
The world of the game has always been defined by expectation. Through the change of speculation, rumors and development of years, there are few years of speculation, rumors, and changes, and there are few capturing the imagination of players, and some delays become as famous as the game itself.
While doing Hollow Night: Silk Song It has gained a reputation for being ambiguous, and it is not the first game that fans are waiting for every year. Many releases, from ambitious sequels to problems with problems, have sometimes proved that the launch trip is as dramatic as the game itself.
8
Last guardian
10 years in the shadow
In 2009, it was first announced as the next project of Team ICO. Last guardian It immediately attracted attention with the noticeable image of the boy and his towering companion Trico. Fans predicted the release following the acclaim of ICO and Shadow of the Colossus.
Instead, we have re -provided technical frustration, engine struggle and studio for years. The game left a drift of development hell, and until it was finally released in 2016, Last guardian It has been developed for more than seven years. Despite many rocks, emotional stories and brilliant aesthetics have proved that some of them are worth waiting.
7
Cyberpunk 2077
Excessive advertising on new icons
CD PROJEKT I was surprised first Cyberpunk 2077 In 2012, we were dense and promised future RPGs. But many years of silence, release date, and ambitious promises were one of the longest over -advertising cycles in modern games and wondered if many people would be released.
When the game finally arrived in 2020, it was praised for criticism of storytelling and technical issues. But after a lot of patches and expansion, the game is closer to a high vision, and is now one of the best open world RPGs in recent memory.
6
Duke nuclear weapon forever
Kingship
Originally released in 1997 Duke nuclear weapon forever It is a vague glory of the most infamous delayed game. The game, which promised to bring a wise cracking hero to the modern FPS environment, was repeatedly rebooted across various engines and development teams and was trapped in a loop that could not be escaped.
Until 2011, 14 years after the announcement, Duke nuclear weapon forever Finally released. Unfortunately, the game felt like a relic of the times, filled with old -fashioned design choices, and did not meet expectations, but remains a cultural touchstone for what “development hell” means in the game industry.
5
Team Fortress 2
Muse on the ground
The valve was first released Team Fortress 2 As a realistic and tactical military shooter in 1998, over time in 1998, the game has been dramatically changed with numerous engine changes before it was released in 2007 in 2007 with silence and numerous engine changes.
The atmosphere has turned out to be worth it, and this game has become one of the most influential multiplayer shooters of all time, and has set the standard for class -based battles and support live service support. Gaben himself jokes about the development time and says, “It is worth hopefully waiting.”
4
Feed 2006/2017
It has been re -crafted twice
Journey prey It's not uncommon because it includes both original 2006 games and reboots in 2017. It was first announced in 1995 and was announced in 2006 as a scientific shooter before 2006, and the game was scheduled to receive a sequel as a sequel.
Instead, Arkane Studios completely reconstructed the game and started new things. prey 2017 after years of uncertainty of development. It is fundamentally different from the predecessor, but in the early announcement of the franchise, we provided a deep and immersive experience that justified the long road.
3
Skull and bone
Bear lost from the sea
Ubisoft announced Skull and bone Inspired by the multiplayer experience of pirate themes inspired by E3 in 2017 Uh ASS New Creed IV: Black Flag. Fans were happy to see the naval combat system evolving into the entire game, but after the announcement, the project was in the rest of the design, delay and missed deadline.
A few years later, Skull and bone Still, several release dates were pushed back, and when they arrived in 2024, the long development cycle strengthened some of the excitement. The game still has a long way to go, but when the update begins, the ultimate pirate fantasy is on the corner.
2
Too human
There is no overtime advertising train
It was first unveiled in 1999 as a PlayStation project. Too human I changed the upcoming platform on the Xbox 360. He promised an ambitious science fiction action RPG that combines Norwegian myth and future technology, and has been exaggerated as a huge trilogy that will revolutionize the game world.
Nearly 10 years have passed until it was released in 2008, and unfortunately this game met with lukewarm receptions and did not cause the promised franchise. The long length of the release is ultimately more memorable than the game itself, and Legacy focuses more on build up than actual launch.
1
Dead Island 2
Recipes the franchise from the dead
Announcement at E3 2014 Dead Island 2 I was immediately impressed by the sophisticated trailer and the beloved series. However, the game was quickly confused, changed between the studios, disappeared from the spotlight for several years, and many fans would be canceled completely.
surprisingly Dead Island 2 A few years later, it was re -packed and finally released in 2023, almost nine years after the initial announcement. It's not revolutionary, but it conveyed confusing and fun fun, and even the game left for the Dead proved that it could eventually enter the player's hand.