illusion and can be canceled by publishers at any time.
The current controversy is made worse by the fact that less than a week before announcing the end of PlayStation disc production, Sony announced plans to remove more than 500 movies from the PlayStation Store due to expiring licensing agreements. The move will take effect from September 1, and Sony has no plans to provide refunds to owners of delisted media who no longer have access to their media. Critics cited the decision as a clear example of the downsides of digital media ownership and the need to preserve physical media as an alternative for consumers who value it.