summation
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Use attack techniques such as SEALED FATE and Virtuose Strike to efficiently break the vague shield of Clair.
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Technologies such as Lumiere Assault and Gault Fury offer multiple hits to effectively destroy the shield.
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Paradigm shift and assault provides low AP cost options for destroying enemy shields in battle.
The shield is a state effect Claire ambiguous: Expedition 33 This allows a character to be affected by a shield completely invalidate a single attack. The game doesn't have many technologies that can use the player's status effect in favor, but the game has many enemies to stack the shield.
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The easiest way to apply the shield is to aim and shoot the enemy. The strategy is an executable strategy, but as each shot consumes a 1 AP, it is wastes the turn of the character to deplete the shield stack. Instead, players can take advantage of other attack techniques that can not only break the stack shields when using smartly, but also provide advantages to characters and teams. This list mentions the best attack techniques that players can use to break the shield. Claire ambiguous: Expedition 33.
11
Sealed Destiny (SCIEL)
Powerful movements have been used differently
|
AP cost |
4 |
|
personality |
Sciel |
|
Technology points you need |
4 |
Sealed fate is a technology that can cause high damage to the enemy. It also consumes a prophecy per hit to cause more damage to the enemy. This information is a bad idea to waste the technology to break the enemy's shield, but due to the appropriate AP cost and a large number of hits, this attack technology can be considered to remove the enemy's shield.
This technology can hit up to 5-7 enemies, so it is effective for enemies who can build a lot of shields at once.
10
Virtue strike
Attack with the second opportunity
|
Gradient charging cost |
1 |
|
personality |
Maelle |
|
Necessary relationship level |
Level 1 |
Gradient technology is later unlocked in the game with a special technology that players can only get through the relationship level of each character. Virtuose Strike, the first gradient technology of Maelle, can hit the enemy's shield five times and cut off the enemy's shield, which can cause high single target damage.
It is recommended to use gradient technology to deplete the enemy's shields because it can cause serious damage. Players can be considered as the last means if they are found in unprecedented situations. Gradient technology does not cost the turn, so it opens up the possibility of using the technology to deplete the enemy's shields and causing a fatal attack, but the cost of using the gradient technology to break the enemy's shield should be determined by the player.
9
Shadow
Constant blow
|
Gradient charging cost |
1 |
|
personality |
Sciel |
|
Necessary relationship level |
Level 1 |
Another gradient technology in this list is Sciel 'Shadow Bringer. Like MAELLE's virtue strikes, this technology does high damage to the enemy, but when dealing with the enemy as a shield, high damage will lose its meaning. However, the number of hits performed when using this technology is recommended to break the enemy's shield.
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This technology is especially useful for enemies that can be protected by themselves because the enemy randomly strikes up to 10 times. It also applies one potel per hit and can later use the sciel to handle the last blow to the enemy.
8
Rosher hammer
Hammering shield
|
AP cost |
3 |
|
personality |
Monoko |
|
Technology points you need |
N/a |
RoCher Hammering is an attacking technology that Monoco uses to handle the enemy to deal with medium single target physical damage. This technique has been a good choice for breaking the shield because you hit the enemy four times. Expedition 33.
This technology is a good option not only to break the shield when necessary, but also to provide a firm punch to the defenseless enemy. This technique goes further because it can break the enemy. This can help players to miss their opponents quickly.
7
Glossy piece
Rushing battle
|
AP cost |
3 |
|
personality |
Monoko |
|
Technology points you need |
N/a |
The game has many enemies that can be made invincible due to the player's attack by stacking the shield. One way to prevent enemies from building shields is to reduce the frequency of rotation in battle. To achieve this, the player can apply Rush Buff to increase the character's speed by 33%.
Lurster Slice is one of the technologies that Monoco can use to deal with the shield stack that can be used in the enemy. This technology has three goals three times by applying Rush to Self in three turns.
6
Gault fury
Rest and Mark
|
AP cost |
3 |
|
personality |
Monoko |
|
Technology points you need |
N/a |
The final members of the expedition are unique, but in other situations, they deliver the entire arsenal of their own useful skills. Among them, GAULT FURY is a technology that allows the player to use it with an enemy containing the shield to effectively eliminate strong defense.
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Gault Fury consumes three APs and bumps into a single target four times in a row. This technology also helps the player to quickly deal with the defense -centered enemy by applying the mark to the target by applying the mark to the target.
5
Surprise
Thunderstrike
|
AP cost |
1 |
|
personality |
Lune |
|
Technology points you need |
1 |
LUNE is a multi -purpose character of a team that can do everything. From healing or resurrecting allies to attacks on the enemy, led to an inevitable fate. LUNE does not have the technology to deal with the technique of breaking the enemy's shield, but her attack technology, Electrified, can do a solid work of breaking the enemy's shield.
When the minimum AP cost is applied, the Electrified handles three single targets to the enemy to handle low lightning damage. Because the AP cost is low, it is a better way to break the enemy's shield instead of shooting an enemy and burning AP. This technology also gives LUNE 2 lightning stains and can be used later to summon the enemy's thunder later.
4
Lumiere assault
Ultimate Movement -Charging
|
AP cost |
3 |
|
personality |
Gustav |
|
Technology points you need |
N/a |
During the first action of the game, there is a lack of options centered on breaking the enemy's shield, but Gustave's starting technology, Lumiere Assault creates one of the best attack techniques that players can use to fight enemies that can create a shield.
If the AP cost is low, technology can be used frequently in combat. This technique hit the selected enemy five times, and the damage is low. If you have a lot of hits, you can not only remove multiple shields from the enemy, but also make a charging for Over Pharge, the best technology of Gustave, and can be used to finish the enemy with a fast single blow later.
3
Paradigm
Low AP tactics
|
AP cost |
1 |
|
personality |
verso |
|
Technology points you need |
2 |
Verso's paradigm shift is a good example of attack technology that works well when fighting enemies with multiple shields. This technology not only removes three shields from the target, but also provides one or three APs to VERSO if the perfect level of VERSO is in Cant C. The paradigm shift costs only one AP, so it can break the enemy's shield, not the conventional shield that breaks down the shield.
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This technology is beneficial in the situation where the character faces the shield while the expedition is running low in the AP while the character is facing a shield. Since there aren't many options to break the enemy's shield with attack technology, the paradigm shift is a reliable option that can be equipped with VERSO if the player takes him from the battlefield.
2
Assault
Perfect perfect
|
AP cost |
3 |
|
personality |
verso |
|
Technology points you need |
N/a |
Verso's battle is mainly centered on his gameplay mechanism and perfection. The exclusive state effect should be played with Verso without the player's attack and not increasing the output damage. With this information in mind, Assault Zero is the best attack technology to use when playing Verso for Shield using hostility.
Assault Zero proves its usefulness at low AP costs. This technique also hits the enemy five times, allowing you to scrape off a large number of shields accumulated by Verso. The most important part of this technology is that each important hit creates one additional perfection, so that VERSO can maximize damage potential faster and kill two birds with one stone.