A game that ignores the story and wins (still)

Video game stories often deepen immersion or be a source of the direction that the player must follow, but sometimes it is a luxury rather than a necessity. Certain games offer a wide range of knowledge and story layers, but their core loops exist entirely on their own, and fighting and exploration are much more rewarded than interest in dialogue and cut scenes.

Constant battle, punishment boss, loot driving system, or perfectly optimized speed run proves that well -designed gameplay loops can be carried by themselves. For those who value the performance of the conspiracy, this world Success does not require the player to focus on the story. But instead, they can come from their personal needs and play style.

Monster Hunter Wild

Hunting is a story

Monster Hunter I always placed the story in a mechanical loop secondly wild Continue this tradition. Each encounter is defined by the ability to learn, prepare properly, and get pressure. The framework of the ongoing story sets the stage, but the real progress is how well -made equipment and strategies are maintained for more ferocious creatures.

Victory comes from repetition, patience and exact execution. A deeper person explores weapons crafts, fine coordination armor sets, and hunting tactics. Ultimately, success is forged during hunting.

brightness

Myth that takes back seats to mechanics


Thief's Sea Tag Page Cover Art

brightness

10/10

Released

September 17, 2020


brightness It provides a rich story of myths, but the key key is that progress can be developed even when the story is ignored. Each escape attempts are the familiarity of combat mastery tests, knowledge of synergy between Boons, and underworld's constantly changing chambers.

The plot add depth, but the victory is determined only by gameplay. Clearing runs are not a conversation with the gods or a conversation with the extended cut scene, but from the improvement of builds and the 100 -running process.

Elden Ring

Victory sculpted through technology

Elden Ring Story and knowledge are deeply immersed in secret myth production, but true victory is in patience and mechanical masterpiece. In the meantime, the land is filled with challenging encounters, and success is determined by preparation, adaptability and combat execution. The notorious boss requires patience and sharp reflection, not a story.

Weapons, construction and exploration define the player's progress rather than the speaking line, and the way of victory is to find a new strategy to learn the attack pattern and survive with the overwhelming probability. LORE enriches the world, but is secondary to battle and rivetting gameplay.

Destiny: Dark Age

Violence is the only way

that fate The series did not require a story to justify the endless speed. Dark age Continue that trend. Battle is a test of precision shooting, aggressive movement and resource management. In this item, the story is definitely more on the player's face, but shooting will always be king.

The player crosses the landscape at a crazy speed and ends the sprinkling, diving, flight and charging. It is better to hold a stronger story thread together, but since the gameplay itself is a lot of satisfaction, the player does not have to pay much attention to the story at any point.

Borderlands 4

Shoot first and listen to it for the second time

Border 4 Take everything that symbolizes the franchise and dial to 11. More weapons, more enemies, and at some point, more explosions are crossing the huge open world full of surprise in every corner. There is a story that the player needs to invest in the adventure, but the actual lottery is the side content and additional loot that the player can catch outside the campaign.

If the main story takes about 15 hours, the side quests will be three times easier. It is easy to get lost in the world, and until the player returns to finish the last few tasks, they must be accumulated in terms of loading and technology, and must be ready to take the final threat.

Salt and sanctuary

A secret story that darkens by darkness

Salt and sanctuary It offers a mysterious story that is severely steep in the atmosphere, but the player is not obliged to pay attention. Instead, they can find success by mastering movement, memorizing attack patterns, and proceeding through the dark depth below.

The world is composed of interconnected ways, so the player can repeat itself and return to the previous position to finish the missing boss or quest. Narrative in the background collects the world together, but by ignoring it, the player can still enjoy the environment and enemies.

Neon white

Dialogue or speed

Neon white The story is often followed by the actual game, thanks to the satisfactory gameplay loop and the unique video of the sophisticated speed running design and story -oriented conversation. Each level is a puzzle of optimization, compensation experiments and creativity, and conversation serves as a supplement to continue to develop work.

Feding is in the purification of the weapons, maintaining the amount of exercise, and for efficiency. Satisfaction with only a few seconds of completion exists independently of the story, proving that you can enjoy a great game without paying attention to the story.

Resident Evil 6

It is best not to think too hard

Resident Evil 6 To many people Resident Evil franchise. The series has been completely changed with fear and actions, and we talked to talk about absurdity and explosive set pieces, but still interesting boat rods.

It can be difficult to sculpt everything with many characters and many characters, so it's a good idea to focus on shooting and understanding fun conversations and foolish character interactions. Regardless of whether the story is concentrated, it is constantly moving, so if the player forgets the story details, no sections of the game will not interfere with more progress.

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