2026 has started off brightly. we have something new resident evil Along the way, Grasshopper Manufacture released its first new IP in many years in the form of: Romeo is a dead manand cairn This is a masterpiece from The Game Bakers. But for my money, the most addictive game of the year so far is mugenicsAnd I'm not sure how I feel about that.
Despite being a huge fan Isaac's BindingGame developed by mugenics Co-creator Edmund McMillen, I just found out mugenics Just a few months ago. Imagine my surprise when I found out that McMillen and Tyler Gladiel were actually working on the next one. mugenics It has already been over 10 years since development began in 2012. More than 10 years of hard work is clearly evident. while mugenics It may look graphically and mechanically odd, but it's actually shockingly deep and wide, and it left me quite worried about my ability to turn it off and actually get things done. But unlike the following: BalatroIt ruined my life as much as it affected my free time. mugenics It's extremely cruel, brutal, and violent, bordering on the level of what some would consider a hypothetical form of animal cruelty. I'm sure PETA is already drafting a statement on this.
Not sure if it's 'allowed' to like Mewgenics? Same here too
I like to think of myself as a friend of animals, and have been fascinated and fascinated by them for as long as I can remember. In my life I've had birds, hamsters, snakes, frogs, axolotls, and more, but my deepest relationships have been with dogs and cats. This isn't all that surprising, since these free-roaming furry friends have basically co-evolved with humans, and our ancient ancestors have fostered a symbiotic dynamic with them for generations. We think of them as analogous to humans, linking them inextricably with our social customs and history.
Balance the critic average
start
Balance the critic average
Easy (6)Medium (8)Difficult (10)
Because people, especially pet owners, take on the role of caring for these animals, we tend to protect them instead. That's why the following games mugenics It's likely to rub people the wrong way. Cats being bred, thrown into battle, maimed, and even killed is obviously not real, but it's not something I want to think about regardless. In my mind, like many others, cats are associated with comfort and affection. My cat is purring on my lap right now, and I'm thinking about letting her go. mugenics– Style's adventure pains me (although I'm sure he'll do great things).
To be clear: mugenics Despite its overtly and crudely comedic approach, it offers a bizarre and often chilling portrayal of the lives of cats. When I first started playing, there was definitely a part of my brain that sent out warning signals every time I saw my beloved virtual cat being burned, impaled, or maimed. But when I looked at my computer at a 17-year-old domestic shorthair cat with several small scars on his face and ears, I started to see things in a different light.
It may not always be pretty, but Mewgenics is one of the most respectful and accurate depictions of cats I've ever seen.
The problem is this: Cats are not as helpless as people think. From the age of one to ten, my 17-year-old cat, Sedona, left the house every morning and returned only to eat, sleep, and cuddle. For a while we could determine her general whereabouts by the sounds of cat fights – the unmistakable hissing and growling – and sometimes she would come home with a new wound or bite mark on her ear. But she insisted on this lifestyle nonetheless. Eventually, the rest of the neighborhood cats left her alone. She became the best dog (cat). When she left my family home and moved in with me, she adopted a more sedentary lifestyle befitting a woman her age, not unlike many retired cats. mugenics.
We've all heard why you shouldn't leave your cat outside and how indoor cats live longer on average, but Sedona wanted to spend time outside and always came home. Scarred by scars and the scars of old age, she is still a consummate lover, free from the mental and emotional damage of the years she chose to spend as a wandering adventurer. Humans assume they are doing the right thing by always confining their cats, but this is an assumption rooted in human superiority. Even though cats are by definition apex predators, we think we can better determine how these animals should live. They can definitely take care of themselves, mugenicsThe ridiculous and over-the-top “adventure” encapsulates this perfectly.
To be clear, we are not saying that all cats should be outdoors. Whether this is right for your particular cat will depend on many factors, including location. Rural areas are obviously much better for outdoor cats than city cats.
Cats love their owners, but not like dogs. Dogs are attached to their humans and most, especially fully mature dogs, do not want to stray too far. But the cat want explore them want They are not afraid to go on adventures and get into fights or other dangerous situations. mugenics Of course, it's not a realistic depiction, but it's generally true to the bold and independent nature of cats. Yes, they are precious and lovable and jazzy and need to be protected. But they're not just smaller, furry human children. Cats are more like Solid Snakes. They're not invincible, but they're stealthy, highly skilled, resourceful, and intelligent in ways most people can't fully understand.
thus, mugenics Even though it's in an absurd cartoon context, it presents cats with surprising honesty and dignity. It's not romantic and neat. strayIt's also not anthropomorphic animal forest or night in the forest. Intense, silly, reckless, rebellious and elegant. Perfect to capture the heart and soul of your beloved feline friends.

- released
-
February 10, 2026
- developer
-
Edmund Macmillan, Tyler Gleyel
- publisher
-
Edmund Macmillan, Tyler Gleyel
- number of players
-
single player
- Steam Deck Compatibility
-
unknown
