What is Papa West's best weapon?

Papa West This is what happens when a robot cowboy decides that subtlety is overrated and solves all problems with bigger guns and bigger explosions. Between casting spells and barely surviving waves of enemies, your weapon choices range from fun to essential for survival.

Some guns feel gimmicky, others require a bit more refinement, and some are just here for ambiance. The trick is to know which is which before your enemies kneel and you're out of options. This tier list categorizes every weapon in the game and ranks them by performance, so you can spend less time guessing and more time deliberately causing trouble.

This game is in Early Access at the time of writing, so the information below may change over time.

Complete list of weapon classes

Papa West fires a rifle.

Here are the best weapons in Far Far West, ranked by overall effectiveness.

How tiers work

Below is a brief breakdown of the rankings for each tier to help you better understand which weapons are worth prioritizing.

  • S tier: The best weapon in the game. It dominates most encounters with minimal drawbacks and is very effective in both solo and co-op play.
  • Grade A: A strong, reliable choice that performs well in most situations but may require some positioning, skill, or synergy to reach its full potential.
  • B tier: A sturdy mid-range weapon. These are reliable, but tend to be overpowered by higher tier options or require a specific build to shine.
  • C-tier: A niche weapon or early game weapon that struggles to keep up with harder fights. It can still be useful, but it usually outperforms other choices.
Papa West fires his weapon.

S-tier weapon

weapon name

weapon type

explanation

elephant gun

major

A massive rifle that can sometimes deal a blow to even the toughest bosses. Damage is very high.

minigun

major

Fire non-stop bullets and quickly melt large groups of enemies. Perfect for crowd control.

dynamite

public service

A simple yet powerful explosive that annihilates densely packed enemy forces.

Class A weapon

weapon name

weapon type

explanation

Spitfire Rotating Sniper

major

It works like an automatic sniper, allowing you to quickly take out enemies from a distance.

quad cylinder

major

Blends rifle and shotgun perks to deal heavy burst damage at mid-range.

shotgun

major

Destructive up close, making it ideal for clearing out groups in tight spaces.

patterson navy revolver

Secondary weapon

High headshot damage and quick fanning make it ideal for quick kills.

energite bottle

public service

Creates an energy field that slows or blocks enemies in a specific area.

Class B weapon

weapon name

weapon type

explanation

Winchester (repeater)

major

It is a well-balanced rifle with stable damage and good range. It works in most situations.

horse bow

major

It is a mobile weapon that works well on horseback and supports elemental arrows.

lightning revolver

Secondary weapon

It deals electrical damage and works well against lightning-based builds.

golden colt

Secondary weapon

A trusty pistol that deals steady damage and is perfect for taking out enemies.

tomahawk

public service

A heavy throwing ax that can be thrown hard and then picked up.

C-tier weapon

weapon name

weapon type

explanation

Revolver (Starter)

Secondary weapon

Basic pistol. It's initially stable, but quickly becomes overwhelming.

boomerang

Secondary weapon

It returns after being thrown, providing a unique but limited ranged option.

throwing stars

Secondary weapon

A fast and quiet projectile, better suited for quick hits rather than high damage.

Characters from Far Far West are on a mountain.

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