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How to Kill Enemies in Overworld Battles: ReFantazio
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Level range of Fae Sight colors in Metaphor: ReFantazio
Metaphor: ReFantazio It has both a real-time combat system and a turn-based combat system known as Squad Combat. While squad combat is the main focus of the game, real-time combat that takes place in the overworld is a useful feature that gives players an edge in combat.
This real-time combat system allows weaker enemies to be killed instantly, while stronger enemies can only be stunned, allowing players to free spin at the start of combat. In overworld combat, there is a certain level difference in killing enemies. Here's the exact details and general level for each color of enemy.
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When using Fae Sight, enemies that appear in blue can be defeated through real-time combat. Only enemies that are at least 3 levels lower than the protagonist appear in blue.. This is determined solely by the protagonist and does not take into account the rest of the party of the equipped archetype. Enemies that appear in blue take a lot of damage each time they attack in the overworld, but the exact number of attacks depends on the protagonist's archetype and level.
Physically-focused archetypes tend to do more damage in the overworld and can kill enemies much easier, while magic-focused archetypes deal less damage but can usually defeat weaker enemies in two or fewer attacks.
If an enemy is weak to some type of physical damage,
Weaknesses can be hit in the overworld.
Increases damage.
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Enemies outlined with Fae Sight appear in blue, yellow, or red. Whenever you first see a new enemy, it will appear greyed out and show a question mark about where it should be in the level. To check the level and change to the correct color, simply Attack in overworld battles or face off in squad battles.. Colors give a general idea of the enemy's threat level, but the exact level differences are:
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blue |
You are at least 3 levels lower than the main character. |
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yellow |
1-2 levels higher or lower than the main character. |
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red |
You are at least 3 levels higher than the main character. |
Most enemies in the current dungeon appear yellow, and making a dungeon's default enemies blue is a great indicator of whether or not you're ready to take on that dungeon's boss, depending on the difficulty level.