Bungie notes that Marathon could potentially have attack-based matchmaking.

Recently, Chinese content creators and journalists had the opportunity to get hands-on with Bungie's upcoming extraction shooter. marathonAhead of its launch on PlayStation 5, Xbox Series During the preview event, marathon's game director Joseph Ziegler confirmed that the game would not follow up. ARC RaidersIt follows in 's footsteps and does not use an aggressiveness-based matchmaking system, but Shooter does have the tools to allow players to communicate and be friendly if they want to.

After some fans got a chance to try it out for themselves. marathon After closed playtesting last year, Bungie made the difficult decision to postpone the upcoming shooter indefinitely following negative feedback from players. but, marathon is finally making a comeback next month, and it looks like the studio has made some big changes over the past year. According to Bungie, major areas of the game have been improved, including updates to the AI, combat, and visuals, as well as the addition of social features like melee chat.

marathon header image

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There is no attack-based matchmaking in Marathon.

with ARC Raiders It's no surprise that it's been making waves in the gaming world over the past few months. marathon It's already being compared to Embark Studios' hit shooter. One question fans have wanted to know the answer to for a long time is will. marathon It features an attack-based matchmaking system. ARC Raiders? Well, according to game director Joseph Ziegler, that won't be the case. In a recent interview with Ali213 (Google Translate) marathon There are no specific match rules to differentiate between non-combat players, but the developers say they will provide tools like close-range melee chat for players to meet and communicate with each other. Ziegler explains that 'tension and suspicion', where players cannot determine whether they are hostile or not, is a key part of the survival experience.

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ARC RaidersAttack-based matchmaking divided the community when it was released last year. Players quickly discovered that it was possible to manipulate the system to place other players in friendly, PvE-focused lobbies as well. While this is the core of the system, you only need a few games to engage in these types of raids where you're not shooting other players, and some people feel this takes all the tension out of it. However, Embark CEO Patrick Söderlund recently commented on the controversy, saying this was “not the intent of the game's design.” He also said the system will continue to be adjusted over time.

marathon's game director also mentioned a potential safe pocket mechanic, as seen in other extraction shooters such as: ARC Raiders. When asked if Bungie had implemented such a mechanic, Ziegler stated that there would not be a vault feature at launch as the studio was “attempting to design other ways for players to acquire resources and progress.” However, the developer acknowledged that the studio may add features like safe containers in seasonal updates, but that this may depend on player feedback and behavior.

No safe pockets and no aggressiveness-based matchmaking seem to be just some of the methods. marathon We aim to differentiate ourselves from others. ARC Raiders. Last month, Bungie also revealed the following new details: marathon's free loadout has the following features: ARC Raiders Since launch, players have been asking for it. In particular, anyone who chooses the Rook class, which is essentially a free loadout, will load into the game later than other players.


Marathon tag page cover art


released

March 5, 2026

ESRB

Teen/Gore, Violence, User Interaction

multiplayer

Online multiplayer, online co-op


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