Megabonk It's messy and strangely satisfactory. Your topic is a small power up to create or break running. Some of them will make you the machine of death that walks you. Others are similar to a polite proposal than the actual benefits.
If you try to push the facial seam into the enemy's walls and try to push as far as possible humanly, you can save you from failure if you know which topic to catch. This guide is ranked from all TOME to MEH, so you can focus on breaking your face instead of second guessing upgrade.
How our TIERS works
The following is the standard of the TOME layer.
- S Tier: necessity. It is universally strong and almost always helps.
- Class: It is consistent, but excellent topic depending on the situation.
- B: It can be powerful, but you need the right setting.
- aspirate floor: Weak or untrusted; In general, it is not worth prioritizing.
S -layer theme
I have this It is universally strong It offers a large power boost from almost all running.
|
tome |
effect |
Why is it here |
|---|---|---|
|
impairment |
It causes basic attack damage |
Always useful; The best scales are in the second half of the game. |
|
Reuse waiting time |
Faster Shooting/Attack Reuse Waiting Time |
exorbitant DPS increase; Mult different topics. |
|
size |
The size of all attacks increases |
It helps Control mobImprove safety and improve damage. |
|
xp |
XP increases |
Faster leveling = Snowball benefits. |
|
degree |
Increase Crit Chance + Unlocks Overcrit |
Top class Scaling; The Crit Build is dominant with this. |
Hierarchy
A great choice to add consistency or Resource advantage.
|
tome |
effect |
Why is it here |
|---|---|---|
|
reproduction |
Increases HP playback per minute |
Make you alive Chip damage. |
|
shield |
It will be played if the damage is absorbed and not hit. |
Additional Survival potential; Good safety net. |
|
agility |
Increases movement speed |
Avoidance,,, Kitchingand Pickup collection All improvements. |
|
evasion |
We raise the opportunity to avoid |
RNG -based, but others are powerful defender. |
|
quantity |
More items and resources |
It's a rapid reward, but Snowball Light game in the middle. |
|
Golden |
Increase gold |
strong Long -term agriculture From running. |
B hierarchy topic
These are these Situational. It can be useful with the correct setting Not consistent.
|
tome |
effect |
Why is it here |
|---|---|---|
|
HP |
Increase MAX HP |
Good bufferBut it is weak without play/shield. |
|
armor |
Increases armor |
Reduce chip damageSustain Builds is the best. |
|
Knockback |
Increase the push back distance |
fun Crowd controlWeak boss. |
|
blood |
Keep healing steadily when suffering. |
good life It increases Survival potential. |
|
Projectile speed |
Increase the projectile speed |
QOL For Ranged buildIt is not nuclear. |
|
continue |
Extend the duration of attack and projectile. |
There is there Better Projectile topicBut this can be useful. |
|
luck |
Increases lucky statistics |
It can be strong Unbelievable unlocking and RNG. |
C
These are now weak and Overwhelming.
|
tome |
effect |
Why is it here |
|---|---|---|
|
silver |
Increase silver |
It's worse than Golden. There is no power boost. |
|
attraction |
Bring XP to you |
QOL At best Not execution definition. |
|
thorn |
Damage to the enemy who hits you. |
Niche defense effect. There is there Better options. |