As the Wall Street Journal reported that the EA FC 26 publisher electronic art is closed, the game industry has changed a little early today. In the report, investor groups gathered to bring trading next week to private companies, including private equity fund company Silver Lake and public investment funds from Saudi Arabia.
According to the report, the price is still in progress, but the purchase is expected to be $ 50 billion, given that the current estimated value of the electronic art is about $ 43 billion. As a result, when the private equity company group purchased Texas Utility company TXU for $ 32 billion in 2007, it gained the biggest advantage in the previous highest purchase.
Why is EA personalization really important?
Now, you probably wonder exactly what this is the entire electronic art and what the game means. First of all, EA means that the individual will no longer own the public. In other words, stocks will be removed from the stock exchange and will be owned by individual investors.
If you go private, there are several advantages that EA can use, as the EA is no longer owned by publicly. EA can be much less monitored by the public and the government to implement various long -term strategies that are not beneficial here and now. In addition, it is not possible for the company to appease the public shareholders.
It is, of course, a good thing and bad thing about a company like EA, which likes to shovel in the game, especially whenever you can do micro -divisions, especially when you can do micrometers. On the contrary, EA is thinking in the long run and it shows that if you go to an individual, it will help you achieve long -term goals.
Either way, this news should not actually affect EA's way of creating a game if the company can someday find financial problems and sell stocks anymore. We should see how it shakes, but EA is definitely a pretty seismic change in the company.
- Established date
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May 27, 1982
- CEO
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Andrew Wilson
- headquarters
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Redwood City, California, America